Merge pull request 'GUIImprovements' (#64) from GUIImprovements into main

Reviewed-on: SteamWar/SteamWar#64
Reviewed-by: Chaoscaot <max@chaoscaot.de>
This commit is contained in:
2025-06-10 21:08:23 +02:00
34 changed files with 491 additions and 217 deletions
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@@ -0,0 +1,25 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
}
@@ -0,0 +1,92 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
// Custom Model Data Constants
public interface CMDs {
// Material.ARROW
int BACK = 1;
// Material.DYE (Color 10/8)
int PREVIOUS_PAGE = 1;
// Material.DYE (Color 10/8)
int NEXT_PAGE = 2;
// BauSystem Simulator
interface Simulator {
// Material.BARRIER
int DELETE = 1;
// Material.REPEATER
int SETTINGS = 1;
// Material.ENDER_PEARL and Material.ENDER_EYE
int ENABLED_OR_DISABLED = 1;
// Material.DYE (Color 10/8)
int INCREMENT_OR_DISABLED = 3;
// Material.DYE (Color 1/8)
int DECREMENT_OR_DISABLED = 3;
// Material.LEAD
int JOIN_GROUP = 1;
// Material.ANVIL
int EDIT_ACTIVATION = 1;
// Material.QUARTZ, Material.REDSTONE, Material.GUNPOWDER
int NEW_PHASE = 1;
// Material.CALIBRATED_SCULK_SENSOR
int CREATE_STAB = 1;
// Material.CHEST
int MAKE_GROUP = 1;
}
// Schematic System
interface Schematic {
// Material.LEAD
int BACK = 2;
// Material.BUCKET
int OWN_SCHEMS = 1;
// Material.GLASS
int PUBLIC_SCHEMS = 1;
// Material.CHEST
int NEW_DIR = 2;
// Material.NAME_TAG
int FILTER = 3;
// Material.PAPER, Material.CAULDRON, Material.CLOCK
int SORT_ASCENDING = 3;
// Material.PAPER, Material.CAULDRON, Material.CLOCK
int SORT_DESCENDING = 4;
}
}
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@@ -24,4 +24,5 @@ plugins {
dependencies {
api(project(":CommonCore:SQL"))
api(project(":CommonCore:Network"))
api(project(":CommonCore:Data"))
}