forked from SteamWar/SteamWar
Remove Shields from Check Arena
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@@ -140,6 +140,11 @@ public class FightSchematic extends StateDependent {
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FreezeWorld freezer = new FreezeWorld();
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team.teleportToSpawn();
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if(Config.mode == ArenaMode.CHECK) {
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WorldeditWrapper.impl.fillRegion(Config.world, region, Material.AIR);
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}
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Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
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WorldeditWrapper.impl.pasteClipboard(
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clipboard,
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@@ -27,6 +27,8 @@ import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.sql.SchematicNode;
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import org.bukkit.DyeColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.util.Vector;
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import java.io.IOException;
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@@ -40,4 +42,5 @@ public interface WorldeditWrapper {
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Vector getDimensions(Clipboard clipboard);
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Clipboard loadChar(String charName) throws IOException;
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void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException;
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void fillRegion(World world, Region region, Material material);
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}
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