Fix bobby in DynamicRegionSystem

This commit is contained in:
2025-08-06 17:21:57 +02:00
parent 348c42757a
commit d2342d7993
@@ -19,6 +19,8 @@
package de.steamwar.bausystem.region;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
import de.steamwar.bausystem.region.dynamic.MovementListener;
@@ -28,11 +30,16 @@ import de.steamwar.bausystem.region.dynamic.path.PathRegion;
import de.steamwar.bausystem.region.dynamic.spawn.SpawnPathRegion;
import de.steamwar.bausystem.region.dynamic.spawn.SpawnRegion;
import de.steamwar.bausystem.region.dynamic.spawn.SpawnResetter;
import de.steamwar.core.Core;
import de.steamwar.providers.BauServerInfo;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import sun.misc.Unsafe;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.RecordComponent;
import java.util.*;
import java.util.stream.Collectors;
import java.util.stream.Stream;
@@ -44,14 +51,53 @@ public class DynamicRegionSystem implements RegionSystem {
private static Map<UUID, Region> regionMap = new HashMap<>();
private Class<?> loginPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundLoginPacket");
private Class<?> commonPlayerSpawnInfo = Reflection.getClass("net.minecraft.network.protocol.game.CommonPlayerSpawnInfo");
private Reflection.Constructor loginPacketConstructor = Reflection.getConstructor(loginPacket, int.class, boolean.class, Set.class, int.class, int.class, int.class, boolean.class, boolean.class, boolean.class, commonPlayerSpawnInfo, boolean.class);
private Class<?> holderClass = Reflection.getClass("net.minecraft.core.Holder");
private Class<?> resourceKeyClass = Reflection.getClass("net.minecraft.resources.ResourceKey");
private Class<?> gameTypeClass = Reflection.getClass("net.minecraft.world.level.GameType");
private Reflection.Constructor commonPlayerSpawnInfoConstructor = Reflection.getConstructor(commonPlayerSpawnInfo, holderClass, resourceKeyClass, long.class, gameTypeClass, gameTypeClass, boolean.class, boolean.class, Optional.class, int.class, int.class);
private Class<?> minecraftKeyClass = Reflection.getClass("net.minecraft.resources.MinecraftKey");
private Reflection.Constructor resourceKeyConstructor = Reflection.getConstructor(resourceKeyClass, minecraftKeyClass, minecraftKeyClass);
private Reflection.Constructor minecraftKeyConstructor = Reflection.getConstructor(minecraftKeyClass, String.class, String.class);
@Override
public void load() {
INSTANCE = this;
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
Object resourceKey = resourceKeyConstructor.invoke(minecraftKeyConstructor.invoke("minecraft", "dimension"), minecraftKeyConstructor.invoke("steamwar", "bau/" + Core.getVersion() + "/" + identifier));
TinyProtocol.instance.addFilter(loginPacket, (player, o) -> {
RecordComponent[] components = loginPacket.getRecordComponents();
Object[] parameters_loginPacket = new Object[components.length];
for (int i = 0; i < components.length; i++) {
try {
parameters_loginPacket[i] = components[i].getAccessor().invoke(o);
} catch (IllegalAccessException | InvocationTargetException e) {
throw new RuntimeException(e);
}
}
parameters_loginPacket[2] = Set.of(resourceKey);
components = commonPlayerSpawnInfo.getRecordComponents();
Object[] parameters_commonPlayerSpawnInfo = new Object[components.length];
for (int i = 0; i < components.length; i++) {
try {
parameters_commonPlayerSpawnInfo[i] = components[i].getAccessor().invoke(parameters_loginPacket[9]);
} catch (IllegalAccessException | InvocationTargetException e) {
throw new RuntimeException(e);
}
}
parameters_commonPlayerSpawnInfo[1] = resourceKey;
parameters_loginPacket[9] = commonPlayerSpawnInfoConstructor.invoke(parameters_commonPlayerSpawnInfo);
return loginPacketConstructor.invoke(parameters_loginPacket);
});
new DynamicRegionCommand();
RegionDataRepository.loadRegions();
Bukkit.getPluginManager().registerEvents(new MovementListener(), BauSystem.getInstance());
if (regionMap.isEmpty()) {
if (regionMap.isEmpty()) { // TODO: Implement this in default region!
new SpawnRegion(-9, -9);
new SpawnPathRegion(-9, -28);
new SpawnPathRegion(-9, 10);