forked from SteamWar/SteamWar
Final fixes
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@@ -82,7 +82,8 @@ public class WorldEditRendererWrapper20 implements WorldEditRendererWrapper {
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float width = type.getWidth(player).value;
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Material material = type.getMaterial(player);
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if (material == Material.BARRIER) {
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hide(player, null, clipboard, true);
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hide(player, owner, clipboard, true);
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return;
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}
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BlockData block = material.createBlockData();
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