Merge pull request 'Add Unified GameModeConfig' (#176) from UnifiedGameModeConfig into main

Reviewed-on: SteamWar/SteamWar#176
Reviewed-by: D4rkr34lm <dark@steamwar.de>
Reviewed-by: Chaoscaot <max@chaoscaot.de>
This commit is contained in:
2025-10-26 17:47:57 +01:00
105 changed files with 1605 additions and 952 deletions
@@ -129,7 +129,7 @@ public class AutostartListener implements Listener {
if (!regionStartTime.containsKey(region)) return;
if (!region.getTestblockArea().inRegion(block.getLocation(), true)) return;
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
long preFightDurationInSeconds = region.getGameModeConfig().getTimes().getPreFightDuration();
long preFightDurationInSeconds = region.getGameModeConfig().Times.PreFightDuration;
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
@@ -29,10 +29,12 @@ import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
public class DesignEndStone {
@@ -54,15 +56,13 @@ public class DesignEndStone {
this.maxY = region.getBuildArea().getMaxPoint(false).getY();
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
limited = region.getGameModeConfig()
.getSchematic()
.getLimited()
limited = region.getGameModeConfig().Schematic.Limited
.entrySet()
.stream()
.filter(entry -> entry.getValue() == 0)
.flatMap(entry -> entry.getKey().stream())
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().getArena().isNoFloor();
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return;
@@ -52,7 +52,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
if (!region.getGameModeConfig().isLoaded()) {
if (!region.getGameModeConfig().loaded) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
@@ -43,8 +43,8 @@ public class RegionScoreboardElement implements ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getType().isGlobal()) return null;
if (!region.getGameModeConfig().isLoaded()) return null;
List<String> names = region.getGameModeConfig().getServer().getChatNames();
if (!region.getGameModeConfig().loaded) return null;
List<String> names = region.getGameModeConfig().Server.ChatNames;
if (names.isEmpty()) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + names.get(0);
}
@@ -51,7 +51,7 @@ public class RegionLib implements LuaLib {
if (rg.getType().isGlobal()) {
return "global";
}
List<String> chatNames = rg.getGameModeConfig().getServer().getChatNames();
List<String> chatNames = rg.getGameModeConfig().Server.ChatNames;
if (chatNames.isEmpty()) {
return "unknown";
}
@@ -65,7 +65,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
if (!region.getGameModeConfig().getTechhider().isActive()) {
if (!region.getGameModeConfig().Techhider.Active) {
return Optional.empty();
}
@@ -74,7 +74,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
TechHider current = new TechHider((p, cX, cY) -> {
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
return !hidden.get(rg).contains(p);
}, region.getGameModeConfig().getTechhider().getObfuscateWith(), region.getGameModeConfig().getTechhider().getHiddenBlocks(), region.getGameModeConfig().getTechhider().getHiddenBlockEntities());
}, region.getGameModeConfig().Techhider.ObfuscateWith, region.getGameModeConfig().Techhider.HiddenBlocks, region.getGameModeConfig().Techhider.HiddenBlockEntities);
current.enable();
return Optional.of(current);
@@ -67,13 +67,13 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
if (!region.getGameModeConfig().getTechhider().isActive()) {
if (!region.getGameModeConfig().Techhider.Active) {
return Optional.empty();
}
hidden.put(rg, new HashSet<>());
Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().getTechhider().getObfuscateWith()));
Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().Techhider.ObfuscateWith));
if (blocks.contains(Material.END_STONE)) blocks.add(Material.END_STONE_BRICKS);
xrayedBlocks.put(region, blocks);
return Optional.of(createXray(rg, blocks));
@@ -1,128 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.core.FlatteningWrapper;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.NoArgsConstructor;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.util.*;
import java.util.stream.Collectors;
@Getter
public class GameModeConfig {
private final boolean loaded;
/**
* See gamemode config Times key
*/
private Times Times = new Times();
private Schematic Schematic = new Schematic();
private Arena Arena = new Arena();
private Server Server = new Server();
private Techhider Techhider = new Techhider();
public GameModeConfig(File file) {
if (file == null || !file.exists()) {
loaded = false;
return;
}
loaded = true;
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
Times.load(config.getConfigurationSection("Times"));
Schematic.load(config.getConfigurationSection("Schematic"));
Arena.load(config.getConfigurationSection("Arena"));
Server.load(config.getConfigurationSection("Server"));
Techhider.load(config.getConfigurationSection("Techhider"));
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Times {
private int PreFightDuration = 30;
private void load(ConfigurationSection section) {
PreFightDuration = section.getInt("PreFightDuration", 30);
}
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Schematic {
private Map<Set<Material>, Integer> Limited = new HashMap<>();
private void load(ConfigurationSection section) {
for(Map<?, ?> entry : section.getMapList("Limited")) {
int amount = (Integer) entry.get("Amount");
Set<String> materials = new HashSet<>((List<String>) entry.get("Materials"));
if (amount == 0) {
materials.forEach(material -> Limited.put(Collections.singleton(Material.getMaterial(material)), 0));
} else {
Limited.put(materials.stream().map(Material::getMaterial).collect(Collectors.toSet()), amount);
}
}
}
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Arena {
private boolean NoFloor = false;
private void load(ConfigurationSection section) {
NoFloor = section.getBoolean("NoFloor", false);
}
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Server {
private List<String> ChatNames;
private void load(ConfigurationSection section) {
ChatNames = section.getStringList("ChatNames");
}
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Techhider {
private boolean Active = false;
private Material ObfuscateWith = Material.END_STONE;
private Set<Material> HiddenBlocks = new HashSet<>();
private Set<String> HiddenBlockEntities = new HashSet<>();
private void load(ConfigurationSection section) {
Active = section.getBoolean("Active", false);
ObfuscateWith = Material.getMaterial(section.getString("ObfuscateWith", "END_STONE"));
HiddenBlocks = section.getStringList("HiddenBlocks").stream().map(String::toUpperCase).map(FlatteningWrapper.impl::getMaterial).filter(Objects::nonNull).collect(Collectors.toUnmodifiableSet());
HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(section.getStringList("HiddenBlockEntities")));
}
}
}
@@ -22,8 +22,11 @@ package de.steamwar.bausystem.region;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
import lombok.NonNull;
import org.bukkit.Location;
import org.bukkit.Material;
import javax.annotation.Nullable;
import java.io.File;
@@ -64,7 +67,7 @@ public interface Region {
Area getTestblockArea();
@NonNull
GameModeConfig getGameModeConfig();
GameModeConfig<Material, String> getGameModeConfig();
@NonNull
RegionHistory getHistory();
@@ -22,9 +22,11 @@ package de.steamwar.bausystem.region.fixed;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.sql.GameModeConfig;
import lombok.NonNull;
import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.Material;
import javax.annotation.Nullable;
import java.io.File;
@@ -90,8 +92,6 @@ public final class FixedGlobalRegion implements Region {
}
};
private static final GameModeConfig GLOBAL_CONFIG = new GameModeConfig(null);
private FixedGlobalRegion() {
}
@@ -126,8 +126,8 @@ public final class FixedGlobalRegion implements Region {
}
@Override
public @NonNull GameModeConfig getGameModeConfig() {
return GLOBAL_CONFIG;
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return GameModeConfig.getDefaults();
}
@Override
@@ -28,9 +28,11 @@ import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.core.Core;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import yapion.hierarchy.types.YAPIONObject;
import javax.annotation.Nullable;
@@ -57,7 +59,7 @@ public class FixedRegion implements Region {
private final Area testblock;
private final int floorLevel;
private final int waterLevel;
private final GameModeConfig gameModeConfig;
private final GameModeConfig<Material, String> gameModeConfig;
private final RegionData regionData;
private final RegionHistory regionHistory = new RegionHistory.Impl(20);
@@ -336,7 +338,11 @@ public class FixedRegion implements Region {
break;
}
}
this.gameModeConfig = new GameModeConfig(found);
if (found == null) {
this.gameModeConfig = GameModeConfig.getDefaults();
} else {
this.gameModeConfig = GameModeConfig.getByFileName(found);
}
this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write);
}
@@ -371,7 +377,7 @@ public class FixedRegion implements Region {
}
@Override
public @NonNull GameModeConfig getGameModeConfig() {
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
return gameModeConfig;
}