forked from SteamWar/SteamWar
Fix many simple things
This commit is contained in:
@@ -216,6 +216,8 @@ public class IngameListener extends GameStateBukkitListener {
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int meltingTime = (int) (block.getType().getHardness() * 48 * 20);
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int meltingTime = (int) (block.getType().getHardness() * 48 * 20);
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switch (block.getType()) {
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switch (block.getType()) {
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case TINTED_GLASS:
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case TINTED_GLASS:
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meltingTime = meltingTime * 2;
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break;
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case WHITE_STAINED_GLASS:
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case WHITE_STAINED_GLASS:
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case ORANGE_STAINED_GLASS:
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case ORANGE_STAINED_GLASS:
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case MAGENTA_STAINED_GLASS:
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case MAGENTA_STAINED_GLASS:
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