forked from SteamWar/SteamWar
remove container hiding as it has no lacalaity mapping posibility
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@@ -107,16 +107,6 @@ public class TechHiderWrapper extends StateDependent implements Listener {
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Region hiddenRegion = getHiddenRegion(p);
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return !hiddenRegion.inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
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}
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@Override
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public boolean isPlayerPrivilegedToAccessContainer(Player p, int containerId) {
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return true;
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}
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@Override
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public boolean isPlayerPrivilegedToAccessSound(Player p, ResourceLocation soundId) {
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return true;
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}
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};
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new StateDependentListener(ENABLED, FightState.Schem, this);
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