Format code

This commit is contained in:
2026-05-16 23:08:09 +02:00
parent 81dd8045f2
commit d110df924e
562 changed files with 11025 additions and 10059 deletions
@@ -1,4 +1,3 @@
#
# This file is a part of the SteamWar software.
#
@@ -22,40 +21,40 @@ PREFIX = §eBuilder§8§
TIME = HH:mm:ss
# Freeze
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
REGION_FREEZE_ENABLED=§cRegion eingefroren
REGION_FREEZE_DISABLED=§aRegion aufgetaut
REGION_FREEZE_HELP = §8/§efreeze §8- §7Toggle Freeze
REGION_FREEZE_ENABLED = §cRegion eingefroren
REGION_FREEZE_DISABLED = §aRegion aufgetaut
# Material
MATERIAL_INV_NAME=§eMaterial {0}/{1}
MATERIAL_SEARCH=§eSuchen
MATERIAL_BACK=§eZur§ck
MATERIAL_SEARCH_NAME=§eName
MATERIAL_SEARCH_TRANSPARENT=§eTransparent
MATERIAL_SEARCH_SOLID=§eSolide
MATERIAL_SEARCH_GRAVITY=§eFallend
MATERIAL_SEARCH_OCCLUDING=§eOccluding
MATERIAL_SEARCH_INTERACTEABLE=§eInterargierbar
MATERIAL_SEARCH_FLAMMABLE=§eFlammbar
MATERIAL_SEARCH_BURNABLE=§eBrennbar
MATERIAL_SEARCH_WATERLOGGABLE=§eWasserspeicherbar
MATERIAL_SEARCH_BLASTRESISTANCE=§eBlast Resistance
MATERIAL_SEARCH_BLASTRESISTANCE_MIN=§eBlast Resistance mindestens
MATERIAL_SEARCH_BLASTRESISTANCE_MAX=§eBlast Resistance maximal
MATERIAL_SEARCH_BLASTRESISTANCE_EXACT=§eBlast Resistance
MATERIAL_SEARCH_VALUE=§8: §e{0}
MATERIAL_BLAST-RESISTANCE=§8- §eBlast Resistance§8: §7{0}
MATERIAL_HARDNESS=§8- §eH§rte§8: §7{0}
MATERIAL_TNT_BREAKABLE=§8- §eZerst§rbar durch TNT
MATERIAL_TNT_UNBREAKABLE=§8- §eNicht Zerst§rbar durch TNT
MATERIAL_TRANSPARENT=§8- §eTransparenter Block
MATERIAL_SOLID=§8- §eSolider Block
MATERIAL_GRAVITY=§8- §eFallender Block
MATERIAL_OCCLUDING=§8- §eOccluding Block
MATERIAL_INTERACT-ABLE=§8- §eInterargierbarer Block
MATERIAL_FLAMMABLE=§8- §eFlammbarer Block
MATERIAL_BURNABLE=§8- §eBrennbarer Block
MATERIAL_WATERLOGGABLE=§8- §eWasserspeicherbarer Block
MATERIAL_INV_NAME = §eMaterial {0}/{1}
MATERIAL_SEARCH = §eSuchen
MATERIAL_BACK = §eZur§ck
MATERIAL_SEARCH_NAME = §eName
MATERIAL_SEARCH_TRANSPARENT = §eTransparent
MATERIAL_SEARCH_SOLID = §eSolide
MATERIAL_SEARCH_GRAVITY = §eFallend
MATERIAL_SEARCH_OCCLUDING = §eOccluding
MATERIAL_SEARCH_INTERACTEABLE = §eInterargierbar
MATERIAL_SEARCH_FLAMMABLE = §eFlammbar
MATERIAL_SEARCH_BURNABLE = §eBrennbar
MATERIAL_SEARCH_WATERLOGGABLE = §eWasserspeicherbar
MATERIAL_SEARCH_BLASTRESISTANCE = §eBlast Resistance
MATERIAL_SEARCH_BLASTRESISTANCE_MIN = §eBlast Resistance mindestens
MATERIAL_SEARCH_BLASTRESISTANCE_MAX = §eBlast Resistance maximal
MATERIAL_SEARCH_BLASTRESISTANCE_EXACT = §eBlast Resistance
MATERIAL_SEARCH_VALUE = §8: §e{0}
MATERIAL_BLAST-RESISTANCE = §8- §eBlast Resistance§8: §7{0}
MATERIAL_HARDNESS = §8- §eH§rte§8: §7{0}
MATERIAL_TNT_BREAKABLE = §8- §eZerst§rbar durch TNT
MATERIAL_TNT_UNBREAKABLE = §8- §eNicht Zerst§rbar durch TNT
MATERIAL_TRANSPARENT = §8- §eTransparenter Block
MATERIAL_SOLID = §8- §eSolider Block
MATERIAL_GRAVITY = §8- §eFallender Block
MATERIAL_OCCLUDING = §8- §eOccluding Block
MATERIAL_INTERACT-ABLE = §8- §eInterargierbarer Block
MATERIAL_FLAMMABLE = §8- §eFlammbarer Block
MATERIAL_BURNABLE = §8- §eBrennbarer Block
MATERIAL_WATERLOGGABLE = §8- §eWasserspeicherbarer Block
ARENACONFIG_HELP=§8/§7arenaconfig §8[§eUntere Spielergrenze§8] (WE-Pos1: Kleinste blaue Schemkoordinate, WE-Pos2: Kleinste Rote Schemkoordinate)
ARENACONFIG_SELECTION=§cKeine WE-SAuswahl,
ARENACONFIG_HELP = §8/§7arenaconfig §8[§eUntere Spielergrenze§8] (WE-Pos1: Kleinste blaue Schemkoordinate, WE-Pos2: Kleinste Rote Schemkoordinate)
ARENACONFIG_SELECTION = §cKeine WE-SAuswahl,
@@ -50,8 +50,7 @@ public class ArenaconfigCommand extends SWCommand {
@Register
public void config(Player p, int lowerPlayerBorder) throws IOException {
CuboidRegion region = getSelection(p);
if(region == null)
return;
if (region == null) return;
BlockVector3 pos1 = region.getPos1();
BlockVector3 pos2 = region.getPos2();
@@ -77,7 +76,7 @@ public class ArenaconfigCommand extends SWCommand {
.getRegionSelector(BukkitAdapter.adapt(player.getWorld()));
try {
return (CuboidRegion)regionSelector.getRegion();
return (CuboidRegion) regionSelector.getRegion();
} catch (IncompleteRegionException e) {
Builder.MESSAGE.send("ARENACONFIG_SELECTION", player);
return null;
@@ -27,21 +27,21 @@ import org.bukkit.entity.Player;
@Linked
public class GamemodeCommand extends SWCommand {
public GamemodeCommand() {
super("gamemode", "gm", "g");
}
public GamemodeCommand() {
super("gamemode", "gm", "g");
}
@Register
public void genericCommand(final Player p) {
if (p.getGameMode() == GameMode.CREATIVE) {
p.setGameMode(GameMode.SPECTATOR);
} else {
p.setGameMode(GameMode.CREATIVE);
}
}
@Register
public void genericCommand(final Player p) {
if (p.getGameMode() == GameMode.CREATIVE) {
p.setGameMode(GameMode.SPECTATOR);
} else {
p.setGameMode(GameMode.CREATIVE);
}
}
@Register
public void gamemodeCommand(final Player p, final GameMode gameMode) {
p.setGameMode(gameMode);
}
@Register
public void gamemodeCommand(final Player p, final GameMode gameMode) {
p.setGameMode(gameMode);
}
}
@@ -259,8 +259,9 @@ public class MaterialCommand extends SWCommand implements Listener {
search.blastResistanceMin = Double.parseDouble(s);
if (search.blastResistanceMin < 0) search.blastResistanceMin = 0;
if (search.blastResistanceMin > 5000000) search.blastResistanceMin = 5000000;
if (search.blastResistanceMin > search.blastResistanceMax)
if (search.blastResistanceMin > search.blastResistanceMax) {
search.blastResistanceMin = search.blastResistanceMax;
}
} catch (NumberFormatException e) {
// Ignored
}
@@ -275,8 +276,9 @@ public class MaterialCommand extends SWCommand implements Listener {
search.blastResistanceMax = Double.parseDouble(s);
if (search.blastResistanceMax > 5000000) search.blastResistanceMax = 5000000;
if (search.blastResistanceMax < 0) search.blastResistanceMax = 0;
if (search.blastResistanceMax < search.blastResistanceMin)
if (search.blastResistanceMax < search.blastResistanceMin) {
search.blastResistanceMax = search.blastResistanceMin;
}
} catch (NumberFormatException e) {
// Ignored
}
@@ -36,7 +36,8 @@ public class PlayerChange implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
if(Bukkit.getOnlinePlayers().isEmpty() || (Bukkit.getOnlinePlayers().size() == 1 && Bukkit.getOnlinePlayers().contains(event.getPlayer())))
if (Bukkit.getOnlinePlayers().isEmpty() || (Bukkit.getOnlinePlayers().size() == 1 && Bukkit.getOnlinePlayers().contains(event.getPlayer()))) {
Bukkit.shutdown();
}
}
}
+1 -1
View File
@@ -3,6 +3,6 @@ version: 1.0
main: de.steamwar.teamserver.Builder
api-version: 1.15
prefix: Teamserver
depend: [SpigotCore, WorldEdit]
depend: [ SpigotCore, WorldEdit ]
authors: [ YoyoNow ]
description: Teamserver