forked from SteamWar/SteamWar
Fix v3Mode handling in WorldEditWrapper14
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@@ -565,17 +565,17 @@ public class WorldEditWrapper14 implements WorldEditWrapper {
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for (Map<String, Tag> tileEntity : tileEntityTags) {
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for (Map<String, Tag> tileEntity : tileEntityTags) {
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int[] pos = requireTag(tileEntity, "Pos", IntArrayTag.class).getValue();
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int[] pos = requireTag(tileEntity, "Pos", IntArrayTag.class).getValue();
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final BlockVector3 pt = BlockVector3.at(pos[0], pos[1], pos[2]);
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final BlockVector3 pt = BlockVector3.at(pos[0], pos[1], pos[2]);
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Map<String, Tag> values = Maps.newHashMap(tileEntity);
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Map<String, Tag> values = Maps.newHashMap(v3Mode ? requireTag(tileEntity, "Data", CompoundTag.class).getValue() : tileEntity);
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if(faweSchem){
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if(faweSchem){
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values.put("x", new IntTag(pt.getBlockX() - offsetX));
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values.put("x", new IntTag(pt.getBlockX() - offsetX));
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values.put("y", new IntTag(pt.getBlockY() - offsetY));
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values.put("y", new IntTag(pt.getBlockY() - offsetY));
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values.put("z", new IntTag(pt.getBlockZ() - offsetZ));
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values.put("z", new IntTag(pt.getBlockZ() - offsetZ));
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}else{
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}else{
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values.put("x", new IntTag(pt.getBlockX()));
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values.putIfAbsent("x", new IntTag(pt.getBlockX()));
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values.put("y", new IntTag(pt.getBlockY()));
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values.putIfAbsent("y", new IntTag(pt.getBlockY()));
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values.put("z", new IntTag(pt.getBlockZ()));
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values.putIfAbsent("z", new IntTag(pt.getBlockZ()));
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}
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}
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values.put("id", values.get("Id"));
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values.putIfAbsent("id", values.get("Id"));
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values.remove("Id");
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values.remove("Id");
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values.remove("Pos");
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values.remove("Pos");
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if (fixer != null) {
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if (fixer != null) {
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