forked from SteamWar/SteamWar
Add /skull shorthand for own skull
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@@ -42,6 +42,11 @@ public class SkullCommand extends SWCommand {
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super("skull", "head");
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super("skull", "head");
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}
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}
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@Register
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public void giveCommand(@Validator Player p) {
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giveCommand(p, p.getName());
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}
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@Register(description = "SKULL_HELP")
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@Register(description = "SKULL_HELP")
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public void giveCommand(@Validator Player p, @Mapper("player") @ErrorMessage("SKULL_INVALID") String skull) {
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public void giveCommand(@Validator Player p, @Mapper("player") @ErrorMessage("SKULL_INVALID") String skull) {
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ItemStack is = SWItem.getPlayerSkull(skull).getItemStack();
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ItemStack is = SWItem.getPlayerSkull(skull).getItemStack();
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