Format code

This commit is contained in:
2026-05-16 23:08:09 +02:00
parent 81dd8045f2
commit d110df924e
562 changed files with 11025 additions and 10059 deletions
@@ -23,13 +23,14 @@ import de.steamwar.command.SWCommand
import de.steamwar.tntleague.game.TNTLeagueGame
import org.bukkit.entity.Player
object AcceptCommand: SWCommand("accept") {
object AcceptCommand : SWCommand("accept") {
@Register
fun acceptInvite(sender: Player, @Validator("isLeader") target: Player) {
if (TNTLeagueGame.state != TNTLeagueGame.GameState.LOBBY) return
val team = TNTLeagueGame.getTeam(target) ?: return
val team = TNTLeagueGame.getTeam(target)
?: return
if (team.leader != target) return
if (sender !in team.invites) return
@@ -27,7 +27,7 @@ import de.steamwar.tntleague.game.TNTLeagueGame
import net.md_5.bungee.api.chat.ClickEvent
import org.bukkit.entity.Player
object InviteCommand: SWCommand("invite") {
object InviteCommand : SWCommand("invite") {
@Register
fun invitePlayer(@Validator("isLeader") sender: Player, target: Player) {
@@ -39,14 +39,16 @@ object InviteCommand: SWCommand("invite") {
team.invites.add(target)
message
.send("INVITED", target, message.parse("INVITED_HOVER", target, team.name),
ClickEvent(ClickEvent.Action.RUN_COMMAND, "/accept " + sender.name), sender.name.colorByTeam(team), team.name)
.send(
"INVITED", target, message.parse("INVITED_HOVER", target, team.name),
ClickEvent(ClickEvent.Action.RUN_COMMAND, "/accept " + sender.name), sender.name.colorByTeam(team), team.name
)
message.send("INVITED_PLAYER", sender, target.name)
}
@Validator("isLeader", local = false)
fun isLeader(): TypeValidator<Player> {
return TypeValidator<Player> { _, player, _ -> TNTLeagueGame.getTeam(player)?.leader == player}
return TypeValidator<Player> { _, player, _ -> TNTLeagueGame.getTeam(player)?.leader == player }
}
}
@@ -23,8 +23,10 @@ import de.steamwar.command.SWCommand
import de.steamwar.tntleague.game.TNTLeagueGame
import org.bukkit.entity.Player
object LeaveCommand: SWCommand("leave", "l") {
object LeaveCommand : SWCommand("leave", "l") {
@Register
fun leave(player: Player) = TNTLeagueGame.getTeam(player)?.remove(player) ?: Unit
fun leave(player: Player) =
TNTLeagueGame.getTeam(player)?.remove(player)
?: Unit
}
@@ -23,7 +23,7 @@ import de.steamwar.command.SWCommand
import de.steamwar.tntleague.game.TNTLeagueGame
import org.bukkit.entity.Player
object ReadyCommand: SWCommand("ready") {
object ReadyCommand : SWCommand("ready") {
@Register
fun invitePlayer(@Validator("isLeader") sender: Player) {
@@ -23,14 +23,15 @@ import de.steamwar.command.SWCommand
import de.steamwar.tntleague.game.TNTLeagueGame
import org.bukkit.entity.Player
object RemoveCommand: SWCommand("remove") {
object RemoveCommand : SWCommand("remove") {
@Register
fun removePlayer(@Validator("isLeader") sender: Player, target: Player) {
if (TNTLeagueGame.state != TNTLeagueGame.GameState.LOBBY) return
if (sender == target) return
val team = TNTLeagueGame.getTeam(sender) ?: return
val team = TNTLeagueGame.getTeam(sender)
?: return
if (team.leader != sender) return
if (target !in team.members) return