forked from SteamWar/SteamWar
Fix DynamicRegionEditor
This commit is contained in:
+2
@@ -149,6 +149,7 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
event.setCancelled(true);
|
||||
|
||||
List<SWListInv.SWListEntry<Type>> list = new ArrayList<>();
|
||||
@@ -193,6 +194,7 @@ public class DynamicRegionEditor implements SWPlayer.Component, Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
Location startPos = player.getLocation().clone().add(0.0, player.getEyeHeight(), 0.0);
|
||||
Vector direction = player.getLocation().getDirection();
|
||||
if (direction.getY() > 0) return;
|
||||
|
||||
Reference in New Issue
Block a user