forked from SteamWar/SteamWar
Update and integrate legacy system
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.core.VersionDependent;
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import org.bukkit.event.Listener;
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public interface TickManager extends Listener {
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TickManager impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
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void setTickRate(float tickRate);
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float getTickRate();
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boolean canFreeze();
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void setFreeze(boolean freeze);
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boolean isFrozen();
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void stepTicks(int ticks);
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boolean isStepping();
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void sprintTicks(int ticks);
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boolean isSprinting();
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void blockTpsPacket(boolean block);
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long getRemainingTicks();
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long getDoneTicks();
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long getTotalTicks();
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}
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