forked from SteamWar/SteamWar
Fix TNTLeague Sound
This commit is contained in:
@@ -24,12 +24,12 @@ import de.steamwar.tntleague.config.TNTLeagueConfig
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import de.steamwar.tntleague.game.TNTLeagueGame
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import de.steamwar.tntleague.game.TNTLeagueGame
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import de.steamwar.tntleague.message
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import de.steamwar.tntleague.message
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import de.steamwar.tntleague.plugin
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import de.steamwar.tntleague.plugin
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import net.kyori.adventure.sound.Sound
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.format.NamedTextColor
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import net.kyori.adventure.text.format.NamedTextColor
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import net.kyori.adventure.text.format.TextDecoration
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import net.kyori.adventure.text.format.TextDecoration
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import org.bukkit.Material
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import org.bukkit.Material
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import org.bukkit.NamespacedKey
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import org.bukkit.NamespacedKey
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import org.bukkit.Sound
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import org.bukkit.entity.Player
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import org.bukkit.entity.Player
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import org.bukkit.inventory.Inventory
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import org.bukkit.inventory.Inventory
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import org.bukkit.inventory.ItemStack
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import org.bukkit.inventory.ItemStack
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@@ -49,7 +49,7 @@ class DealerInventory(val player: Player): SWInventoryHolder() {
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if (team.coins < price) {
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if (team.coins < price) {
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message.send("NOT_ENOUGH_COINS", player)
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message.send("NOT_ENOUGH_COINS", player)
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player.playSound(Sound.sound(org.bukkit.Sound.ENTITY_VILLAGER_HURT.key, net.kyori.adventure.sound.Sound.Source.MASTER, 1f, 1f))
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player.playSound(player, Sound.ENTITY_VILLAGER_HURT, 1f, 1f)
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return@to
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return@to
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}
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}
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