forked from SteamWar/SteamWar
Hotfix: Fix BountifulWrapper9 (hopefully)
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+1
-1
@@ -47,7 +47,7 @@ public abstract class SimulatorBaseGui {
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public final void open() {
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public final void open() {
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String newTitle = title();
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String newTitle = title();
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String originalTitle = TrickyTrialsWrapper.impl.getInventoryTitle(player.getOpenInventory());
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String originalTitle = player.getOpenInventory().getTitle();
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if (inv != null && (Core.getVersion() > 19 || newTitle.equals(originalTitle))) {
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if (inv != null && (Core.getVersion() > 19 || newTitle.equals(originalTitle))) {
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// TODO: Flickering is better but not gone!
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// TODO: Flickering is better but not gone!
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@@ -74,8 +74,10 @@ public class BountifulWrapper9 implements BountifulWrapper.IBountifulWrapper {
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posX.set(packet, x);
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posX.set(packet, x);
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posY.set(packet, y);
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posY.set(packet, y);
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posZ.set(packet, z);
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posZ.set(packet, z);
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lookPitch.set(packet, (int)(pitch*256/360));
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int pitchInt = (int) (pitch*256/360);
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lookYaw.set(packet, (int)(yaw*256/360));
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lookPitch.set(packet, isByteClass ? (byte) pitchInt : pitchInt);
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int yawInt = (int) (yaw*256/360);
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lookYaw.set(packet, isByteClass ? (byte) yawInt : yawInt);
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};
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};
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}
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}
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