forked from SteamWar/SteamWar
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@@ -43,13 +43,22 @@ public abstract class Countdown extends GameStateToggleListener {
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int defaultTime() {
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return 0;
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}
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void timerEnd() {}
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void timerEnd() {
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}
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boolean timerShouldCancel() {
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return true;
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}
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void run() {}
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void timerStart() {}
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void timerReset() {}
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void run() {
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}
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void timerStart() {
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}
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void timerReset() {
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}
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private void timer() {
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if (timerShouldCancel()) {
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