forked from SteamWar/SteamWar
Fix output on to small/large speed value
This commit is contained in:
@@ -41,9 +41,9 @@ public class SpeedCommand extends SWCommand {
|
|||||||
public void speedCommand(Player p, float speed) {
|
public void speedCommand(Player p, float speed) {
|
||||||
speed = speed / 10F;
|
speed = speed / 10F;
|
||||||
if (speed < -1F) {
|
if (speed < -1F) {
|
||||||
BauSystem.MESSAGE.send("SPEED_TOO_SMALL", p, speed);
|
BauSystem.MESSAGE.send("SPEED_TOO_SMALL", p, speed * 10);
|
||||||
} else if (speed > 1F) {
|
} else if (speed > 1F) {
|
||||||
BauSystem.MESSAGE.send("SPEED_TOO_HIGH", p, speed);
|
BauSystem.MESSAGE.send("SPEED_TOO_HIGH", p, speed * 10);
|
||||||
} else {
|
} else {
|
||||||
p.setFlySpeed(speed);
|
p.setFlySpeed(speed);
|
||||||
p.setWalkSpeed(Math.min(speed + 0.1F, 1F));
|
p.setWalkSpeed(Math.min(speed + 0.1F, 1F));
|
||||||
|
|||||||
Reference in New Issue
Block a user