Update and integrate legacy system

This commit is contained in:
2025-07-08 22:16:52 +02:00
parent a572b84016
commit d657f9871d
13 changed files with 333 additions and 323 deletions
@@ -19,7 +19,6 @@
package de.steamwar.bausystem;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.configplayer.ConfigConverter;
@@ -29,7 +28,6 @@ import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.panzern.Panzern;
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard;
@@ -39,11 +37,13 @@ import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.loader.Updater;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion;
import de.steamwar.linkage.MinVersion;
@@ -266,7 +266,7 @@ public class BauSystem extends JavaPlugin {
@Override
public void run() {
if (TPSFreezeUtils.isFrozen()) return;
if (TickManager.impl.isFrozen()) return;
if (counter >= delay) {
runnable.run();
cancel();
@@ -284,7 +284,7 @@ public class BauSystem extends JavaPlugin {
@Override
public void run() {
if (TPSFreezeUtils.isFrozen()) return;
if (TickManager.impl.isFrozen()) return;
if (counter >= (first ? delay : period)) {
first = false;
runnable.run();
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tpslimit.TPSSystem;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.core.TPSWatcher;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
@@ -51,7 +52,7 @@ public class TpsLib implements LuaLib {
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
tpsLib.set("current", getter(TPSWatcher::getTPS));
tpsLib.set("limit", getter(TPSSystem::getCurrentTPSLimit));
tpsLib.set("limit", getter(() -> (double) TickManager.impl.getTickRate()));
return tpsLib;
}
}
@@ -1,131 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.ChatWrapper;
import de.steamwar.core.Core;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
@UtilityClass
class PacketCache {
private static List<Object> packets = new ArrayList<>();
private static Set<Entity> entities = new HashSet<>();
private static BukkitTask task = null;
private static Class<?> vec3dClass = Reflection.getClass("net.minecraft.world.phys.Vec3");
private static Reflection.Field<Object> zeroVec3d = (Reflection.Field<Object>) Reflection.getField(vec3dClass, vec3dClass, 0);
private static Object ZERO_VEC3D = zeroVec3d.get(null);
private static Class<?> velocityPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket");
private static Reflection.Constructor velocityPacketConstructor = Reflection.getConstructor(velocityPacketClass, int.class, vec3dClass);
private static Class<?> teleportPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket");
private static Class<?> entityClass = Reflection.getClass("net.minecraft.world.entity.Entity");
private static Reflection.Constructor teleportPacketConstructor = Reflection.getConstructor(teleportPacketClass, entityClass);
private static Class<?> craftEntityClass = Reflection.getClass("org.bukkit.craftbukkit.entity.CraftEntity");
private static Reflection.Method getHandle = Reflection.getMethod(craftEntityClass, "getHandle");
private static Object noGravityDataWatcher = BountifulWrapper.impl.getDataWatcherObject(5, Boolean.class);
private static Object fuseDataWatcher = BountifulWrapper.impl.getDataWatcherObject(8, Integer.class);
public void continuousSendCache() {
if (task != null) {
return;
}
createPackets();
task = new BukkitRunnable() {
@Override
public void run() {
_sendCache();
}
}.runTaskTimer(Core.getInstance(), 1, 1);
}
public void sendCache() {
if (task != null) {
task.cancel();
task = null;
}
_sendCache();
}
private void _sendCache() {
createPackets();
for (Player player : Bukkit.getOnlinePlayers()) {
for (Object packet : packets) {
TinyProtocol.instance.sendPacket(player, packet);
}
}
}
public void clearCache() {
packets.clear();
entities.clear();
if (task != null) {
task.cancel();
task = null;
}
}
private void createPackets() {
if (entities.stream().anyMatch(Entity::isDead)) {
entities.clear();
packets.clear();
}
List<Entity> entities = Bukkit.getWorlds().get(0).getEntities().stream()
.filter(e -> !(e instanceof Player))
.filter(e -> PacketCache.entities.add(e))
.collect(Collectors.toList());
for (Entity entity : entities) {
packets.add(teleportPacketConstructor.invoke(getHandle.invoke(entity)));
}
for (Entity entity : entities) {
packets.add(velocityPacketConstructor.invoke(entity.getEntityId(), ZERO_VEC3D));
}
for (Entity entity : entities) {
packets.add(ChatWrapper.impl.getDataWatcherPacket(entity.getEntityId(), noGravityDataWatcher, true));
}
for (Entity entity : entities) {
if (!(entity instanceof TNTPrimed)) continue;
TNTPrimed tnt = (TNTPrimed) entity;
int fuse = tnt.getFuseTicks();
packets.add(ChatWrapper.impl.getDataWatcherPacket(entity.getEntityId(), fuseDataWatcher, fuse - (fuse % 5) + 1));
}
}
}
@@ -1,20 +1,20 @@
/*
* This file is a part of the SteamWar software.
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit;
@@ -1,76 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection;
import lombok.Getter;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.World;
@UtilityClass
public class TPSFreezeUtils {
private static Reflection.Field<Boolean> fieldAccessor;
@Getter
private static final boolean canFreeze;
private static final Reflection.Method getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.CraftWorld"), "getHandle", null);
@Getter
private static boolean frozen = false;
private static final World world = Bukkit.getWorlds().get(0);
static {
Reflection.Field<Boolean> fieldAccessor;
try {
fieldAccessor = Reflection.getField(Reflection.getClass("net.minecraft.server.level.ServerLevel"), "freezed", boolean.class);
} catch (IllegalArgumentException e) {
fieldAccessor = null;
}
canFreeze = fieldAccessor != null;
TPSFreezeUtils.fieldAccessor = fieldAccessor;
}
public void freeze() {
setFreeze(world, true);
}
public void unfreeze() {
setFreeze(world, false);
}
public boolean frozen() {
return canFreeze && frozen;
}
private void setFreeze(World world, boolean state) {
if (canFreeze) {
fieldAccessor.set(getWorldHandle.invoke(world), state);
if (state) {
PacketCache.continuousSendCache();
} else {
PacketCache.clearCache();
}
frozen = state;
}
}
}
@@ -1,124 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
import de.steamwar.core.Core;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.function.BiFunction;
@UtilityClass
public class TPSLimitUtils {
private static long currentTime = System.nanoTime();
private static BukkitTask tpsLimiter = null;
private static Queue<Runnable> packetQueue = new ConcurrentLinkedQueue<>();
public void unlimit() {
if (tpsLimiter != null) tpsLimiter.cancel();
tpsLimiter = null;
}
public void limit(double tps) {
if (tpsLimiter != null) tpsLimiter.cancel();
double delay = 20 / tps;
int loops = (int) Math.ceil(delay);
long sleepDelay = (long) (50 * delay) / loops;
tpsLimiter = Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
PacketCache.sendCache();
for (int i = 0; i < loops; i++) {
sleepUntilNextTick(sleepDelay);
PacketCache.sendCache();
while (true) {
Runnable runnable = packetQueue.poll();
if (runnable == null) break;
runnable.run();
}
}
PacketCache.clearCache();
}, 0, 1);
}
private void sleepUntilNextTick(long neededDelta) {
long lastTime = currentTime;
currentTime = System.nanoTime();
long timeDelta = (currentTime - lastTime) / 1000000;
if (neededDelta - timeDelta < 0) return;
try {
Thread.sleep(neededDelta - timeDelta);
currentTime = System.nanoTime();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
/*
static {
long timeInterval = 50;
final long[] lastTime = {System.currentTimeMillis()};
final double[] tps = {20.0};
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
long currentTime = System.currentTimeMillis();
if (currentTime > lastTime[0]) {
tps[0] = (double)timeInterval / (double)(currentTime - lastTime[0]) * 20.0;
}
lastTime[0] = currentTime;
Bukkit.getOnlinePlayers().forEach(player -> {
SWUtils.sendToActionbar(player, String.valueOf((int) (tps[0] * 10.0) / 10.0));
});
}, timeInterval / 50L, timeInterval / 50L);
}
*/
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
static {
BiFunction<Player, Object, Object> positionSetter = (player, o) -> {
if (tpsLimiter != null) {
Object object = PlayerMovementWrapper.impl.convertToOut(player, o);
packetQueue.add(() -> {
PlayerMovementWrapper.impl.setPosition(player, o);
Bukkit.getOnlinePlayers().forEach(p -> {
if (p == player) return;
TinyProtocol.instance.sendPacket(p, object);
});
});
return null;
}
return o;
};
TinyProtocol.instance.addFilter(position, positionSetter);
TinyProtocol.instance.addFilter(positionLook, positionSetter);
}
}
@@ -25,23 +25,19 @@ import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.NativeTickManager;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickEndEvent;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.core.Core;
import de.steamwar.core.TPSWarpUtils;
import de.steamwar.core.TPSWatcher;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.boss.BarColor;
@@ -54,90 +50,61 @@ import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
@Linked
@MaxVersion(20)
public class TPSSystem implements Listener {
private static double currentTPSLimit = 20;
public TPSSystem() {
if (TPSFreezeUtils.isCanFreeze()) {
if (TickManager.impl.canFreeze()) {
new TPSFreezeCommand();
new TickFreezeCommand();
new TickStepCommand();
}
new TPSLimitCommand();
new TickLimitCommand();
if (Core.getVersion() >= 15 && Core.getVersion() <= 20) {
if (Core.getVersion() >= 15) {
new TPSWarpCommand();
new TickWarpCommand();
if (TPSFreezeUtils.isCanFreeze()) {
if (TickManager.impl.canFreeze()) {
new TickWarpingCommand();
}
}
if (Core.getVersion() >= 21) {
new Tick21Command();
}
new TPSDefaultCommand();
new TickDefaultCommand();
new TPSBaseCommand();
new TickBaseCommand();
}
private void setTPS(double tps) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep");
});
}
TPSWarpUtils.warp(tps);
if (currentTPSLimit == 0 && tps != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tps;
if (tps == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tps < 20.0) {
TPSLimitUtils.limit(tps);
} else if (tps >= 20) {
TPSLimitUtils.unlimit();
}
Bukkit.getOnlinePlayers().forEach(player -> {
if (currentTPSLimit == 0) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, currentTPSLimit));
}
});
}
private boolean currentlyStepping = false;
private double currentLimit;
private int stepsTotal;
private int stepsLeft;
private void setSkip(int steps, double tpsLimitToUse) {
currentLimit = tpsLimitToUse == 20 ? 0 : currentTPSLimit;
setTPS(tpsLimitToUse);
stepsLeft = steps;
stepsTotal = steps;
currentlyStepping = true;
Bukkit.getPluginManager().registerEvents(TickManager.impl, BauSystem.getInstance());
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
if (stepsTotal > 1) {
bossbar();
}
private void bossbar() {
if ((TickManager.impl.isStepping() || TickManager.impl.isSprinting()) && TickManager.impl.getRemainingTicks() > 0) {
Bukkit.getOnlinePlayers().forEach(player -> {
BauSystemBossbar bossbar = BossBarService.instance.get(player, GlobalRegion.getInstance(), "TickStep");
bossbar.setColor(BarColor.YELLOW);
bossbar.setTitle(BauSystem.MESSAGE.parse("TICK_BOSSBAR", player, (stepsTotal - stepsLeft), stepsTotal));
bossbar.setProgress((stepsTotal - stepsLeft) / (double) stepsTotal);
bossbar.setTitle(BauSystem.MESSAGE.parse("TICK_BOSSBAR", player, TickManager.impl.getDoneTicks(), TickManager.impl.getTotalTicks()));
bossbar.setProgress(TickManager.impl.getDoneTicks() / (double) TickManager.impl.getTotalTicks());
});
} else {
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep");
});
}
stepsLeft--;
if (stepsLeft <= 0) {
setTPS(currentLimit);
}
}
public static void sendTickRateChange() {
Bukkit.getOnlinePlayers().forEach(player -> {
if (TickManager.impl.isFrozen()) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, TickManager.impl.getTickRate()));
}
});
}
private class TPSBaseCommand extends SWCommand {
@@ -158,7 +125,8 @@ public class TPSSystem implements Listener {
@Register(value = "0", description = "TPSLIMIT_FREEZE_HELP")
public void freeze(@Validator Player player) {
setTPS(0);
TickManager.impl.setFreeze(true);
sendTickRateChange();
}
}
@@ -170,8 +138,9 @@ public class TPSSystem implements Listener {
}
@Register(description = "TPSLIMIT_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) double tpsLimit) {
setTPS(tpsLimit);
public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) float tpsLimit) {
TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
}
@@ -183,8 +152,9 @@ public class TPSSystem implements Listener {
}
@Register(description = "TPSLIMIT_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) double tpsLimit) {
setTPS(tpsLimit);
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) {
TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
}
@@ -197,12 +167,13 @@ public class TPSSystem implements Listener {
@Register(description = "TPSLIMIT_HELP")
public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, currentTPSLimit);
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, TickManager.impl.getTickRate());
}
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
public void reset(@Validator Player player) {
setTPS(20);
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@@ -224,12 +195,14 @@ public class TPSSystem implements Listener {
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) {
setTPS(0);
TickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) {
setTPS(20);
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@@ -242,7 +215,9 @@ public class TPSSystem implements Listener {
@Register(value = "step", description = "TICK_STEPPING_HELP")
public void step(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
setSkip(steps, 20);
TickManager.impl.stepTicks(steps);
sendTickRateChange();
bossbar();
}
}
@@ -254,8 +229,9 @@ public class TPSSystem implements Listener {
}
@Register(value = "warp", description = "TICK_WARPING_HELP")
public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps, @Min(doubleValue = 20) @OptionalValue("4000") double tps) {
setSkip(steps, tps);
public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
TickManager.impl.sprintTicks(steps);
sendTickRateChange();
}
}
@@ -267,8 +243,9 @@ public class TPSSystem implements Listener {
}
@Register(value = "rate", description = "TICK_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) @Max(doubleValue = 20.0) double tpsLimit) {
setTPS(tpsLimit);
public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) @Max(doubleValue = 20.0) float tpsLimit) {
TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
}
@@ -280,8 +257,9 @@ public class TPSSystem implements Listener {
}
@Register(value = "rate", description = "TICK_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) double tpsLimit) {
setTPS(tpsLimit);
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) {
TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
}
@@ -294,12 +272,31 @@ public class TPSSystem implements Listener {
@Register(value = "rate", description = "TICK_HELP")
public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, currentTPSLimit);
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, TickManager.impl.getTickRate());
}
@Register(value = {"rate", "default"}, description = "TICK_DEFAULT_HELP")
public void reset(@Validator Player player) {
setTPS(20);
TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@AbstractSWCommand.PartOf(TickBaseCommand.class)
private class Tick21Command extends SWCommand {
private Tick21Command() {
super("");
}
@Register(value = "normalclient")
public void smooth(@Validator Player player) {
TickManager.impl.blockTpsPacket(true);
}
@Register(value = "slowclient")
public void unsmooth(@Validator Player player) {
TickManager.impl.blockTpsPacket(false);
}
}
@@ -321,12 +318,8 @@ public class TPSSystem implements Listener {
@Override
public String get(Region region, Player p) {
boolean isWarping = tpsSystem.currentlyStepping;
boolean isFrozen = TPSFreezeUtils.frozen();
if (Core.getVersion() >= 21) {
isWarping = NativeTickManager.impl.isSprinting();
isFrozen = NativeTickManager.impl.getFreezeState();
}
boolean isWarping = TickManager.impl.isSprinting();
boolean isFrozen = TickManager.impl.isFrozen();
if (tpsSystem != null && isWarping) {
long time = System.currentTimeMillis() % 1000;
@@ -348,28 +341,20 @@ public class TPSSystem implements Listener {
private String tpsColor() {
double tps = TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND);
if (tps > TPSSystem.getCurrentTPSLimit() * 0.9) {
if (tps > TickManager.impl.getTickRate() * 0.9) {
return "§a";
}
if (tps > TPSSystem.getCurrentTPSLimit() * 0.5) {
if (tps > TickManager.impl.getTickRate() * 0.5) {
return "§e";
}
return "§c";
}
private String tpsLimit() {
if (TPSSystem.getCurrentTPSLimit() == 20) {
if (TickManager.impl.getTickRate() == 20) {
return "";
}
return "§8/§7" + TPSSystem.getCurrentTPSLimit();
}
}
public static double getCurrentTPSLimit() {
if (Core.getVersion() >= 21) {
return NativeTickManager.impl.tickrate();
} else {
return currentTPSLimit;
return "§8/§7" + TickManager.impl.getTickRate();
}
}
@@ -385,7 +370,7 @@ public class TPSSystem implements Listener {
@Override
public ItemStack getItem(Player player) {
return new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_LORE", player, tpsSystem.currentTPSLimit)), false, clickType -> {
return new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_LORE", player, TickManager.impl.getTickRate())), false, clickType -> {
}).getItemStack();
}
@@ -1,68 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit.modern;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.utils.NativeTickManager;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player;
import static de.steamwar.bausystem.features.tpslimit.modern.ModernTickCommand.sendTickRateChange;
@Linked
@MinVersion(21)
public class ModernTPSLimitCommand extends SWCommand {
public ModernTPSLimitCommand() {
super("tpslimit");
setMessage(BauSystem.MESSAGE);
addDefaultHelpMessage("TPSLIMIT_HELP");
}
@Register(value = "0", description = "TPSLIMIT_FREEZE_HELP")
public void freeze(@Validator Player player) {
NativeTickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(description = "TPSLIMIT_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) float tpsLimit) {
NativeTickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
@Register(description = "TPSLIMIT_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) {
NativeTickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
@Register(description = "TPSLIMIT_HELP")
public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, NativeTickManager.impl.tickrate());
}
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
public void reset(@Validator Player player) {
NativeTickManager.impl.setTickRate(20);
sendTickRateChange();
}
}
@@ -1,99 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit.modern;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.utils.NativeTickManager;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
@Linked
@MinVersion(21)
public class ModernTickCommand extends SWCommand implements Listener {
public ModernTickCommand() {
super("tick");
setMessage(BauSystem.MESSAGE);
}
public static void sendTickRateChange() {
Bukkit.getOnlinePlayers().forEach(player -> {
if (NativeTickManager.impl.getFreezeState()) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, NativeTickManager.impl.tickrate()));
}
});
}
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) {
NativeTickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) {
NativeTickManager.impl.setFreeze(false);
sendTickRateChange();
}
@Register(value = "step", description = "TICK_STEPPING_HELP")
public void step(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
NativeTickManager.impl.stepTick(steps);
}
@Register(value = "warp", description = "TICK_WARP_HELP")
public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
NativeTickManager.impl.sprintTicks(steps);
}
@Register(value = "rate", description = "TICK_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) float tpsLimit) {
NativeTickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
@Register(value = "rate", description = "TICK_HELP")
public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, NativeTickManager.impl.tickrate());
}
@Register(value = {"rate", "default"}, description = "TICK_DEFAULT_HELP")
public void reset(@Validator Player player) {
NativeTickManager.impl.setTickRate(20);
sendTickRateChange();
}
@Register(value = "normalclient")
public void smooth(@Validator Player player) {
NativeTickManager.impl.blockTpsPacket(true);
}
@Register(value = "slowclient")
public void unsmooth(@Validator Player player) {
NativeTickManager.impl.blockTpsPacket(false);
}
}
@@ -21,16 +21,26 @@ package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent;
import org.bukkit.event.Listener;
public interface NativeTickManager {
NativeTickManager impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
public interface TickManager extends Listener {
TickManager impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
void setTickRate(float tickRate);
boolean getFreezeState();
float getTickRate();
boolean canFreeze();
void setFreeze(boolean freeze);
void stepTick(int ticks);
boolean isFrozen();
void stepTicks(int ticks);
boolean isStepping();
void sprintTicks(int ticks);
boolean isSprinting();
float tickrate();
void blockTpsPacket(boolean block);
long getRemainingTicks();
long getDoneTicks();
long getTotalTicks();
}