forked from SteamWar/SteamWar
+201
@@ -0,0 +1,201 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.rayvisualizer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.entity.CRay;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.util.RayTraceResult;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
@MinVersion(20)
|
||||
public class RayVisualizerCommand extends SWCommand implements Listener {
|
||||
|
||||
private class CRayData {
|
||||
private CRay[] rays = new CRay[27 * 400];
|
||||
private boolean[] used = new boolean[27 * 400];
|
||||
|
||||
public void reset() {
|
||||
for (int i = 0; i < 27 * 400; i++) {
|
||||
if (!used[i] && rays[i] != null) {
|
||||
rays[i].die();
|
||||
rays[i] = null;
|
||||
}
|
||||
used[i] = false;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean locEquals(Location loc1, Location loc2) {
|
||||
if ((long)(loc1.getX() * 1000) != (long)(loc2.getX() * 1000)) return false;
|
||||
if ((long)(loc1.getY() * 1000) != (long)(loc2.getY() * 1000)) return false;
|
||||
if ((long)(loc1.getZ() * 1000) != (long)(loc2.getZ() * 1000)) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
public CRay get(Location from, Location to) {
|
||||
for (int i = 0; i < rays.length; i++) {
|
||||
if (rays[i] != null && locEquals(from, rays[i].getFrom()) && locEquals(to, rays[i].getTo())) {
|
||||
used[i] = true;
|
||||
return rays[i];
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < rays.length; i++) {
|
||||
if (rays[i] != null && locEquals(from, rays[i].getFrom()) && !used[i]) {
|
||||
used[i] = true;
|
||||
return rays[i];
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < rays.length; i++) {
|
||||
if (used[i]) continue;
|
||||
CRay ray = rays[i];
|
||||
if (ray != null) {
|
||||
return ray;
|
||||
}
|
||||
ray = new CRay(server);
|
||||
ray.setBlock(Material.LIME_CONCRETE.createBlockData());
|
||||
ray.setWidth(1 / 32f);
|
||||
rays[i] = ray;
|
||||
used[i] = true;
|
||||
return ray;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private CRayData rayData = new CRayData();
|
||||
|
||||
private final REntityServer server = new REntityServer();
|
||||
private final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
public RayVisualizerCommand() {
|
||||
super("rayvisualizer");
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (server.getPlayers().isEmpty()) return;
|
||||
Map<Integer, List<TNTPrimed>> primedList = WORLD.getEntitiesByClass(TNTPrimed.class)
|
||||
.stream()
|
||||
.collect(Collectors.groupingBy(TNTPrimed::getFuseTicks));
|
||||
rayData.reset();
|
||||
if (primedList.isEmpty()) return;
|
||||
|
||||
List<Integer> fuseTicks = primedList.keySet().stream().sorted().collect(Collectors.toList());
|
||||
List<TNTPrimed> current = new ArrayList<>();
|
||||
for (int i = 0; i < fuseTicks.size(); i++) {
|
||||
List<TNTPrimed> tnts = primedList.get(fuseTicks.get(i));
|
||||
calculateRays(current, tnts);
|
||||
current.addAll(tnts);
|
||||
}
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
private void calculateRays(List<TNTPrimed> fromTNTs, List<TNTPrimed> toTNTs) {
|
||||
for (TNTPrimed from : fromTNTs) {
|
||||
if (!from.isInWater()) continue;
|
||||
for (TNTPrimed to : toTNTs) {
|
||||
if (from == to) continue;
|
||||
if (to.getLocation().distanceSquared(from.getLocation()) > 25) continue;
|
||||
|
||||
Location fromLoc = from.getLocation();
|
||||
Location toLoc = to.getLocation().clone().add(-0.49, 0, -0.49);
|
||||
|
||||
final double minX = 0.5 * (1 - Math.floor(2 * 0.98 + 1) / (2 * 0.98 + 1));
|
||||
final double minZ = 0.5 * (1 - Math.floor(2 * 0.98 + 1) / (2 * 0.98 + 1));
|
||||
final double spacing = 0.98 / (2 * 0.98 + 1);
|
||||
|
||||
for (int dx = 0; dx < 3; dx++) {
|
||||
for (int dy = 0; dy < 3; dy++) {
|
||||
for (int dz = 0; dz < 3; dz++) {
|
||||
Location end = toLoc.clone().add(minX + dx * spacing, 0 + dy * spacing, minZ + dz * spacing);
|
||||
RayTraceResult result = fromLoc.getWorld().rayTraceBlocks(fromLoc, end.clone().subtract(fromLoc).toVector(), end.distance(fromLoc));
|
||||
if (result != null && result.getHitBlock() != null) {
|
||||
continue;
|
||||
}
|
||||
CRay cRay = rayData.get(fromLoc, end);
|
||||
if (cRay == null) continue;
|
||||
cRay.setFrom(fromLoc);
|
||||
cRay.setTo(end);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
boolean rayvisualizer = Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("rayvisualizer", false);
|
||||
if (rayvisualizer) server.addPlayer(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
server.removePlayer(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (Permission.BUILD.hasPermission(player)) {
|
||||
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
|
||||
if (rayvisualizer) server.addPlayer(player);
|
||||
} else {
|
||||
server.removePlayer(player);
|
||||
}
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@Register
|
||||
public void toggle(@Validator Player player) {
|
||||
boolean rayvisualizer = Config.getInstance().get(player).getPlainValueOrDefault("rayvisualizer", false);
|
||||
Config.getInstance().get(player).put("rayvisualizer", !rayvisualizer);
|
||||
if (!rayvisualizer) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_ENABLE", player));
|
||||
server.addPlayer(player);
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("RAY_VISUALIZER_DISABLE", player));
|
||||
server.removePlayer(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user