Update and integrate legacy system

This commit is contained in:
2025-07-08 22:16:52 +02:00
parent a572b84016
commit d657f9871d
13 changed files with 333 additions and 323 deletions
@@ -0,0 +1,140 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.bausystem.utils.tps.TPSFreezeUtils;
import de.steamwar.bausystem.utils.tps.TPSLimitUtils;
import de.steamwar.core.TPSWarpUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickManager15 implements TickManager, Listener {
private static float currentTPSLimit = 20;
private boolean currentlyStepping = false;
private float currentLimit;
private int stepsTotal;
private int stepsLeft;
@Override
public boolean canFreeze() {
return TPSFreezeUtils.isCanFreeze();
}
@Override
public void setTickRate(float tickRate) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep");
});
}
TPSWarpUtils.warp(tickRate);
if (currentTPSLimit == 0 && tickRate != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tickRate;
if (tickRate == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tickRate < 20.0) {
TPSLimitUtils.limit(tickRate);
} else if (tickRate >= 20) {
TPSLimitUtils.unlimit();
}
}
@Override
public boolean isFrozen() {
return TPSFreezeUtils.frozen();
}
@Override
public void setFreeze(boolean freeze) {
if (freeze) {
setTickRate(0);
}
}
@Override
public void stepTicks(int ticks) {
currentLimit = 0;
setTickRate(20);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public void sprintTicks(int ticks) {
currentLimit = currentTPSLimit;
setTickRate(4000);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public boolean isSprinting() {
return currentlyStepping && currentTPSLimit > 20;
}
@Override
public boolean isStepping() {
return currentlyStepping && currentTPSLimit <= 20;
}
@Override
public float getTickRate() {
return currentTPSLimit;
}
@Override
public void blockTpsPacket(boolean block) {
}
@Override
public long getTotalTicks() {
return stepsTotal;
}
@Override
public long getDoneTicks() {
return stepsTotal - stepsLeft;
}
@Override
public long getRemainingTicks() {
return stepsLeft;
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
stepsLeft--;
if (stepsLeft <= 0) {
setTickRate(currentLimit);
}
}
}
@@ -1,23 +1,23 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2023 SteamWar.de-Serverteam * Copyright (C) 2020 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details. * GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.tpslimit; package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
@@ -1,23 +1,23 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2023 SteamWar.de-Serverteam * Copyright (C) 2020 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details. * GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.tpslimit; package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import lombok.Getter; import lombok.Getter;
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.tpslimit; package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.utils;
import com.destroystokyo.paper.event.server.ServerTickEndEvent; import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent; import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -37,7 +36,7 @@ public class TickListener19 implements TickListener, Listener {
@EventHandler @EventHandler
public void onServerTickStart(ServerTickStartEvent event) { public void onServerTickStart(ServerTickStartEvent event) {
if (TPSFreezeUtils.isFrozen()) return; if (TickManager.impl.isFrozen()) return;
Bukkit.getPluginManager().callEvent(new TickStartEvent()); Bukkit.getPluginManager().callEvent(new TickStartEvent());
tickStartRan = true; tickStartRan = true;
} }
@@ -20,18 +20,23 @@
package de.steamwar.bausystem.utils; package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket; import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer; import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager; import net.minecraft.server.ServerTickRateManager;
import net.minecraft.world.TickRateManager;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
public class NativeTickManager21 implements NativeTickManager { public class TickManager21 implements TickManager {
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager(); private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Integer> frozenTicksToRun = Reflection.getField(TickRateManager.class, int.class, 0);
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
private boolean blockTpsPacket = true; private boolean blockTpsPacket = true;
private int totalSteps;
public NativeTickManager21() { public TickManager21() {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket); TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
} }
@@ -43,6 +48,11 @@ public class NativeTickManager21 implements NativeTickManager {
} }
} }
@Override
public boolean canFreeze() {
return true;
}
@Override @Override
public void blockTpsPacket(boolean block) { public void blockTpsPacket(boolean block) {
blockTpsPacket = block; blockTpsPacket = block;
@@ -57,14 +67,14 @@ public class NativeTickManager21 implements NativeTickManager {
@Override @Override
public void setTickRate(float tickRate) { public void setTickRate(float tickRate) {
if (getFreezeState()) { if (isFrozen()) {
setFreeze(false); setFreeze(false);
} }
manager.setTickRate(tickRate); manager.setTickRate(tickRate);
} }
@Override @Override
public boolean getFreezeState() { public boolean isFrozen() {
return manager.isFrozen(); return manager.isFrozen();
} }
@@ -74,12 +84,20 @@ public class NativeTickManager21 implements NativeTickManager {
} }
@Override @Override
public void stepTick(int ticks) { public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.stepGameIfPaused(ticks); manager.stepGameIfPaused(ticks);
} }
@Override @Override
public void sprintTicks(int ticks) { public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true); manager.requestGameToSprint(ticks, true);
} }
@@ -89,7 +107,31 @@ public class NativeTickManager21 implements NativeTickManager {
} }
@Override @Override
public float tickrate() { public boolean isStepping() {
return manager.isSteppingForward();
}
@Override
public float getTickRate() {
return manager.tickrate(); return manager.tickrate();
} }
@Override
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return frozenTicksToRun.get(manager);
}
}
@Override
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
@Override
public long getTotalTicks() {
return totalSteps;
}
} }
@@ -19,7 +19,6 @@
package de.steamwar.bausystem; package de.steamwar.bausystem;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.configplayer.ConfigConverter; import de.steamwar.bausystem.configplayer.ConfigConverter;
@@ -29,7 +28,6 @@ import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.panzern.Panzern; import de.steamwar.bausystem.features.slaves.panzern.Panzern;
import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm; import de.steamwar.bausystem.features.slaves.panzern.PanzernAlgorithm;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import de.steamwar.bausystem.features.tracer.TraceManager; import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.bausystem.features.tracer.TraceRecorder; import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.features.world.BauScoreboard; import de.steamwar.bausystem.features.world.BauScoreboard;
@@ -39,11 +37,13 @@ import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.loader.Updater; import de.steamwar.bausystem.region.loader.Updater;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickListener; import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData; import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator; import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils; import de.steamwar.command.SWCommandUtils;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.core.WorldEditRendererCUIEditor;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion; import de.steamwar.linkage.MaxVersion;
import de.steamwar.linkage.MinVersion; import de.steamwar.linkage.MinVersion;
@@ -266,7 +266,7 @@ public class BauSystem extends JavaPlugin {
@Override @Override
public void run() { public void run() {
if (TPSFreezeUtils.isFrozen()) return; if (TickManager.impl.isFrozen()) return;
if (counter >= delay) { if (counter >= delay) {
runnable.run(); runnable.run();
cancel(); cancel();
@@ -284,7 +284,7 @@ public class BauSystem extends JavaPlugin {
@Override @Override
public void run() { public void run() {
if (TPSFreezeUtils.isFrozen()) return; if (TickManager.impl.isFrozen()) return;
if (counter >= (first ? delay : period)) { if (counter >= (first ? delay : period)) {
first = false; first = false;
runnable.run(); runnable.run();
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.script.lua.libs; package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tpslimit.TPSSystem; import de.steamwar.bausystem.features.tpslimit.TPSSystem;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.core.TPSWatcher; import de.steamwar.core.TPSWatcher;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
@@ -51,7 +52,7 @@ public class TpsLib implements LuaLib {
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES))); tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES))); tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
tpsLib.set("current", getter(TPSWatcher::getTPS)); tpsLib.set("current", getter(TPSWatcher::getTPS));
tpsLib.set("limit", getter(TPSSystem::getCurrentTPSLimit)); tpsLib.set("limit", getter(() -> (double) TickManager.impl.getTickRate()));
return tpsLib; return tpsLib;
} }
} }
@@ -1,20 +1,20 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2023 SteamWar.de-Serverteam * Copyright (C) 2020 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details. * GNU Affero General Public License for more details.
* *
* You should have received a copy of the GNU Affero General Public License * You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.tpslimit; package de.steamwar.bausystem.features.tpslimit;
@@ -25,23 +25,19 @@ import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.GlobalRegion; import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.NativeTickManager;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickEndEvent; import de.steamwar.bausystem.utils.TickEndEvent;
import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar; import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService; import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.command.AbstractSWCommand; import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.core.TPSWarpUtils;
import de.steamwar.core.TPSWatcher; import de.steamwar.core.TPSWatcher;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MaxVersion;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.boss.BarColor; import org.bukkit.boss.BarColor;
@@ -54,90 +50,61 @@ import org.bukkit.inventory.ItemStack;
import java.util.Arrays; import java.util.Arrays;
@Linked @Linked
@MaxVersion(20)
public class TPSSystem implements Listener { public class TPSSystem implements Listener {
private static double currentTPSLimit = 20;
public TPSSystem() { public TPSSystem() {
if (TPSFreezeUtils.isCanFreeze()) { if (TickManager.impl.canFreeze()) {
new TPSFreezeCommand(); new TPSFreezeCommand();
new TickFreezeCommand(); new TickFreezeCommand();
new TickStepCommand(); new TickStepCommand();
} }
new TPSLimitCommand(); new TPSLimitCommand();
new TickLimitCommand(); new TickLimitCommand();
if (Core.getVersion() >= 15 && Core.getVersion() <= 20) { if (Core.getVersion() >= 15) {
new TPSWarpCommand(); new TPSWarpCommand();
new TickWarpCommand(); new TickWarpCommand();
if (TPSFreezeUtils.isCanFreeze()) { if (TickManager.impl.canFreeze()) {
new TickWarpingCommand(); new TickWarpingCommand();
} }
} }
if (Core.getVersion() >= 21) {
new Tick21Command();
}
new TPSDefaultCommand(); new TPSDefaultCommand();
new TickDefaultCommand(); new TickDefaultCommand();
new TPSBaseCommand(); new TPSBaseCommand();
new TickBaseCommand(); new TickBaseCommand();
} Bukkit.getPluginManager().registerEvents(TickManager.impl, BauSystem.getInstance());
private void setTPS(double tps) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep");
});
}
TPSWarpUtils.warp(tps);
if (currentTPSLimit == 0 && tps != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tps;
if (tps == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tps < 20.0) {
TPSLimitUtils.limit(tps);
} else if (tps >= 20) {
TPSLimitUtils.unlimit();
}
Bukkit.getOnlinePlayers().forEach(player -> {
if (currentTPSLimit == 0) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, currentTPSLimit));
}
});
}
private boolean currentlyStepping = false;
private double currentLimit;
private int stepsTotal;
private int stepsLeft;
private void setSkip(int steps, double tpsLimitToUse) {
currentLimit = tpsLimitToUse == 20 ? 0 : currentTPSLimit;
setTPS(tpsLimitToUse);
stepsLeft = steps;
stepsTotal = steps;
currentlyStepping = true;
} }
@EventHandler @EventHandler
public void onTickEnd(TickEndEvent event) { public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return; bossbar();
if (stepsTotal > 1) { }
private void bossbar() {
if ((TickManager.impl.isStepping() || TickManager.impl.isSprinting()) && TickManager.impl.getRemainingTicks() > 0) {
Bukkit.getOnlinePlayers().forEach(player -> { Bukkit.getOnlinePlayers().forEach(player -> {
BauSystemBossbar bossbar = BossBarService.instance.get(player, GlobalRegion.getInstance(), "TickStep"); BauSystemBossbar bossbar = BossBarService.instance.get(player, GlobalRegion.getInstance(), "TickStep");
bossbar.setColor(BarColor.YELLOW); bossbar.setColor(BarColor.YELLOW);
bossbar.setTitle(BauSystem.MESSAGE.parse("TICK_BOSSBAR", player, (stepsTotal - stepsLeft), stepsTotal)); bossbar.setTitle(BauSystem.MESSAGE.parse("TICK_BOSSBAR", player, TickManager.impl.getDoneTicks(), TickManager.impl.getTotalTicks()));
bossbar.setProgress((stepsTotal - stepsLeft) / (double) stepsTotal); bossbar.setProgress(TickManager.impl.getDoneTicks() / (double) TickManager.impl.getTotalTicks());
});
} else {
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "TickStep");
}); });
} }
stepsLeft--; }
if (stepsLeft <= 0) {
setTPS(currentLimit); public static void sendTickRateChange() {
} Bukkit.getOnlinePlayers().forEach(player -> {
if (TickManager.impl.isFrozen()) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, TickManager.impl.getTickRate()));
}
});
} }
private class TPSBaseCommand extends SWCommand { private class TPSBaseCommand extends SWCommand {
@@ -158,7 +125,8 @@ public class TPSSystem implements Listener {
@Register(value = "0", description = "TPSLIMIT_FREEZE_HELP") @Register(value = "0", description = "TPSLIMIT_FREEZE_HELP")
public void freeze(@Validator Player player) { public void freeze(@Validator Player player) {
setTPS(0); TickManager.impl.setFreeze(true);
sendTickRateChange();
} }
} }
@@ -170,8 +138,9 @@ public class TPSSystem implements Listener {
} }
@Register(description = "TPSLIMIT_LIMIT_HELP") @Register(description = "TPSLIMIT_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) double tpsLimit) { public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) float tpsLimit) {
setTPS(tpsLimit); TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
} }
} }
@@ -183,8 +152,9 @@ public class TPSSystem implements Listener {
} }
@Register(description = "TPSLIMIT_WARP_HELP") @Register(description = "TPSLIMIT_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) double tpsLimit) { public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) {
setTPS(tpsLimit); TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
} }
} }
@@ -197,12 +167,13 @@ public class TPSSystem implements Listener {
@Register(description = "TPSLIMIT_HELP") @Register(description = "TPSLIMIT_HELP")
public void currentLimit(Player player) { public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, currentTPSLimit); BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, TickManager.impl.getTickRate());
} }
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP") @Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
public void reset(@Validator Player player) { public void reset(@Validator Player player) {
setTPS(20); TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
} }
} }
@@ -224,12 +195,14 @@ public class TPSSystem implements Listener {
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP") @Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2") @Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) { public void freeze(@Validator Player player) {
setTPS(0); TickManager.impl.setFreeze(true);
sendTickRateChange();
} }
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP") @Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) { public void unfreeze(@Validator Player player) {
setTPS(20); TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
} }
} }
@@ -242,7 +215,9 @@ public class TPSSystem implements Listener {
@Register(value = "step", description = "TICK_STEPPING_HELP") @Register(value = "step", description = "TICK_STEPPING_HELP")
public void step(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) { public void step(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
setSkip(steps, 20); TickManager.impl.stepTicks(steps);
sendTickRateChange();
bossbar();
} }
} }
@@ -254,8 +229,9 @@ public class TPSSystem implements Listener {
} }
@Register(value = "warp", description = "TICK_WARPING_HELP") @Register(value = "warp", description = "TICK_WARPING_HELP")
public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps, @Min(doubleValue = 20) @OptionalValue("4000") double tps) { public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
setSkip(steps, tps); TickManager.impl.sprintTicks(steps);
sendTickRateChange();
} }
} }
@@ -267,8 +243,9 @@ public class TPSSystem implements Listener {
} }
@Register(value = "rate", description = "TICK_LIMIT_HELP") @Register(value = "rate", description = "TICK_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) @Max(doubleValue = 20.0) double tpsLimit) { public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) @Max(doubleValue = 20.0) float tpsLimit) {
setTPS(tpsLimit); TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
} }
} }
@@ -280,8 +257,9 @@ public class TPSSystem implements Listener {
} }
@Register(value = "rate", description = "TICK_WARP_HELP") @Register(value = "rate", description = "TICK_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) double tpsLimit) { public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) {
setTPS(tpsLimit); TickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
} }
} }
@@ -294,12 +272,31 @@ public class TPSSystem implements Listener {
@Register(value = "rate", description = "TICK_HELP") @Register(value = "rate", description = "TICK_HELP")
public void currentLimit(Player player) { public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, currentTPSLimit); BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, TickManager.impl.getTickRate());
} }
@Register(value = {"rate", "default"}, description = "TICK_DEFAULT_HELP") @Register(value = {"rate", "default"}, description = "TICK_DEFAULT_HELP")
public void reset(@Validator Player player) { public void reset(@Validator Player player) {
setTPS(20); TickManager.impl.setTickRate(20.0F);
sendTickRateChange();
}
}
@AbstractSWCommand.PartOf(TickBaseCommand.class)
private class Tick21Command extends SWCommand {
private Tick21Command() {
super("");
}
@Register(value = "normalclient")
public void smooth(@Validator Player player) {
TickManager.impl.blockTpsPacket(true);
}
@Register(value = "slowclient")
public void unsmooth(@Validator Player player) {
TickManager.impl.blockTpsPacket(false);
} }
} }
@@ -321,12 +318,8 @@ public class TPSSystem implements Listener {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
boolean isWarping = tpsSystem.currentlyStepping; boolean isWarping = TickManager.impl.isSprinting();
boolean isFrozen = TPSFreezeUtils.frozen(); boolean isFrozen = TickManager.impl.isFrozen();
if (Core.getVersion() >= 21) {
isWarping = NativeTickManager.impl.isSprinting();
isFrozen = NativeTickManager.impl.getFreezeState();
}
if (tpsSystem != null && isWarping) { if (tpsSystem != null && isWarping) {
long time = System.currentTimeMillis() % 1000; long time = System.currentTimeMillis() % 1000;
@@ -348,28 +341,20 @@ public class TPSSystem implements Listener {
private String tpsColor() { private String tpsColor() {
double tps = TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND); double tps = TPSWatcher.getTPSUnlimited(TPSWatcher.TPSType.ONE_SECOND);
if (tps > TPSSystem.getCurrentTPSLimit() * 0.9) { if (tps > TickManager.impl.getTickRate() * 0.9) {
return "§a"; return "§a";
} }
if (tps > TPSSystem.getCurrentTPSLimit() * 0.5) { if (tps > TickManager.impl.getTickRate() * 0.5) {
return "§e"; return "§e";
} }
return "§c"; return "§c";
} }
private String tpsLimit() { private String tpsLimit() {
if (TPSSystem.getCurrentTPSLimit() == 20) { if (TickManager.impl.getTickRate() == 20) {
return ""; return "";
} }
return "§8/§7" + TPSSystem.getCurrentTPSLimit(); return "§8/§7" + TickManager.impl.getTickRate();
}
}
public static double getCurrentTPSLimit() {
if (Core.getVersion() >= 21) {
return NativeTickManager.impl.tickrate();
} else {
return currentTPSLimit;
} }
} }
@@ -385,7 +370,7 @@ public class TPSSystem implements Listener {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
return new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_LORE", player, tpsSystem.currentTPSLimit)), false, clickType -> { return new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("TPSLIMIT_GUI_ITEM_LORE", player, TickManager.impl.getTickRate())), false, clickType -> {
}).getItemStack(); }).getItemStack();
} }
@@ -1,68 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit.modern;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.utils.NativeTickManager;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player;
import static de.steamwar.bausystem.features.tpslimit.modern.ModernTickCommand.sendTickRateChange;
@Linked
@MinVersion(21)
public class ModernTPSLimitCommand extends SWCommand {
public ModernTPSLimitCommand() {
super("tpslimit");
setMessage(BauSystem.MESSAGE);
addDefaultHelpMessage("TPSLIMIT_HELP");
}
@Register(value = "0", description = "TPSLIMIT_FREEZE_HELP")
public void freeze(@Validator Player player) {
NativeTickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(description = "TPSLIMIT_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5) @Max(doubleValue = 20.0) float tpsLimit) {
NativeTickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
@Register(description = "TPSLIMIT_WARP_HELP")
public void warp(@Validator Player player, @Min(doubleValue = 20.0, inclusive = false) float tpsLimit) {
NativeTickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
@Register(description = "TPSLIMIT_HELP")
public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, NativeTickManager.impl.tickrate());
}
@Register(value = "default", description = "TPSLIMIT_DEFAULT_HELP")
public void reset(@Validator Player player) {
NativeTickManager.impl.setTickRate(20);
sendTickRateChange();
}
}
@@ -1,99 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tpslimit.modern;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.utils.NativeTickManager;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
@Linked
@MinVersion(21)
public class ModernTickCommand extends SWCommand implements Listener {
public ModernTickCommand() {
super("tick");
setMessage(BauSystem.MESSAGE);
}
public static void sendTickRateChange() {
Bukkit.getOnlinePlayers().forEach(player -> {
if (NativeTickManager.impl.getFreezeState()) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_FROZEN", player));
} else {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("TPSLIMIT_SET", player, NativeTickManager.impl.tickrate()));
}
});
}
@Register(value = {"rate", "0"}, description = "TICK_FREEZE_HELP")
@Register(value = "freeze", description = "TICK_FREEZE_HELP_2")
public void freeze(@Validator Player player) {
NativeTickManager.impl.setFreeze(true);
sendTickRateChange();
}
@Register(value = "unfreeze", description = "TICK_UNFREEZE_HELP")
public void unfreeze(@Validator Player player) {
NativeTickManager.impl.setFreeze(false);
sendTickRateChange();
}
@Register(value = "step", description = "TICK_STEPPING_HELP")
public void step(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
NativeTickManager.impl.stepTick(steps);
}
@Register(value = "warp", description = "TICK_WARP_HELP")
public void warp(@Validator Player player, @Min(intValue = 1) @OptionalValue("1") int steps) {
NativeTickManager.impl.sprintTicks(steps);
}
@Register(value = "rate", description = "TICK_LIMIT_HELP")
public void limit(@Validator Player player, @Min(doubleValue = 0.5, inclusive = false) float tpsLimit) {
NativeTickManager.impl.setTickRate(tpsLimit);
sendTickRateChange();
}
@Register(value = "rate", description = "TICK_HELP")
public void currentLimit(Player player) {
BauSystem.MESSAGE.send("TPSLIMIT_CURRENT", player, NativeTickManager.impl.tickrate());
}
@Register(value = {"rate", "default"}, description = "TICK_DEFAULT_HELP")
public void reset(@Validator Player player) {
NativeTickManager.impl.setTickRate(20);
sendTickRateChange();
}
@Register(value = "normalclient")
public void smooth(@Validator Player player) {
NativeTickManager.impl.blockTpsPacket(true);
}
@Register(value = "slowclient")
public void unsmooth(@Validator Player player) {
NativeTickManager.impl.blockTpsPacket(false);
}
}
@@ -21,16 +21,26 @@ package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent; import de.steamwar.core.VersionDependent;
import org.bukkit.event.Listener;
public interface NativeTickManager { public interface TickManager extends Listener {
NativeTickManager impl = VersionDependent.getVersionImpl(BauSystem.getInstance()); TickManager impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
void setTickRate(float tickRate); void setTickRate(float tickRate);
boolean getFreezeState(); float getTickRate();
boolean canFreeze();
void setFreeze(boolean freeze); void setFreeze(boolean freeze);
void stepTick(int ticks); boolean isFrozen();
void stepTicks(int ticks);
boolean isStepping();
void sprintTicks(int ticks); void sprintTicks(int ticks);
boolean isSprinting(); boolean isSprinting();
float tickrate();
void blockTpsPacket(boolean block); void blockTpsPacket(boolean block);
long getRemainingTicks();
long getDoneTicks();
long getTotalTicks();
} }