Format code

This commit is contained in:
2026-05-16 23:08:09 +02:00
parent 81dd8045f2
commit d110df924e
562 changed files with 11025 additions and 10059 deletions
@@ -1,4 +1,3 @@
#
# This file is a part of the SteamWar software.
#
@@ -22,40 +21,40 @@ PREFIX = §eBuilder§8§
TIME = HH:mm:ss
# Freeze
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
REGION_FREEZE_ENABLED=§cRegion eingefroren
REGION_FREEZE_DISABLED=§aRegion aufgetaut
REGION_FREEZE_HELP = §8/§efreeze §8- §7Toggle Freeze
REGION_FREEZE_ENABLED = §cRegion eingefroren
REGION_FREEZE_DISABLED = §aRegion aufgetaut
# Material
MATERIAL_INV_NAME=§eMaterial {0}/{1}
MATERIAL_SEARCH=§eSuchen
MATERIAL_BACK=§eZur§ck
MATERIAL_SEARCH_NAME=§eName
MATERIAL_SEARCH_TRANSPARENT=§eTransparent
MATERIAL_SEARCH_SOLID=§eSolide
MATERIAL_SEARCH_GRAVITY=§eFallend
MATERIAL_SEARCH_OCCLUDING=§eOccluding
MATERIAL_SEARCH_INTERACTEABLE=§eInterargierbar
MATERIAL_SEARCH_FLAMMABLE=§eFlammbar
MATERIAL_SEARCH_BURNABLE=§eBrennbar
MATERIAL_SEARCH_WATERLOGGABLE=§eWasserspeicherbar
MATERIAL_SEARCH_BLASTRESISTANCE=§eBlast Resistance
MATERIAL_SEARCH_BLASTRESISTANCE_MIN=§eBlast Resistance mindestens
MATERIAL_SEARCH_BLASTRESISTANCE_MAX=§eBlast Resistance maximal
MATERIAL_SEARCH_BLASTRESISTANCE_EXACT=§eBlast Resistance
MATERIAL_SEARCH_VALUE=§8: §e{0}
MATERIAL_BLAST-RESISTANCE=§8- §eBlast Resistance§8: §7{0}
MATERIAL_HARDNESS=§8- §eH§rte§8: §7{0}
MATERIAL_TNT_BREAKABLE=§8- §eZerst§rbar durch TNT
MATERIAL_TNT_UNBREAKABLE=§8- §eNicht Zerst§rbar durch TNT
MATERIAL_TRANSPARENT=§8- §eTransparenter Block
MATERIAL_SOLID=§8- §eSolider Block
MATERIAL_GRAVITY=§8- §eFallender Block
MATERIAL_OCCLUDING=§8- §eOccluding Block
MATERIAL_INTERACT-ABLE=§8- §eInterargierbarer Block
MATERIAL_FLAMMABLE=§8- §eFlammbarer Block
MATERIAL_BURNABLE=§8- §eBrennbarer Block
MATERIAL_WATERLOGGABLE=§8- §eWasserspeicherbarer Block
MATERIAL_INV_NAME = §eMaterial {0}/{1}
MATERIAL_SEARCH = §eSuchen
MATERIAL_BACK = §eZur§ck
MATERIAL_SEARCH_NAME = §eName
MATERIAL_SEARCH_TRANSPARENT = §eTransparent
MATERIAL_SEARCH_SOLID = §eSolide
MATERIAL_SEARCH_GRAVITY = §eFallend
MATERIAL_SEARCH_OCCLUDING = §eOccluding
MATERIAL_SEARCH_INTERACTEABLE = §eInterargierbar
MATERIAL_SEARCH_FLAMMABLE = §eFlammbar
MATERIAL_SEARCH_BURNABLE = §eBrennbar
MATERIAL_SEARCH_WATERLOGGABLE = §eWasserspeicherbar
MATERIAL_SEARCH_BLASTRESISTANCE = §eBlast Resistance
MATERIAL_SEARCH_BLASTRESISTANCE_MIN = §eBlast Resistance mindestens
MATERIAL_SEARCH_BLASTRESISTANCE_MAX = §eBlast Resistance maximal
MATERIAL_SEARCH_BLASTRESISTANCE_EXACT = §eBlast Resistance
MATERIAL_SEARCH_VALUE = §8: §e{0}
MATERIAL_BLAST-RESISTANCE = §8- §eBlast Resistance§8: §7{0}
MATERIAL_HARDNESS = §8- §eH§rte§8: §7{0}
MATERIAL_TNT_BREAKABLE = §8- §eZerst§rbar durch TNT
MATERIAL_TNT_UNBREAKABLE = §8- §eNicht Zerst§rbar durch TNT
MATERIAL_TRANSPARENT = §8- §eTransparenter Block
MATERIAL_SOLID = §8- §eSolider Block
MATERIAL_GRAVITY = §8- §eFallender Block
MATERIAL_OCCLUDING = §8- §eOccluding Block
MATERIAL_INTERACT-ABLE = §8- §eInterargierbarer Block
MATERIAL_FLAMMABLE = §8- §eFlammbarer Block
MATERIAL_BURNABLE = §8- §eBrennbarer Block
MATERIAL_WATERLOGGABLE = §8- §eWasserspeicherbarer Block
ARENACONFIG_HELP=§8/§7arenaconfig §8[§eUntere Spielergrenze§8] (WE-Pos1: Kleinste blaue Schemkoordinate, WE-Pos2: Kleinste Rote Schemkoordinate)
ARENACONFIG_SELECTION=§cKeine WE-SAuswahl,
ARENACONFIG_HELP = §8/§7arenaconfig §8[§eUntere Spielergrenze§8] (WE-Pos1: Kleinste blaue Schemkoordinate, WE-Pos2: Kleinste Rote Schemkoordinate)
ARENACONFIG_SELECTION = §cKeine WE-SAuswahl,