forked from SteamWar/SteamWar
Add TowerRun module
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.towerrun.countdowns;
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import de.steamwar.towerrun.TowerRun;
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import de.steamwar.towerrun.game.TowerRunGame;
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import de.steamwar.towerrun.state.GameStates;
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import org.bukkit.Bukkit;
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import org.bukkit.Sound;
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import java.util.EnumSet;
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import java.util.Objects;
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public class EndCountdown extends Countdown {
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private final LobbyCountdown lobbyCountdown;
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private static final boolean RESETS = Objects.requireNonNull(Bukkit.getWorlds().get(0).getWorldFolder().list((dir, name) -> name.equals("backup"))).length > 0;
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public EndCountdown(LobbyCountdown lobbyCountdown) {
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super(EnumSet.of(GameStates.ENDING));
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this.lobbyCountdown = lobbyCountdown;
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}
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@Override
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int defaultTime() {
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return 10;
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}
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@Override
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void timerEnd() {
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Bukkit.getOnlinePlayers().forEach(player -> player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_PLING, 1, 1));
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if (RESETS) {
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TowerRunGame.reset();
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lobbyCountdown.setTime(lobbyCountdown.defaultTime());
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} else {
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Bukkit.shutdown();
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}
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}
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@Override
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boolean timerShouldCancel() {
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return false;
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}
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@Override
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void run() {
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TowerRun.getMessage().broadcastActionbar(RESETS ? "SERVER_RESET" : "SERVER_STOPPING", time);
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}
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}
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