forked from SteamWar/SteamWar
Fix FreezeListener
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+1
-1
@@ -113,8 +113,8 @@ public class FreezeListener implements Listener, ScoreboardElement {
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if (Core.getVersion() < 19) return;
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if (Core.getVersion() < 19) return;
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if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
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if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
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if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
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if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
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if (e.isCancelled()) return;
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e.setCancelled(true);
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e.setCancelled(true);
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e.getBlock().setType(Material.BARRIER, false);
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e.getBlock().setType(Material.AIR, false);
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e.getBlock().setType(Material.AIR, false);
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}
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}
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}
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}
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