Improve GameModeConfig

This commit is contained in:
2025-10-26 12:34:16 +01:00
parent 3e918d031d
commit c6dbece550
36 changed files with 212 additions and 202 deletions
@@ -25,7 +25,7 @@ import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.regions.Region;
import de.steamwar.data.GameModeConfig;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
@@ -149,7 +149,7 @@ public class AutoChecker8 implements AutoChecker.IAutoChecker {
}
@Override
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type) {
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, String> type) {
AutoChecker.BlockScanResult blockScanResult = new AutoChecker.BlockScanResult();
scan(blockScanResult, clipboard);
@@ -164,7 +164,7 @@ public class AutoChecker8 implements AutoChecker.IAutoChecker {
}
@Override
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type) {
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, String> type) {
return AutoCheckerResult.builder()
.type(type)
.height(clipboard.getDimensions().getBlockY())