Merge branch 'main' into world-system

This commit is contained in:
2026-05-16 14:49:18 +02:00
517 changed files with 4471 additions and 22803 deletions
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name: Bug Report
about: Du hast einen Fehler gefunden? Melde ihn hier!
labels: [ "typ/bug" ]
body:
- type: markdown
attributes:
value: |
ACHTUNG: Sollte es bei dem Bug ein Sicherheitsrisiko geben, melde es bitte auf unserem Discord Server
- type: textarea
id: description
attributes:
label: Description
description: |
Beschreibe deinen Bug in kurzer Form.
- type: input
id: mc-ver
attributes:
label: Minecraft Version
description: Minecraft Version des Clients
validations:
required: true
- type: input
id: mc-ver-ser
attributes:
label: Minecraft Version Server
description: Minecraft Version des Servers, nur bei Bau oder Arenen Servern
- type: dropdown
id: can-reproduce
attributes:
label: Kannst du den Fehler wiederholen?
description: |
Wenn du den Fehler wiederholen kannst, können wir dieses Problem schneller beheben.
Solltest du den Fehler nicht wiederholen können, melde dich bitte auf unserem Discord Server.
options:
- "Yes"
- "No"
validations:
required: true
- type: textarea
id: reproduce-steps
attributes:
label: Wie kannst du den Fehler wiederholen?
description: Welche Schritte musst du ausführen, um den Fehler wiederholen zu können?
validations:
required: true
- type: textarea
id: expected-result
attributes:
label: Was sollte passieren?
description: Was sollte hier deiner Erwartung nach passieren?
- type: input
id: logs
attributes:
label: Auf welchem Server ist der Fehler aufgetreten?
description: Gebe bitte den Namen des Servers an, auf dem der Fehler aufgetreten ist. z.B. "Lobby", "Lixfels Bauserver" etc.
- type: textarea
id: screenshots
attributes:
label: Screenshots
description: Sollte es ein Visuelles Problem geben, kannst du hier Screenshots hinzufügen.
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blank_issues_enabled: true
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name: Feature Idee
about: Du hast eine Idee für ein neues Feature, welches SteamWar nicht hat? Stelle sie hier vor.
labels: ["typ/idee"]
body:
- type: textarea
id: description
attributes:
label: Feature Beschreibung
placeholder: |
Ich glaube, dass ...
validations:
required: true
- type: textarea
id: screenshots
attributes:
label: Screenshots
description: Wenn es sich um etwas grafisches handelt, kannst du hier Screenshots hinzufügen.
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name: Backport CommonCore
on:
pull_request:
types:
- closed
branches:
- main
permissions:
contents: write
pull-requests: write
env:
BACKPORT_PATH: CommonCore
BACKPORT_BRANCH_PREFIX: backport/commoncore
DISABLE_BACKPORT_LABEL: no-backport
jobs:
backport:
name: Create CommonCore backport PRs
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v6
with:
fetch-depth: 0
- name: Check backport eligibility
id: eligibility
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.CI_BOT_TOKEN }}
run: |
set -euo pipefail
api_url="${GITHUB_API_URL:-${GITHUB_SERVER_URL}/api/v1}"
echo "Backport debug: event=${GITHUB_EVENT_NAME:-unknown}"
echo "Backport debug: server=${GITHUB_SERVER_URL}"
echo "Backport debug: api=${api_url}"
echo "Backport debug: repository=${GITHUB_REPOSITORY}"
echo "Backport debug: action=$(jq -r '.action // ""' "$GITHUB_EVENT_PATH")"
merged="$(jq -r '.pull_request.merged // (.pull_request.merged_at != null)' "$GITHUB_EVENT_PATH")"
base_branch="$(jq -r '.pull_request.base.ref' "$GITHUB_EVENT_PATH")"
has_disable_label="$(jq -r --arg disable_backport_label "$DISABLE_BACKPORT_LABEL" 'any(.pull_request.labels[]?; .name == $disable_backport_label)' "$GITHUB_EVENT_PATH")"
echo "Backport debug: pr=$(jq -r '.pull_request.number // ""' "$GITHUB_EVENT_PATH") base=${base_branch} merged=${merged}"
echo "Backport debug: disable label present=${has_disable_label}"
{
echo "should_backport=$([[ "$merged" == "true" && "$base_branch" == "main" && "$has_disable_label" != "true" ]] && echo true || echo false)"
echo "pr_number=$(jq -r '.pull_request.number' "$GITHUB_EVENT_PATH")"
echo "pr_title<<EOF"
jq -r '.pull_request.title' "$GITHUB_EVENT_PATH"
echo "EOF"
} >> "$GITHUB_OUTPUT"
labels="$(curl -fsS \
-H "Accept: application/json" \
-H "Authorization: token ${GITHUB_TOKEN}" \
"${api_url}/repos/${GITHUB_REPOSITORY}/labels")"
if ! jq -e --arg disable_backport_label "$DISABLE_BACKPORT_LABEL" 'any(.[]; .name == $disable_backport_label)' <<< "$labels" >/dev/null; then
curl -fsS -X POST \
-H "Accept: application/json" \
-H "Authorization: token ${GITHUB_TOKEN}" \
-H "Content-Type: application/json" \
-d "$(jq -n --arg name "$DISABLE_BACKPORT_LABEL" --arg color "ededed" --arg description "Disable automatic CommonCore backporting for this pull request." '{name: $name, color: $color, description: $description}')" \
"${api_url}/repos/${GITHUB_REPOSITORY}/labels"
fi
- name: Create backport pull requests
if: steps.eligibility.outputs.should_backport == 'true'
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.CI_BOT_TOKEN }}
PR_NUMBER: ${{ steps.eligibility.outputs.pr_number }}
PR_TITLE: ${{ steps.eligibility.outputs.pr_title }}
run: |
set -euo pipefail
api_url="${GITHUB_API_URL:-${GITHUB_SERVER_URL}/api/v1}"
repo_api_path="/repos/${GITHUB_REPOSITORY}"
api_request() {
local method="$1"
local path="$2"
local output="$3"
local data_file="${4:-}"
local status
local args=(-sS -X "$method" -H "Accept: application/json" -H "Authorization: token ${GITHUB_TOKEN}" -w "%{http_code}" -o "$output")
if [[ -n "$data_file" ]]; then
args+=(-H "Content-Type: application/json" --data-binary "@${data_file}")
fi
echo "Backport debug: ${method} ${path}"
if ! status="$(curl "${args[@]}" "${api_url}${path}")"; then
echo "Backport debug: ${method} ${path} failed before HTTP status was captured."
if [[ -s "$output" ]]; then
echo "Backport debug: response body:"
cat "$output"
fi
return 1
fi
echo "Backport debug: ${method} ${path} -> HTTP ${status}"
if [[ ! "$status" =~ ^2 ]]; then
echo "Backport debug: response body:"
cat "$output"
return 1
fi
}
echo "Backport debug: event=${GITHUB_EVENT_NAME:-unknown}"
echo "Backport debug: server=${GITHUB_SERVER_URL}"
echo "Backport debug: api=${api_url}"
echo "Backport debug: repository=${GITHUB_REPOSITORY}"
echo "Backport debug: pr=${PR_NUMBER}"
echo "Backport debug: actor=${GITHUB_ACTOR:-unknown}"
git config user.name "SteamWar Backport Bot"
git config user.email "actions@steamwar.de"
if [[ "${GITHUB_SERVER_URL}" == https://* ]]; then
auth_host="${GITHUB_SERVER_URL#https://}"
git remote set-url origin "https://oauth2:${GITHUB_TOKEN}@${auth_host}/${GITHUB_REPOSITORY}.git"
fi
git fetch --prune origin '+refs/heads/version/*:refs/remotes/origin/version/*'
api_request GET "${repo_api_path}" repo-debug.json
jq -r '"Backport debug: repo permissions admin=\(.permissions.admin // "unknown") push=\(.permissions.push // "unknown") pull=\(.permissions.pull // "unknown")"' repo-debug.json || true
echo "Backport debug: GET ${repo_api_path}/pulls/${PR_NUMBER}.diff"
curl -fsSL -w "Backport debug: GET ${repo_api_path}/pulls/${PR_NUMBER}.diff -> HTTP %{http_code}\n" \
-H "Accept: text/plain" \
-H "Authorization: token ${GITHUB_TOKEN}" \
"${api_url}${repo_api_path}/pulls/${PR_NUMBER}.diff" \
-o pull-request.diff
if ! grep -Eq "^diff --git a/${BACKPORT_PATH}/" pull-request.diff; then
echo "Pull request #${PR_NUMBER} has no ${BACKPORT_PATH} changes to backport."
exit 0
fi
mapfile -t target_branches < <(git for-each-ref --format='%(refname:strip=3)' refs/remotes/origin/version)
if [[ "${#target_branches[@]}" -eq 0 ]]; then
echo "No version/* branches found."
exit 0
fi
for target_branch in "${target_branches[@]}"; do
safe_target="${target_branch//\//-}"
backport_branch="${BACKPORT_BRANCH_PREFIX}/pr-${PR_NUMBER}-to-${safe_target}"
git checkout -B "${backport_branch}" "origin/${target_branch}"
git reset --hard "origin/${target_branch}"
if ! git apply --3way --index --include="${BACKPORT_PATH}/**" pull-request.diff; then
echo "Failed to apply CommonCore backport for ${target_branch}."
exit 1
fi
if git diff --cached --quiet; then
echo "CommonCore changes from #${PR_NUMBER} are already present in ${target_branch}."
continue
fi
git commit -m "Backport CommonCore changes from #${PR_NUMBER}" -m "${PR_TITLE}"
git push --force-with-lease origin "${backport_branch}"
api_request GET "${repo_api_path}/pulls?state=open" open-pulls.json
open_pr_number="$(jq -r --arg base "$target_branch" --arg head "$backport_branch" '[.[] | select(.base.ref == $base and .head.ref == $head) | (.number // .index)][0] // empty' open-pulls.json)"
if [[ -n "$open_pr_number" ]]; then
echo "Backport PR #${open_pr_number} already exists for ${target_branch}."
continue
fi
pr_body="$(printf 'Automatic CommonCore backport of #%s.\n\nOriginal PR title: %s\n\nOnly files below `CommonCore/` are included.' "$PR_NUMBER" "$PR_TITLE")"
jq -n \
--arg base "$target_branch" \
--arg head "$backport_branch" \
--arg title "Backport CommonCore changes from #${PR_NUMBER} to ${target_branch}" \
--arg body "$pr_body" \
'{base: $base, head: $head, title: $title, body: $body}' > create-pull.json
echo "Backport debug: create PR base=${target_branch} head=${backport_branch}"
api_request POST "${repo_api_path}/pulls" create-pull-response.json create-pull.json
done
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name: Deploy
on:
push:
branches:
- main
- version/*
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v6
- name: Setup Java 8
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 8
- name: Setup Java 11
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 11
- name: Setup Java 17
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 17
- name: Setup Java
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 21
- name: Setup Gradle
uses: gradle/actions/setup-gradle@v6
- name: Setup Maven Repository
env:
SW_MAVEN_CREDENTIALS: ${{ secrets.SW_MAVEN_CREDENTIALS }}
run: |
echo "$SW_MAVEN_CREDENTIALS" > steamwar.properties
- name: Build with Gradle
run: ./gradlew build --no-daemon
- name: Stage deploy artifacts
shell: bash
run: |
set -euo pipefail
rm -rf deploy
mkdir -p deploy
cp "BauSystem/build/libs/BauSystem-all.jar" "deploy/BauSystem.jar"
cp "FightSystem/build/libs/FightSystem-all.jar" "deploy/FightSystem.jar"
cp "KotlinCore/build/libs/KotlinCore-all.jar" "deploy/KotlinCore.jar"
cp "TNTLeague/build/libs/TNTLeague.jar" "deploy/TNTLeague.jar"
cp "LobbySystem/build/libs/LobbySystem.jar" "deploy/LobbySystem.jar"
cp "MissileWars/build/libs/MissileWars.jar" "deploy/MissileWars.jar"
cp "Realtime/build/libs/Realtime.jar" "deploy/RealTime.jar"
cp "SchematicSystem/build/libs/SchematicSystem-all.jar" "deploy/SchematicSystem.jar"
cp "SpigotCore/build/libs/SpigotCore-all.jar" "deploy/SpigotCore.jar"
cp "Teamserver/build/libs/Teamserver.jar" "deploy/Builder.jar"
cp "TowerRun/build/libs/TowerRun.jar" "deploy/TowerRun.jar"
cp "VelocityCore/Persistent/build/libs/Persistent.jar" "deploy/PersistentVelocityCore.jar"
cp "VelocityCore/Dependencies/build/libs/Dependencies-all.jar" "deploy/DependenciesVelocityCore.jar"
cp "VelocityCore/build/libs/VelocityCore-all.jar" "deploy/VelocityCore.jar"
cp "WebsiteBackend/build/libs/WebsiteBackend-all.jar" "deploy/website-api.jar"
cp "CLI/build/distributions/sw.zip" "deploy/sw.zip"
- name: Upload deploy artifacts
uses: actions/upload-artifact@v3
with:
name: steamwar-jars
path: deploy/
deploy:
name: Deploy
runs-on: ubuntu-latest
needs: build
steps:
- name: Download deploy artifacts
uses: actions/download-artifact@v3
with:
name: steamwar-jars
path: deploy
- name: Resolve deploy target
id: target
shell: bash
run: |
set -euo pipefail
if [[ "${GITHUB_REF_NAME}" == "main" ]]; then
echo "path=/jars/current" >> "$GITHUB_OUTPUT"
elif [[ "${GITHUB_REF_NAME}" == version/* ]]; then
version="${GITHUB_REF_NAME#version/}"
if [[ ! "$version" =~ ^[A-Za-z0-9._-]+$ ]]; then
echo "Unsupported version branch name: ${GITHUB_REF_NAME}" >&2
exit 1
fi
echo "path=/jars/${version}" >> "$GITHUB_OUTPUT"
else
echo "Unsupported deployment branch: ${GITHUB_REF_NAME}" >&2
exit 1
fi
- name: Upload jars with scp
shell: bash
env:
DEPLOY_HOST: ${{ secrets.DEPLOY_HOST }}
DEPLOY_USER: ${{ secrets.DEPLOY_USER }}
DEPLOY_PORT: ${{ secrets.DEPLOY_PORT }}
DEPLOY_SSH_KEY: ${{ secrets.DEPLOY_SSH_KEY }}
DEPLOY_PATH: ${{ steps.target.outputs.path }}
run: |
set -euo pipefail
: "${DEPLOY_HOST:?Missing DEPLOY_HOST secret}"
: "${DEPLOY_USER:?Missing DEPLOY_USER secret}"
: "${DEPLOY_SSH_KEY:?Missing DEPLOY_SSH_KEY secret}"
port="${DEPLOY_PORT:-22}"
mkdir -p ~/.ssh
chmod 700 ~/.ssh
echo "$DEPLOY_SSH_KEY" > ~/.ssh/deploy_key
chmod 600 ~/.ssh/deploy_key
ssh-keyscan -p "$port" "$DEPLOY_HOST" >> ~/.ssh/known_hosts
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "mkdir -p '$DEPLOY_PATH'"
ssh -i ~/.ssh/deploy_key -p "$port" "${DEPLOY_USER}@${DEPLOY_HOST}" "rm -f '$DEPLOY_PATH/*'"
scp -i ~/.ssh/deploy_key -P "$port" deploy/* "${DEPLOY_USER}@${DEPLOY_HOST}:$DEPLOY_PATH/"
- name: Restart Services
shell: bash
env:
DEPLOY_HOST: ${{ secrets.DEPLOY_HOST }}
DEPLOY_USER: ${{ secrets.DEPLOY_USER }}
DEPLOY_PORT: ${{ secrets.DEPLOY_PORT }}
DEPLOY_SSH_KEY: ${{ secrets.DEPLOY_SSH_KEY }}
run: |
set -euo pipefail
ssh -i ~/.ssh/deploy_key -p "$DEPLOY_PORT" "${DEPLOY_USER}@${DEPLOY_HOST}" "sudo systemctl restart api.service"
ssh -i ~/.ssh/deploy_key -p "$DEPLOY_PORT" "${DEPLOY_USER}@${DEPLOY_HOST}" "unzip -o /jars/current/sw.zip -d /jars"
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name: Pull Request Build
on:
pull_request:
permissions:
contents: write
pull-requests: write
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v6
- name: Setup Java 8
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 8
- name: Setup Java 11
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 11
- name: Setup Java 17
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 17
- name: Setup Java
uses: actions/setup-java@v5
with:
distribution: 'temurin'
java-version: 21
- name: Setup Gradle
uses: gradle/actions/setup-gradle@v6
- name: Setup Maven Repository
env:
SW_MAVEN_CREDENTIALS: ${{ secrets.SW_MAVEN_CREDENTIALS }}
run: |
echo "$SW_MAVEN_CREDENTIALS" > steamwar.properties
- name: Build with Gradle
run: ./gradlew build --no-daemon
- name: Merge successful backport PR
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.CI_BOT_TOKEN }}
BACKPORT_BRANCH_PREFIX: backport/commoncore
run: |
set -euo pipefail
head_branch="$(jq -r '.pull_request.head.ref // ""' "$GITHUB_EVENT_PATH")"
base_branch="$(jq -r '.pull_request.base.ref // ""' "$GITHUB_EVENT_PATH")"
pr_number="$(jq -r '.pull_request.number' "$GITHUB_EVENT_PATH")"
if [[ "${head_branch}" != "${BACKPORT_BRANCH_PREFIX}/"* ]]; then
echo "Not a CommonCore backport PR."
exit 0
fi
if [[ "${base_branch}" != version/* ]]; then
echo "Backport PR target is not a version/* branch."
exit 0
fi
api_url="${GITHUB_API_URL:-${GITHUB_SERVER_URL}/api/v1}"
curl -fsS -X POST \
-H "Accept: application/json" \
-H "Authorization: token ${GITHUB_TOKEN}" \
-H "Content-Type: application/json" \
-d '{"Do":"merge","delete_branch_after_merge":true}' \
"${api_url}/repos/${GITHUB_REPOSITORY}/pulls/${pr_number}/merge"
+1 -1
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@@ -21,4 +21,4 @@ lib
/WebsiteBackend/logs /WebsiteBackend/logs
/WebsiteBackend/skins /WebsiteBackend/skins
/WebsiteBackend/config.json /WebsiteBackend/config.json
/WebsiteBackend/sessions /WebsiteBackend/sessions
-35
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@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.nms15)
compileOnly(libs.worldedit15)
}
@@ -1,239 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.BuiltInClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.Mask2D;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.region.Point;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import javax.annotation.Nullable;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.BiPredicate;
import java.util.logging.Level;
public class FlatteningWrapper15 implements FlatteningWrapper {
@Override
public boolean isNoBook(ItemStack item) {
return item.getType() != Material.WRITABLE_BOOK && item.getType() != Material.WRITTEN_BOOK;
}
private static final Set<Material> unpushable = new HashSet<>(Arrays.asList(Material.BARRIER, Material.BEACON, Material.COMMAND_BLOCK, Material.CHAIN_COMMAND_BLOCK, Material.REPEATING_COMMAND_BLOCK, Material.ENCHANTING_TABLE, Material.END_GATEWAY, Material.END_PORTAL, Material.ENDER_CHEST, Material.GRINDSTONE, Material.JIGSAW, Material.JUKEBOX, Material.NETHER_PORTAL, Material.OBSIDIAN, Material.STRUCTURE_VOID, Material.BARREL, Material.BEEHIVE, Material.BEE_NEST, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CHEST, Material.DAYLIGHT_DETECTOR, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.LECTERN, Material.SMOKER, Material.TRAPPED_CHEST));
// TODO: FLOWER
private static final Set<Material> breaking = new HashSet<>(Arrays.asList(Material.BAMBOO, Material.CACTUS, Material.CAKE, Material.CARVED_PUMPKIN, Material.CHORUS_FLOWER, Material.CHORUS_PLANT, Material.COBWEB, Material.COCOA, Material.DRAGON_EGG, Material.FIRE, Material.FLOWER_POT, Material.JACK_O_LANTERN, Material.LADDER, Material.LAVA, Material.LAVA, Material.LEVER, Material.LILY_PAD, Material.MELON, Material.NETHER_WART, Material.PUMPKIN, Material.COMPARATOR, Material.REDSTONE_WIRE, Material.REPEATER, Material.TORCH, Material.STRUCTURE_VOID, Material.SCAFFOLDING, Material.SEA_PICKLE, Material.SNOW, Material.SUGAR_CANE, Material.TORCH, Material.TRIPWIRE, Material.TRIPWIRE_HOOK, Material.TURTLE_EGG, Material.VINE, Material.WATER, Material.WHEAT));
@Override
public boolean isUnpusheable(Material material) {
if (unpushable.contains(material)) {
return true;
}
String name = material.name();
return name.contains("BANNER") || name.contains("SIGN");
}
@Override
public boolean isBreakingOnPush(Material material) {
if (breaking.contains(material)) {
return true;
}
String name = material.name();
return name.contains("BED") || name.contains("BUTTON") || name.contains("CARPET") || (name.contains("DOOR") && !name.contains("TRAPDOOR")) || name.contains("HEAD") || name.contains("LEAVES") || name.contains("MUSHROOM") || name.contains("PRESSURE_PLATE") || name.contains("SHULKER_BOX");
}
@Override
public boolean isWorldEditCommand(String command) {
if (command.startsWith("/")) {
command = command.replaceFirst("/", "");
}
command = command.toLowerCase();
return WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().getCommandManager().containsCommand(command);
}
private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
private static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
@Override
public void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3()));
}
@Override
public Clipboard loadSchematic(File file) {
Clipboard clipboard;
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
clipboard = reader.read();
} catch (NullPointerException | IOException e) {
throw new SecurityException("Bausystem schematic not found", e);
}
return clipboard;
}
@Override
public EditSession paste(PasteBuilder pasteBuilder) {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
Clipboard clipboard = pasteBuilder.getClipboard();
if (!pasteBuilder.getMappers().isEmpty()) {
BlockVector3 minimum = clipboard.getRegion().getMinimumPoint();
for (int x = 0; x < clipboard.getDimensions().getX(); x++) {
for (int y = 0; y < clipboard.getDimensions().getY(); y++) {
for (int z = 0; z < clipboard.getDimensions().getZ(); z++) {
BlockVector3 pos = minimum.add(x, y, z);
pasteBuilder.getMappers().forEach(mapper -> mapper.accept(clipboard, pos));
}
}
}
}
AtomicReference<BlockVector3> pastePoint = new AtomicReference<>();
if (!pasteBuilder.getPredicates().isEmpty()) {
e.setMask(new Mask() {
@Override
public boolean test(BlockVector3 blockVector3) {
BaseBlock block = clipboard.getFullBlock(blockVector3.subtract(pastePoint.get()).add(clipboard.getRegion().getMinimumPoint()));
String blockName = block.getBlockType().toString().toLowerCase();
for (BiPredicate<BaseBlock, String> predicate : pasteBuilder.getPredicates()) {
if (!predicate.test(block, blockName)) return false;
}
return true;
}
public Mask copy() {
return this;
}
@Nullable
@Override
public Mask2D toMask2D() {
return null;
}
});
}
ClipboardHolder ch = new ClipboardHolder(clipboard);
BlockVector3 dimensions = clipboard.getDimensions();
BlockVector3 v = BlockVector3.at(pasteBuilder.getPastPoint().getX(), pasteBuilder.getPastPoint().getY(), pasteBuilder.getPastPoint().getZ());
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
if (pasteBuilder.isRotate()) {
ch.setTransform(new AffineTransform().rotateY(180));
v = v.add(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset.multiply(-1, 1, -1)).subtract(0, 0, 1);
} else {
v = v.subtract(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset);
}
pastePoint.set(v);
if (pasteBuilder.isReset()) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
if (pasteBuilder.getWaterLevel() != 0) {
e.setBlocks(new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
}
}
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
return e;
} catch (WorldEditException e) {
throw new SecurityException(e.getMessage(), e);
}
}
@Override
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
CuboidRegion region = new CuboidRegion(bukkitWorld, minPoint.toBlockVector3(), maxPoint.toBlockVector3());
BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) {
ForwardExtentCopy copy = new ForwardExtentCopy(
e, region, clipboard, region.getMinimumPoint()
);
copy.setCopyingEntities(false);
copy.setCopyingBiomes(false);
Operations.complete(copy);
clipboard.setOrigin(copyPoint.toBlockVector3());
return clipboard;
} catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return null;
}
}
@Override
public boolean backup(Point minPoint, Point maxPoint, File file) {
Clipboard clipboard = copy(minPoint, maxPoint, minPoint);
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
writer.write(clipboard);
return true;
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return false;
}
}
@Override
public boolean inWater(org.bukkit.World world, Vector tntPosition) {
Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
if (block.getType() == Material.WATER)
return true;
BlockData data = block.getBlockData();
if (!(data instanceof Waterlogged))
return false;
return ((Waterlogged) data).isWaterlogged();
}
}
@@ -1,129 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.server.v1_15_R1.*;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class NMSWrapper15 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().playerInteractManager, EnumGamemode.getById(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItemStack()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<Integer> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, int.class, 0);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, 3);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().abilities.mayBuild = true;
((CraftPlayer) player).getHandle().abilities.canInstantlyBuild = true;
}
@Override
public Material pathMaterial() {
return Material.GRASS_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.server.v1_15_R1.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.getTag();
if (tag != null && tag.hasKey("BlockEntityTag")) {
NBTTagCompound blockTag = tag.getCompound("BlockEntityTag");
if (blockTag.hasKey("Items")) {
return drillDown(blockTag.getList("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.hasKey("tag")) {
invalid += slot.getByte("Count");
NBTTagCompound iTag = slot.getCompound("tag");
if (iTag.hasKey("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.getCompound("BlockEntityTag");
if (blockTag.hasKey("Items")) {
invalid = drillDown(blockTag.getList("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion packetPlayOutExplosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(a.get(packetPlayOutExplosion), b.get(packetPlayOutExplosion), c.get(packetPlayOutExplosion), d.get(packetPlayOutExplosion), e.get(packetPlayOutExplosion), Vec3D.a);
}
}
@@ -1,43 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import org.bukkit.Material;
public class PlaceItemWrapper15 implements PlaceItemWrapper {
public PlaceItemWrapper15() {
for (Material material : Material.values()) {
if (!material.isBlock()) continue;
if (material.isLegacy()) continue;
String nonWall = material.name().replace("_WALL_", "").replace("WALL_", "").replace("_WALL", "");
try {
Material nonWallMaterial = Material.valueOf(nonWall);
if (nonWallMaterial != material && nonWallMaterial.isItem() && !nonWallMaterial.isBlock()) {
BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(nonWallMaterial, material);
}
} catch (Exception e) {
// Ignore
}
}
ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(Material.REDSTONE, Material.REDSTONE_WIRE);
}
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.PacketPlayInFlying;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper15 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (Float.isNaN(packetPlayInFlying.a(Float.NaN))) {
entityPlayer.e(packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0));
} else {
entityPlayer.setLocation(packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0), packetPlayInFlying.a(0F), packetPlayInFlying.b(0F));
}
}
@Override
public Object convertToOut(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0),
Float.isNaN(packetPlayInFlying.a(Float.NaN)) ? player.getLocation().getYaw() : packetPlayInFlying.a(0.0F),
Float.isNaN(packetPlayInFlying.b(Float.NaN)) ? player.getLocation().getPitch() : packetPlayInFlying.b(0.0F));
return packet;
}
}
@@ -1,23 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
public class TickListener15 implements TickListener {
}
@@ -1,140 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.bausystem.utils.tps.TPSFreezeUtils;
import de.steamwar.bausystem.utils.tps.TPSLimitUtils;
import de.steamwar.core.TPSWarpUtils;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickManager15 implements TickManager, Listener {
private static float currentTPSLimit = 20;
private boolean currentlyStepping = false;
private float currentLimit;
private int stepsTotal;
private int stepsLeft;
@Override
public boolean canFreeze() {
return TPSFreezeUtils.isCanFreeze();
}
@Override
public void setTickRate(float tickRate) {
if (currentlyStepping) {
currentlyStepping = false;
Bukkit.getOnlinePlayers().forEach(player -> {
BossBarService.instance.remove(player, Region.getGlobalRegion(), "TickStep");
});
}
TPSWarpUtils.warp(tickRate);
if (currentTPSLimit == 0 && tickRate != 0) {
TPSFreezeUtils.unfreeze();
}
currentTPSLimit = tickRate;
if (tickRate == 0) {
TPSLimitUtils.unlimit();
TPSFreezeUtils.freeze();
} else if (tickRate < 20.0) {
TPSLimitUtils.limit(tickRate);
} else if (tickRate >= 20) {
TPSLimitUtils.unlimit();
}
}
@Override
public boolean isFrozen() {
return TPSFreezeUtils.frozen();
}
@Override
public void setFreeze(boolean freeze) {
if (freeze) {
setTickRate(0);
}
}
@Override
public void stepTicks(int ticks) {
currentLimit = 0;
setTickRate(20);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public void sprintTicks(int ticks) {
currentLimit = currentTPSLimit;
setTickRate(4000);
stepsLeft = ticks;
stepsTotal = ticks;
currentlyStepping = true;
}
@Override
public boolean isSprinting() {
return currentlyStepping && currentTPSLimit > 20;
}
@Override
public boolean isStepping() {
return currentlyStepping && currentTPSLimit <= 20;
}
@Override
public float getTickRate() {
return currentTPSLimit;
}
@Override
public void setBlockTpsPacket(boolean block) {
}
@Override
public long getTotalTicks() {
return stepsTotal;
}
@Override
public long getDoneTicks() {
return stepsTotal - stepsLeft;
}
@Override
public long getRemainingTicks() {
return stepsLeft;
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!currentlyStepping) return;
stepsLeft--;
if (stepsLeft <= 0) {
setTickRate(currentLimit);
}
}
}
@@ -1,131 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.ChatWrapper;
import de.steamwar.core.Core;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
@UtilityClass
class PacketCache {
private static List<Object> packets = new ArrayList<>();
private static Set<Entity> entities = new HashSet<>();
private static BukkitTask task = null;
private static Class<?> vec3dClass = Reflection.getClass("net.minecraft.world.phys.Vec3");
private static Reflection.Field<Object> zeroVec3d = (Reflection.Field<Object>) Reflection.getField(vec3dClass, vec3dClass, 0);
private static Object ZERO_VEC3D = zeroVec3d.get(null);
private static Class<?> velocityPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket");
private static Reflection.Constructor velocityPacketConstructor = Reflection.getConstructor(velocityPacketClass, int.class, vec3dClass);
private static Class<?> teleportPacketClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket");
private static Class<?> entityClass = Reflection.getClass("net.minecraft.world.entity.Entity");
private static Reflection.Constructor teleportPacketConstructor = Reflection.getConstructor(teleportPacketClass, entityClass);
private static Class<?> craftEntityClass = Reflection.getClass("org.bukkit.craftbukkit.entity.CraftEntity");
private static Reflection.Method getHandle = Reflection.getMethod(craftEntityClass, "getHandle");
private static Object noGravityDataWatcher = BountifulWrapper.impl.getDataWatcherObject(5, Boolean.class);
private static Object fuseDataWatcher = BountifulWrapper.impl.getDataWatcherObject(8, Integer.class);
public void continuousSendCache() {
if (task != null) {
return;
}
createPackets();
task = new BukkitRunnable() {
@Override
public void run() {
_sendCache();
}
}.runTaskTimer(Core.getInstance(), 1, 1);
}
public void sendCache() {
if (task != null) {
task.cancel();
task = null;
}
_sendCache();
}
private void _sendCache() {
createPackets();
for (Player player : Bukkit.getOnlinePlayers()) {
for (Object packet : packets) {
TinyProtocol.instance.sendPacket(player, packet);
}
}
}
public void clearCache() {
packets.clear();
entities.clear();
if (task != null) {
task.cancel();
task = null;
}
}
private void createPackets() {
if (entities.stream().anyMatch(Entity::isDead)) {
entities.clear();
packets.clear();
}
List<Entity> entities = Bukkit.getWorlds().get(0).getEntities().stream()
.filter(e -> !(e instanceof Player))
.filter(e -> PacketCache.entities.add(e))
.collect(Collectors.toList());
for (Entity entity : entities) {
packets.add(teleportPacketConstructor.invoke(getHandle.invoke(entity)));
}
for (Entity entity : entities) {
packets.add(velocityPacketConstructor.invoke(entity.getEntityId(), ZERO_VEC3D));
}
for (Entity entity : entities) {
packets.add(ChatWrapper.impl.getDataWatcherPacket(entity.getEntityId(), noGravityDataWatcher, true));
}
for (Entity entity : entities) {
if (!(entity instanceof TNTPrimed)) continue;
TNTPrimed tnt = (TNTPrimed) entity;
int fuse = tnt.getFuseTicks();
packets.add(ChatWrapper.impl.getDataWatcherPacket(entity.getEntityId(), fuseDataWatcher, fuse - (fuse % 5) + 1));
}
}
}
@@ -1,76 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import lombok.Getter;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.World;
@UtilityClass
public class TPSFreezeUtils {
private static Reflection.Field<Boolean> fieldAccessor;
@Getter
private static final boolean canFreeze;
private static final Reflection.Method getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.CraftWorld"), "getHandle", null);
@Getter
private static boolean frozen = false;
private static final World world = Bukkit.getWorlds().get(0);
static {
Reflection.Field<Boolean> fieldAccessor;
try {
fieldAccessor = Reflection.getField(Reflection.getClass("net.minecraft.server.level.ServerLevel"), "freezed", boolean.class);
} catch (IllegalArgumentException e) {
fieldAccessor = null;
}
canFreeze = fieldAccessor != null;
TPSFreezeUtils.fieldAccessor = fieldAccessor;
}
public void freeze() {
setFreeze(world, true);
}
public void unfreeze() {
setFreeze(world, false);
}
public boolean frozen() {
return canFreeze && frozen;
}
private void setFreeze(World world, boolean state) {
if (canFreeze) {
fieldAccessor.set(getWorldHandle.invoke(world), state);
if (state) {
PacketCache.continuousSendCache();
} else {
PacketCache.clearCache();
}
frozen = state;
}
}
}
@@ -1,124 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils.tps;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
import de.steamwar.core.Core;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.function.BiFunction;
@UtilityClass
public class TPSLimitUtils {
private static long currentTime = System.nanoTime();
private static BukkitTask tpsLimiter = null;
private static Queue<Runnable> packetQueue = new ConcurrentLinkedQueue<>();
public void unlimit() {
if (tpsLimiter != null) tpsLimiter.cancel();
tpsLimiter = null;
}
public void limit(double tps) {
if (tpsLimiter != null) tpsLimiter.cancel();
double delay = 20 / tps;
int loops = (int) Math.ceil(delay);
long sleepDelay = (long) (50 * delay) / loops;
tpsLimiter = Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
PacketCache.sendCache();
for (int i = 0; i < loops; i++) {
sleepUntilNextTick(sleepDelay);
PacketCache.sendCache();
while (true) {
Runnable runnable = packetQueue.poll();
if (runnable == null) break;
runnable.run();
}
}
PacketCache.clearCache();
}, 0, 1);
}
private void sleepUntilNextTick(long neededDelta) {
long lastTime = currentTime;
currentTime = System.nanoTime();
long timeDelta = (currentTime - lastTime) / 1000000;
if (neededDelta - timeDelta < 0) return;
try {
Thread.sleep(neededDelta - timeDelta);
currentTime = System.nanoTime();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
/*
static {
long timeInterval = 50;
final long[] lastTime = {System.currentTimeMillis()};
final double[] tps = {20.0};
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
long currentTime = System.currentTimeMillis();
if (currentTime > lastTime[0]) {
tps[0] = (double)timeInterval / (double)(currentTime - lastTime[0]) * 20.0;
}
lastTime[0] = currentTime;
Bukkit.getOnlinePlayers().forEach(player -> {
SWUtils.sendToActionbar(player, String.valueOf((int) (tps[0] * 10.0) / 10.0));
});
}, timeInterval / 50L, timeInterval / 50L);
}
*/
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
static {
BiFunction<Player, Object, Object> positionSetter = (player, o) -> {
if (tpsLimiter != null) {
Object object = PlayerMovementWrapper.impl.convertToOut(player, o);
packetQueue.add(() -> {
PlayerMovementWrapper.impl.setPosition(player, o);
Bukkit.getOnlinePlayers().forEach(p -> {
if (p == player) return;
TinyProtocol.instance.sendPacket(p, object);
});
});
return null;
}
return o;
};
TinyProtocol.instance.addFilter(position, positionSetter);
TinyProtocol.instance.addFilter(positionLook, positionSetter);
}
}
-35
View File
@@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.nms18)
}
@@ -1,135 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_18_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class NMSWrapper18 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().d, EnumGamemode.a(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.c()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().fs().d = true;
((CraftPlayer) player).getHandle().fs().e = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.t();
if (tag != null && tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion packetPlayOutExplosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(a.get(packetPlayOutExplosion), b.get(packetPlayOutExplosion), c.get(packetPlayOutExplosion), d.get(packetPlayOutExplosion), e.get(packetPlayOutExplosion), null);
}
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper18 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.h) {
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
} else {
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
}
}
@Override
public Object convertToOut(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
return packet;
}
}
-37
View File
@@ -1,37 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.paperapi)
compileOnly(libs.nms19)
}
@@ -1,134 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_19_R2.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class NMSWrapper19 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().d, EnumGamemode.a(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.b();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.c()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().fF().d = true;
((CraftPlayer) player).getHandle().fF().e = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.v();
if (tag != null && tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion packetPlayOutExplosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(a.get(packetPlayOutExplosion), b.get(packetPlayOutExplosion), c.get(packetPlayOutExplosion), d.get(packetPlayOutExplosion), e.get(packetPlayOutExplosion), null);
}
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper19 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.h) {
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
} else {
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
}
}
@Override
public Object convertToOut(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
return packet;
}
}
@@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.BauSystem;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
public class TickListener19 implements TickListener, Listener {
private boolean tickStartRan = false;
public TickListener19() {
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
}
@EventHandler
public void onServerTickStart(ServerTickStartEvent event) {
if (TickManager.impl.isFrozen()) return;
Bukkit.getPluginManager().callEvent(new TickStartEvent());
tickStartRan = true;
}
@EventHandler
public void onServerTickEnd(ServerTickEndEvent event) {
if (!tickStartRan) return;
Bukkit.getPluginManager().callEvent(new TickEndEvent());
tickStartRan = false;
}
}
-36
View File
@@ -1,36 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.nms20)
}
@@ -1,136 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.game.PacketPlayInSetCreativeSlot;
import net.minecraft.network.protocol.game.PacketPlayOutExplosion;
import net.minecraft.network.protocol.game.PacketPlayOutGameStateChange;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_20_R1.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class NMSWrapper20 implements NMSWrapper {
private static final Reflection.Field<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().e, EnumGamemode.a(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
int index = packetPlayInSetCreativeSlot.a();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.c()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().fO().d = true;
((CraftPlayer) player).getHandle().fO().e = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.v();
if (tag != null && tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
private final Class<?> explosionPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private final Reflection.Field<Double> a = Reflection.getField(explosionPacket, double.class, 0);
private final Reflection.Field<Double> b = Reflection.getField(explosionPacket, double.class, 1);
private final Reflection.Field<Double> c = Reflection.getField(explosionPacket, double.class, 2);
private final Reflection.Field<Float> d = Reflection.getField(explosionPacket, float.class, 0);
private final Reflection.Field<List> e = Reflection.getField(explosionPacket, List.class, 0);
@Override
public Object resetExplosionKnockback(Object packet) {
PacketPlayOutExplosion packetPlayOutExplosion = (PacketPlayOutExplosion) packet;
return new PacketPlayOutExplosion(a.get(packetPlayOutExplosion), b.get(packetPlayOutExplosion), c.get(packetPlayOutExplosion), d.get(packetPlayOutExplosion), e.get(packetPlayOutExplosion), null);
}
}
@@ -1,43 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
public class PlaceItemWrapper20 implements PlaceItemWrapper {
public PlaceItemWrapper20() {
for (Material material : Material.values()) {
if (!material.isBlock()) continue;
if (material.isLegacy()) continue;
BlockData blockData = material.createBlockData();
Material placementMaterial = blockData.getPlacementMaterial();
if (material == placementMaterial) continue;
if (placementMaterial == Material.AIR) continue;
if (placementMaterial.isItem() && !placementMaterial.isBlock()) {
ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(placementMaterial, material);
}
if (material.name().contains("WALL")) {
BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(placementMaterial, material);
}
}
}
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper20 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.h) {
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
} else {
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
}
}
@Override
public Object convertToOut(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
Object packet = Reflection.newInstance(teleportPacket);
teleportEntity.set(packet, player.getEntityId());
teleportPosition.set(packet, packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c,
packetPlayInFlying.h ? player.getLocation().getYaw() : packetPlayInFlying.d,
packetPlayInFlying.h ? player.getLocation().getPitch() : packetPlayInFlying.e);
return packet;
}
}
-36
View File
@@ -1,36 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.paperapi21)
compileOnly(libs.nms21)
}
@@ -1,133 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.features.util.NoClipCommand;
import io.papermc.paper.datacomponent.DataComponentTypes;
import io.papermc.paper.datacomponent.item.ItemContainerContents;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.Optional;
public class NMSWrapper21 implements NMSWrapper {
private static final Reflection.Field<ServerPlayerGameMode> playerInteractManager = Reflection.getField(ServerPlayer.class, null, ServerPlayerGameMode.class);
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
@Override
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(playerInteractManager.get(((CraftPlayer) player).getHandle()), GameType.byId(gameMode.getValue()));
}
@Override
public void setSlotToItemStack(Player player, Object o) {
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
int index = packetPlayInSetCreativeSlot.getSlot();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 14);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, ClientboundGameEventPacket.CHANGE_GAME_MODE);
}
@Override
public void setPlayerBuildAbilities(Player player) {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
return false;
}
return drillDown(data.contents(), 0, 0) > threshold;
}
private int drillDown(List<ItemStack> items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (int i = start; i < items.size(); i++) {
ItemStack item = items.get(i);
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
continue;
}
List<ItemStack> subItems = data.contents();
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
}
}
return invalid;
}
@Override
public Object resetExplosionKnockback(Object packet) {
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
return new ClientboundExplodePacket(
explosion.center(),
Optional.empty(),
explosion.explosionParticle(),
explosion.explosionSound()
);
}
}
@@ -1,46 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class PlayerMovementWrapper21 implements PlayerMovementWrapper {
@Override
public void setPosition(Player player, Object object) {
ServerboundMovePlayerPacket packetPlayInFlying = ((ServerboundMovePlayerPacket) object);
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.hasPos) {
serverPlayer.setPosRaw(packetPlayInFlying.x, packetPlayInFlying.y, packetPlayInFlying.z);
}
if (packetPlayInFlying.hasRot) {
serverPlayer.setXRot(packetPlayInFlying.xRot);
serverPlayer.setYRot(packetPlayInFlying.yRot);
}
}
@Override
public Object convertToOut(Player player, Object object) {
return object;
}
}
@@ -1,149 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager;
import net.minecraft.world.TickRateManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class TickManager21 implements TickManager {
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Integer> frozenTicksToRun = Reflection.getField(TickRateManager.class, int.class, 0);
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
private boolean blockTpsPacket = true;
private int totalSteps;
public TickManager21() {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
private Object blockPacket(Player player, Object packet) {
if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
return packet;
}
}
@Override
public boolean canFreeze() {
return true;
}
@Override
public void setBlockTpsPacket(boolean block) {
blockTpsPacket = block;
if (blockTpsPacket) {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
} else {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
@Override
public void setTickRate(float tickRate) {
if (isFrozen()) {
setFreeze(false);
}
manager.setTickRate(tickRate);
}
@Override
public boolean isFrozen() {
return manager.isFrozen();
}
@Override
public void setFreeze(boolean freeze) {
manager.setFrozen(freeze);
}
@Override
public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
} else if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.setFrozen(true);
manager.stepGameIfPaused(ticks);
manager.setFrozen(false);
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
if (manager.isSteppingForward()) return;
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
}
@Override
public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
} else if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true);
}
@Override
public boolean isSprinting() {
return manager.isSprinting();
}
@Override
public boolean isStepping() {
return manager.isSteppingForward();
}
@Override
public float getTickRate() {
return manager.tickrate();
}
@Override
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return frozenTicksToRun.get(manager);
}
}
@Override
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
@Override
public long getTotalTicks() {
return totalSteps;
}
}
+7 -4
View File
@@ -26,8 +26,8 @@ tasks.compileJava {
} }
java { java {
sourceCompatibility = JavaVersion.VERSION_17 sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_17 targetCompatibility = JavaVersion.VERSION_21
} }
dependencies { dependencies {
@@ -35,11 +35,14 @@ dependencies {
annotationProcessor(libs.classindex) annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default")) compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.axiom) compileOnly(libs.axiom)
compileOnly(libs.authlib) compileOnly(libs.authlib)
compileOnly(libs.fawe18) compileOnly(libs.paperapi)
compileOnly(libs.nms)
compileOnly(libs.fawe)
compileOnly(libs.netty)
implementation(libs.luaj) implementation(libs.luaj)
implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar")) implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
@@ -34,7 +34,6 @@ import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.linkage.BauGuiItem; import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.bausystem.region.RegionSystem; import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.utils.TickManager; import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.worlddata.WorldData; import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator; import de.steamwar.command.AbstractValidator;
@@ -127,8 +126,6 @@ public class BauSystem extends JavaPlugin implements Listener {
return; return;
} }
TickListener.impl.init();
TraceManager.instance.init(); TraceManager.instance.init();
TraceRecorder.instance.init(); TraceRecorder.instance.init();
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.observer; package de.steamwar.bausystem.features.observer;
import de.steamwar.Reflection;
import de.steamwar.bausystem.region.Point; import de.steamwar.bausystem.region.Point;
import de.steamwar.core.SWPlayer; import de.steamwar.core.SWPlayer;
import org.bukkit.Location; import org.bukkit.Location;
@@ -29,8 +28,9 @@ import org.bukkit.block.Block;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.block.data.Bisected; import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Observer;
import org.bukkit.block.data.type.*; import org.bukkit.block.data.type.*;
import org.bukkit.block.data.type.Observer;
import org.bukkit.craftbukkit.block.impl.CraftPoweredRail;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.*; import java.util.*;
@@ -171,7 +171,6 @@ public class ObserverTracer implements SWPlayer.Component {
} }
} }
private static final Class<?> craftPoweredRail = Reflection.getClass("org.bukkit.craftbukkit.block.impl.CraftPoweredRail");
private boolean checkAllowed(Block block, BlockData blockData) { private boolean checkAllowed(Block block, BlockData blockData) {
if (checkMaterial(block)) return true; if (checkMaterial(block)) return true;
if (block.getType() == Material.BELL) { if (block.getType() == Material.BELL) {
@@ -180,7 +179,7 @@ public class ObserverTracer implements SWPlayer.Component {
return blockData instanceof Door return blockData instanceof Door
|| blockData instanceof Gate || blockData instanceof Gate
|| craftPoweredRail.isInstance(blockData) || blockData instanceof CraftPoweredRail
|| blockData instanceof TrapDoor || blockData instanceof TrapDoor
|| blockData instanceof GlassPane; || blockData instanceof GlassPane;
} }
@@ -28,7 +28,6 @@ import de.steamwar.command.SWCommand;
import de.steamwar.entity.CRay; import de.steamwar.entity.CRay;
import de.steamwar.entity.REntityServer; import de.steamwar.entity.REntityServer;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -42,7 +41,6 @@ import org.bukkit.util.RayTraceResult;
import java.util.List; import java.util.List;
@Linked @Linked
@MinVersion(20)
public class RayVisualizerCommand extends SWCommand implements Listener { public class RayVisualizerCommand extends SWCommand implements Listener {
private BlockData VISIBLE = Material.LIME_CONCRETE.createBlockData(); private BlockData VISIBLE = Material.LIME_CONCRETE.createBlockData();
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.FreezeMode; import de.steamwar.bausystem.region.flags.FreezeMode;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.core.Core;
import de.steamwar.core.TrickyTrialsWrapper; import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -155,7 +154,6 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent e) { public void onBlockBreak(BlockBreakEvent e) {
if (Core.getVersion() < 19) return;
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return; if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) { if (Region.getRegion(e.getBlock().getLocation()).getRegionData().get(Flag.FREEZE).isWithDefault(FreezeMode.ACTIVE)) {
e.setCancelled(true); e.setCancelled(true);
@@ -25,11 +25,9 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ItemMode; import de.steamwar.bausystem.region.flags.ItemMode;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@Linked @Linked
@MinVersion(19)
public class ItemsCommand extends SWCommand { public class ItemsCommand extends SWCommand {
public ItemsCommand() { public ItemsCommand() {
@@ -25,14 +25,12 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ItemMode; import de.steamwar.bausystem.region.flags.ItemMode;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.ItemSpawnEvent; import org.bukkit.event.entity.ItemSpawnEvent;
@Linked @Linked
@MinVersion(19)
public class ItemsListener implements Listener, ScoreboardElement { public class ItemsListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
@@ -67,11 +67,7 @@ public class TNTListener implements Listener, ScoreboardElement {
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) @EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onExplode(EntityExplodeEvent event) { public void onExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) { explode(event.blockList(), event.getEntity() instanceof TNTPrimed);
event.blockList().clear();
return;
}
explode(event.blockList(), true);
} }
@Override @Override
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.script.lua.libs;
import com.google.gson.*; import com.google.gson.*;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionSystem; import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Disable; import de.steamwar.linkage.api.Disable;
import de.steamwar.linkage.api.Enable; import de.steamwar.linkage.api.Enable;
@@ -56,7 +55,6 @@ public class StorageLib implements LuaLib, Enable, Disable {
@Override @Override
public void enable() { public void enable() {
if (Core.getVersion() <= 15) return;
if (!storageDirectory.exists()) storageDirectory.mkdirs(); if (!storageDirectory.exists()) storageDirectory.mkdirs();
try { try {
@@ -132,7 +130,6 @@ public class StorageLib implements LuaLib, Enable, Disable {
@Override @Override
public void disable() { public void disable() {
if (Core.getVersion() <= 15) return;
if (!storageDirectory.exists()) storageDirectory.mkdirs(); if (!storageDirectory.exists()) storageDirectory.mkdirs();
try { try {
FileWriter fileWriter = new FileWriter(new File(storageDirectory, "global.json")); FileWriter fileWriter = new FileWriter(new File(storageDirectory, "global.json"));
@@ -29,14 +29,12 @@ import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator; import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MinVersion;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Collection; import java.util.Collection;
@Linked @Linked
@MinVersion(19)
public class SimulatorCommand extends SWCommand { public class SimulatorCommand extends SWCommand {
@LinkedInstance @LinkedInstance
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.simulator; package de.steamwar.bausystem.features.simulator;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
@@ -45,9 +44,9 @@ import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity; import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Getter; import lombok.Getter;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
@@ -68,13 +67,9 @@ import java.util.function.Function;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@Linked @Linked
@MinVersion(19)
public class SimulatorCursor implements Listener { public class SimulatorCursor implements Listener {
private static final World WORLD = Bukkit.getWorlds().get(0); private static final World WORLD = Bukkit.getWorlds().get(0);
private Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private Class<?> look = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Rot");
private Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>()); private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>()); private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
@@ -89,9 +84,9 @@ public class SimulatorCursor implements Listener {
calcCursor(player); calcCursor(player);
return object; return object;
}; };
TinyProtocol.instance.addFilter(position, function); TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, function);
TinyProtocol.instance.addFilter(look, function); TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, function);
TinyProtocol.instance.addFilter(positionLook, function); TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, function);
} }
@EventHandler @EventHandler
@@ -32,7 +32,6 @@ import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.api.Enable; import de.steamwar.linkage.api.Enable;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
@@ -47,7 +46,6 @@ import java.util.*;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@Linked @Linked
@MinVersion(19)
public class SimulatorStorage implements Enable { public class SimulatorStorage implements Enable {
public static final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators"); public static final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
@@ -28,7 +28,6 @@ import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer; import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity; import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
@@ -75,7 +74,6 @@ public class SimulatorWatcher {
} }
@Linked @Linked
@MinVersion(19)
public static class QuitListener implements Listener { public static class QuitListener implements Listener {
@EventHandler @EventHandler
@@ -19,16 +19,16 @@
package de.steamwar.bausystem.features.simulator.execute; package de.steamwar.bausystem.features.simulator.execute;
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.features.tracer.TraceRecorder; import de.steamwar.bausystem.features.tracer.TraceRecorder;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.TickEndEvent; import de.steamwar.bausystem.utils.TickManager;
import de.steamwar.bausystem.utils.TickStartEvent;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -39,7 +39,6 @@ import java.util.*;
import java.util.concurrent.atomic.AtomicLong; import java.util.concurrent.atomic.AtomicLong;
@Linked @Linked
@MinVersion(19)
public class SimulatorExecutor implements Listener { public class SimulatorExecutor implements Listener {
private static final World WORLD = Bukkit.getWorlds().get(0); private static final World WORLD = Bukkit.getWorlds().get(0);
@@ -109,8 +108,13 @@ public class SimulatorExecutor implements Listener {
return true; return true;
} }
private boolean tickStartRan = false;
@EventHandler @EventHandler
public void onTickStart(TickStartEvent event) { public void onServerTickStart(ServerTickStartEvent event) {
if (TickManager.impl.isFrozen()) return;
tickStartRan = true;
long currentTick = TPSUtils.currentRealTick.get(); long currentTick = TPSUtils.currentRealTick.get();
Map<Integer, List<SimulatorAction>> actionsToRun = tickStartActions.remove(currentTick); Map<Integer, List<SimulatorAction>> actionsToRun = tickStartActions.remove(currentTick);
if (actionsToRun == null) return; if (actionsToRun == null) return;
@@ -123,7 +127,10 @@ public class SimulatorExecutor implements Listener {
} }
@EventHandler @EventHandler
public void onTickEnd(TickEndEvent event) { public void onServerTickEnd(ServerTickEndEvent event) {
if (!tickStartRan) return;
tickStartRan = false;
long currentTick = TPSUtils.currentRealTick.get() - 1; long currentTick = TPSUtils.currentRealTick.get() - 1;
List<SimulatorAction> actionsToRun = tickEndActions.remove(currentTick); List<SimulatorAction> actionsToRun = tickEndActions.remove(currentTick);
if (actionsToRun == null) return; if (actionsToRun == null) return;
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase; import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
@@ -128,15 +127,14 @@ public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS, "§eActivation Order§8:§7 " + order, clickType -> {
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false; if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
if (integer > SimulatorPhase.ORDER_LIMIT) return false; if (integer > SimulatorPhase.ORDER_LIMIT) return false;
observer.setOrder(integer); observer.setOrder(integer);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
return true; return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open(); }, this).setItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS).open();
}); });
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase; import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
@@ -154,15 +153,14 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS, "§eActivation Order§8:§7 " + order, clickType -> {
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false; if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
if (integer > SimulatorPhase.ORDER_LIMIT) return false; if (integer > SimulatorPhase.ORDER_LIMIT) return false;
redstone.setOrder(integer); redstone.setOrder(integer);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
return true; return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open(); }, this).setItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS).open();
}); });
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
@@ -29,7 +29,6 @@ import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
@@ -102,16 +101,14 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
tnt.setDisabled(!tnt.isDisabled()); tnt.setDisabled(!tnt.isDisabled());
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.ENABLED_OR_DISABLED));
if (Core.getVersion() > 19) { inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> {
inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> { new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> {
new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> { if (depthLimit <= 0) return false;
if (depthLimit <= 0) return false; simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit));
simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit)); SimulatorWatcher.update(simulator);
SimulatorWatcher.update(simulator); return true;
return true; }, null).open();
}, null).open(); }).setCustomModelData(CMDs.Simulator.CREATE_STAB));
}).setCustomModelData(CMDs.Simulator.CREATE_STAB));
}
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> { inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
TNTElement tntElement = new TNTElement(tnt.getPosition().clone()); TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
tntElement.add(new TNTPhase()); tntElement.add(new TNTPhase());
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase; import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs; import de.steamwar.data.CMDs;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Material; import org.bukkit.Material;
@@ -159,15 +158,14 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED)); }).setCustomModelData(CMDs.Simulator.INCREMENT_OR_DISABLED));
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR"); SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS, "§eCalculation Order§8:§7 " + order, clickType -> {
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Calculation Order", order + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Calculation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false; if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
if (integer > SimulatorPhase.ORDER_LIMIT) return false; if (integer > SimulatorPhase.ORDER_LIMIT) return false;
tnt.setOrder(integer); tnt.setOrder(integer);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
return true; return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open(); }, this).setItem(order >= 0 ? Material.COMPASS : Material.RECOVERY_COMPASS).open();
}); });
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30))); orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem); inventory.setItem(22, orderItem);
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.simulator.gui.base;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher; import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.core.Core;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -47,10 +46,7 @@ public abstract class SimulatorBaseGui {
public final void open() { public final void open() {
if (!shouldOpen()) return; if (!shouldOpen()) return;
String newTitle = title(); if (inv != null) {
String originalTitle = player.getOpenInventory().getTitle();
if (inv != null && (Core.getVersion() > 19 || newTitle.equals(originalTitle))) {
// TODO: Flickering is better but not gone! // TODO: Flickering is better but not gone!
for (int i = 9; i < size - 9; i++) { for (int i = 9; i < size - 9; i++) {
inv.setItem(i, null); inv.setItem(i, null);
@@ -60,9 +56,7 @@ public abstract class SimulatorBaseGui {
inventory.open(); inventory.open();
SimulatorWatcher.watch(player, simulator, this::open); SimulatorWatcher.watch(player, simulator, this::open);
} }
if (Core.getVersion() > 19) { player.getOpenInventory().setTitle(title());
player.getOpenInventory().setTitle(title());
}
if (simulator != null && simulator.getStabGenerator() != null) { if (simulator != null && simulator.getStabGenerator() != null) {
populateStabGenerator(); populateStabGenerator();
} else { } else {
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
import com.sk89q.worldedit.blocks.SkullBlock; import com.sk89q.worldedit.blocks.SkullBlock;
import com.sk89q.worldedit.world.block.BaseBlock; import com.sk89q.worldedit.world.block.BaseBlock;
import de.steamwar.bausystem.utils.NMSWrapper; import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.core.Core;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import lombok.Getter; import lombok.Getter;
import lombok.ToString; import lombok.ToString;
@@ -235,19 +234,17 @@ public class BlockBoundingBox {
endRodEastWest.setFacing(BlockFace.EAST); endRodEastWest.setFacing(BlockFace.EAST);
addPixel(endRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST")); addPixel(endRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_END_ROD", Material.END_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
if (Core.getVersion() >= 19) { Directional lightningRodBottomTop = (Directional) Material.LIGHTNING_ROD.createBlockData();
Directional lightningRodBottomTop = (Directional) Material.LIGHTNING_ROD.createBlockData(); lightningRodBottomTop.setFacing(BlockFace.UP);
lightningRodBottomTop.setFacing(BlockFace.UP); addPixel(lightningRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
addPixel(lightningRodBottomTop, 6, 0, 6, 4, 16, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_UP", "LAUFBAU_FACING_DOWN"));
Directional lightningRodNorthSouth = (Directional) Material.LIGHTNING_ROD.createBlockData(); Directional lightningRodNorthSouth = (Directional) Material.LIGHTNING_ROD.createBlockData();
lightningRodNorthSouth.setFacing(BlockFace.NORTH); lightningRodNorthSouth.setFacing(BlockFace.NORTH);
addPixel(lightningRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH")); addPixel(lightningRodNorthSouth, 6, 6, 0, 4, 4, 16, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_NORTH", "LAUFBAU_FACING_SOUTH"));
Directional lightningRodEastWest = (Directional) Material.LIGHTNING_ROD.createBlockData(); Directional lightningRodEastWest = (Directional) Material.LIGHTNING_ROD.createBlockData();
lightningRodEastWest.setFacing(BlockFace.EAST); lightningRodEastWest.setFacing(BlockFace.EAST);
addPixel(lightningRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST")); addPixel(lightningRodEastWest, 0, 6, 6, 16, 4, 4, createItem("LAUFBAU_BLOCK_LIGHTNING_ROD", Material.LIGHTNING_ROD, "LAUFBAU_FACING_EAST", "LAUFBAU_FACING_WEST"));
}
Waterlogged conduit = (Waterlogged) Material.CONDUIT.createBlockData(); Waterlogged conduit = (Waterlogged) Material.CONDUIT.createBlockData();
conduit.setWaterlogged(false); conduit.setWaterlogged(false);
@@ -25,14 +25,12 @@ import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scheduler.BukkitRunnable;
@Linked @Linked
@MinVersion(19)
public class LaufbauCommand extends SWCommand { public class LaufbauCommand extends SWCommand {
public LaufbauCommand() { public LaufbauCommand() {
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid; import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.AmethystCluster; import org.bukkit.block.data.type.AmethystCluster;
@@ -35,7 +34,6 @@ import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createI
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid; import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked @Linked
@MinVersion(19)
public class AmethystBoundingBox implements BoundingBoxLoader { public class AmethystBoundingBox implements BoundingBoxLoader {
@Override @Override
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid; import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.BlockData;
@@ -34,7 +33,6 @@ import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createI
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid; import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked @Linked
@MinVersion(19)
public class AzaleaBoundingBox implements BoundingBoxLoader { public class AzaleaBoundingBox implements BoundingBoxLoader {
@Override @Override
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid; import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.Lightable; import org.bukkit.block.data.Lightable;
import org.bukkit.block.data.type.Candle; import org.bukkit.block.data.type.Candle;
@@ -35,7 +34,6 @@ import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createI
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid; import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked @Linked
@MinVersion(19)
public class CandleBoundingBox implements BoundingBoxLoader { public class CandleBoundingBox implements BoundingBoxLoader {
@Override @Override
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid; import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Axis; import org.bukkit.Axis;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.Orientable; import org.bukkit.block.data.Orientable;
@@ -35,7 +34,6 @@ import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createI
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid; import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked @Linked
@MinVersion(19)
public class ChainBoundingBox implements BoundingBoxLoader { public class ChainBoundingBox implements BoundingBoxLoader {
@Override @Override
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid; import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.BlockData;
@@ -34,7 +33,6 @@ import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createI
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid; import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked @Linked
@MinVersion(19)
public class DragonEggBoundingBox implements BoundingBoxLoader { public class DragonEggBoundingBox implements BoundingBoxLoader {
@Override @Override
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid; import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.type.BigDripleaf; import org.bukkit.block.data.type.BigDripleaf;
@@ -34,7 +33,6 @@ import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.createI
import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid; import static de.steamwar.bausystem.features.slaves.laufbau.LaufbauUtils.pixelCuboid;
@Linked @Linked
@MinVersion(19)
public class DripLeafBoundingBox implements BoundingBoxLoader { public class DripLeafBoundingBox implements BoundingBoxLoader {
@Override @Override
@@ -22,11 +22,9 @@ package de.steamwar.bausystem.features.slaves.laufbau.boundingboxes;
import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox; import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader; import de.steamwar.bausystem.features.slaves.laufbau.BoundingBoxLoader;
import de.steamwar.bausystem.features.slaves.laufbau.Cuboid; import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Fence;
import org.bukkit.block.data.type.Wall; import org.bukkit.block.data.type.Wall;
import java.util.ArrayList; import java.util.ArrayList;
@@ -40,11 +38,7 @@ public class WallBoundingBox implements BoundingBoxLoader {
@Override @Override
public void load() { public void load() {
if (Core.getVersion() > 15) { v18();
v18();
} else {
v15();
}
} }
private void v18() { private void v18() {
@@ -82,40 +76,4 @@ public class WallBoundingBox implements BoundingBoxLoader {
} }
} }
} }
private void v15() {
for (int nx = 0; nx < 2; nx++) {
for (int nz = 0; nz < 2; nz++) {
for (int px = 0; px < 2; px++) {
for (int pz = 0; pz < 2; pz++) {
Fence fence = (Fence) Material.END_STONE_BRICK_WALL.createBlockData();
List<String> lore = new ArrayList<>();
List<Cuboid> cuboidList = new ArrayList<>();
cuboidList.add(pixelCuboid(4, 0, 4, 8, 24, 8));
if (nz == 1) {
lore.add("LAUFBAU_CONNECTION_NORTH");
fence.setFace(BlockFace.NORTH, true);
cuboidList.add(pixelCuboid(5, 0, 0, 6, 24, 4));
}
if (pz == 1) {
lore.add("LAUFBAU_CONNECTION_SOUTH");
fence.setFace(BlockFace.SOUTH, true);
cuboidList.add(pixelCuboid(5, 0, 12, 6, 24, 4));
}
if (nx == 1) {
lore.add("LAUFBAU_CONNECTION_WEST");
fence.setFace(BlockFace.WEST, true);
cuboidList.add(pixelCuboid(0, 0, 5, 4, 24, 6));
}
if (px == 1) {
lore.add("LAUFBAU_CONNECTION_EAST");
fence.setFace(BlockFace.EAST, true);
cuboidList.add(pixelCuboid(12, 0, 5, 4, 24, 6));
}
new BlockBoundingBox(fence, cuboidList, createItem("LAUFBAU_BLOCK_END_STONE_BRICK_WALL", Material.END_STONE_BRICK_WALL, lore.toArray(new String[0])));
}
}
}
}
}
} }
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes; import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.core.Core;
import lombok.Getter; import lombok.Getter;
import lombok.SneakyThrows; import lombok.SneakyThrows;
import org.bukkit.Location; import org.bukkit.Location;
@@ -57,9 +56,8 @@ public class Panzern {
private BaseBlock blockType; private BaseBlock blockType;
private BaseBlock slabType; private BaseBlock slabType;
private static final BaseBlock jukeboxType = (Core.getVersion() > 19 ? BlockTypes.get("lodestone"): BlockTypes.get("jukebox")).getDefaultState().toBaseBlock(); private static final BaseBlock jukeboxType = BlockTypes.get("lodestone").getDefaultState().toBaseBlock();
private static final BaseBlock cobwebType = BlockTypes.COBWEB.getDefaultState().toBaseBlock(); private static final BaseBlock cobwebType = BlockTypes.COBWEB.getDefaultState().toBaseBlock();
private static final BaseBlock airType = BlockTypes.AIR.getDefaultState().toBaseBlock();
@Getter @Getter
private EditSession editSession; private EditSession editSession;
@@ -20,13 +20,12 @@
package de.steamwar.bausystem.features.smartplace; package de.steamwar.bausystem.features.smartplace;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.core.Core;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
@@ -83,13 +82,11 @@ public class SmartPlaceListener implements Listener {
IGNORED.remove(Material.BARRIER); IGNORED.remove(Material.BARRIER);
} }
private static final Class<?> useItem = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundUseItemOnPacket");
private static final Set<Player> SMART_PLACING = new HashSet<>(); private static final Set<Player> SMART_PLACING = new HashSet<>();
private static final Set<Player> WAS_EXECUTED = new HashSet<>(); private static final Set<Player> WAS_EXECUTED = new HashSet<>();
public SmartPlaceListener() { public SmartPlaceListener() {
TinyProtocol.instance.addFilter(useItem, (player, packet) -> { TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
if(!Permission.BUILD.hasPermission(player)) return packet; if(!Permission.BUILD.hasPermission(player)) return packet;
if (!Config.getInstance().get(player).getPlainValueOrDefault("smartPlace", false)) return packet; if (!Config.getInstance().get(player).getPlainValueOrDefault("smartPlace", false)) return packet;
RayTraceResult rayTraceResult = player.rayTraceBlocks(6); RayTraceResult rayTraceResult = player.rayTraceBlocks(6);
@@ -152,7 +149,7 @@ public class SmartPlaceListener implements Listener {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return; if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return; if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
if (!SMART_PLACING.contains(event.getPlayer())) { if (!SMART_PLACING.contains(event.getPlayer())) {
if (Core.getVersion() >= 20 && CONTAINERS.contains(event.getBlockAgainst().getType())) { if (CONTAINERS.contains(event.getBlockAgainst().getType())) {
SoundGroup soundGroup = event.getBlockPlaced().getBlockData().getSoundGroup(); SoundGroup soundGroup = event.getBlockPlaced().getBlockData().getSoundGroup();
event.getPlayer().playSound(event.getBlockPlaced().getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F); event.getPlayer().playSound(event.getBlockPlaced().getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
} }
@@ -31,7 +31,6 @@ import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService; import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.command.AbstractSWCommand; import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.core.Core;
import de.steamwar.core.TPSWatcher; import de.steamwar.core.TPSWatcher;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@@ -59,16 +58,12 @@ public class TPSSystem implements Listener {
} }
new TPSLimitCommand(); new TPSLimitCommand();
new TickLimitCommand(); new TickLimitCommand();
if (Core.getVersion() >= 15) { new TPSWarpCommand();
new TPSWarpCommand(); new TickWarpCommand();
new TickWarpCommand(); if (TickManager.impl.canFreeze()) {
if (TickManager.impl.canFreeze()) { new TickWarpingCommand();
new TickWarpingCommand();
}
}
if (Core.getVersion() >= 21) {
new Tick21Command();
} }
new Tick21Command();
new TPSDefaultCommand(); new TPSDefaultCommand();
new TickDefaultCommand(); new TickDefaultCommand();
new TPSBaseCommand(); new TPSBaseCommand();
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.tracer; package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.core.Core;
import lombok.AccessLevel; import lombok.AccessLevel;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Getter; import lombok.Getter;
@@ -100,11 +99,7 @@ public class TNTPoint {
List<TNTPoint> history, List<Block> destroyedBlocks) { List<TNTPoint> history, List<Block> destroyedBlocks) {
this.tntId = tntId; this.tntId = tntId;
this.explosion = explosion; this.explosion = explosion;
if (Core.getVersion() > 15) { this.inWater = tnt.isInWater();
this.inWater = tnt.isInWater();
} else {
this.inWater = false;
}
this.afterFirstExplosion = afterFirstExplosion; this.afterFirstExplosion = afterFirstExplosion;
this.ticksSinceStart = ticksSinceStart; this.ticksSinceStart = ticksSinceStart;
fuse = tnt.getFuseTicks(); fuse = tnt.getFuseTicks();
@@ -39,10 +39,7 @@ import lombok.Setter;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import java.util.*; import java.util.*;
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.util;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile; import com.mojang.authlib.GameProfile;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent; import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
@@ -30,6 +29,7 @@ import de.steamwar.command.SWCommand;
import de.steamwar.core.ProtocolWrapper; import de.steamwar.core.ProtocolWrapper;
import de.steamwar.core.SWPlayer; import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.*;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -45,16 +45,6 @@ import java.util.function.BiFunction;
@Linked @Linked
public class NoClipCommand extends SWCommand implements Listener { public class NoClipCommand extends SWCommand implements Listener {
public static final Class<?> gameStateChange = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundGameEventPacket");
private static final Reflection.Field<Float> floatFieldAccessor = Reflection.getField(gameStateChange, float.class, 0);
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
private static final Class<?> useItem = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundUseItemOnPacket");
private static final Class<?> blockDig = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundPlayerActionPacket");
private static final Class<?> windowClick = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundContainerClickPacket");
private static final Class<?> setSlotStack = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundSetCreativeModeSlotPacket");
public static class NoClipData implements SWPlayer.Component { public static class NoClipData implements SWPlayer.Component {
private long lastTick = -1; private long lastTick = -1;
@@ -75,8 +65,8 @@ public class NoClipCommand extends SWCommand implements Listener {
noClipData.lastTick = TPSUtils.currentTick.get(); noClipData.lastTick = TPSUtils.currentTick.get();
return o; return o;
}; };
TinyProtocol.instance.addFilter(position, first); TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, first);
TinyProtocol.instance.addFilter(positionLook, first); TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, first);
BiFunction<Player, Object, Object> second = (player, o) -> { BiFunction<Player, Object, Object> second = (player, o) -> {
NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null); NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
@@ -85,9 +75,9 @@ public class NoClipCommand extends SWCommand implements Listener {
noClipData.lastTick = TPSUtils.currentTick.get(); noClipData.lastTick = TPSUtils.currentTick.get();
return o; return o;
}; };
TinyProtocol.instance.addFilter(useItem, second); TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, second);
TinyProtocol.instance.addFilter(blockDig, second); TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
TinyProtocol.instance.addFilter(windowClick, second); TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
BiFunction<Player, Object, Object> third = (player, o) -> { BiFunction<Player, Object, Object> third = (player, o) -> {
if (SWPlayer.of(player).hasComponent(NoClipData.class)) { if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
@@ -95,7 +85,7 @@ public class NoClipCommand extends SWCommand implements Listener {
} }
return o; return o;
}; };
TinyProtocol.instance.addFilter(setSlotStack, third); TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
} }
@Register(help = true) @Register(help = true)
@@ -107,13 +97,9 @@ public class NoClipCommand extends SWCommand implements Listener {
player.setGameMode(GameMode.SPECTATOR); player.setGameMode(GameMode.SPECTATOR);
NMSWrapper.impl.setPlayerBuildAbilities(player); NMSWrapper.impl.setPlayerBuildAbilities(player);
Object gameStateChangeObject = Reflection.newInstance(gameStateChange);
NMSWrapper.impl.setGameStateChangeReason(gameStateChangeObject);
floatFieldAccessor.set(gameStateChangeObject, 1F);
swPlayer.setComponent(new NoClipData()); swPlayer.setComponent(new NoClipData());
BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player); BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
TinyProtocol.instance.sendPacket(player, gameStateChangeObject); TinyProtocol.instance.sendPacket(player, new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, 1F));
pseudoGameMode(player, GameMode.SPECTATOR); pseudoGameMode(player, GameMode.SPECTATOR);
} }
} }
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.entity.*; import de.steamwar.entity.*;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
@@ -46,7 +45,6 @@ import java.util.*;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@Linked @Linked
@MinVersion(20)
public class PistonCalculator implements Listener { public class PistonCalculator implements Listener {
private final Map<Player, Long> debounce = new HashMap<>(); private final Map<Player, Long> debounce = new HashMap<>();
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.MinVersion;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.HashSet; import java.util.HashSet;
@@ -31,7 +30,6 @@ import java.util.Set;
import java.util.UUID; import java.util.UUID;
@Linked @Linked
@MinVersion(20)
public class PistonCalculatorCommand extends SWCommand { public class PistonCalculatorCommand extends SWCommand {
@LinkedInstance @LinkedInstance
@@ -22,8 +22,8 @@ package de.steamwar.bausystem.features.util.items;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.util.KillAllCommand; import de.steamwar.bausystem.features.util.KillAllCommand;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.bausystem.features.util.RegionSelectionType; import de.steamwar.bausystem.features.util.RegionSelectionType;
import de.steamwar.bausystem.linkage.BauGuiItem;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.warp; package de.steamwar.bausystem.features.warp;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.core.Core;
import de.steamwar.core.SWPlayer; import de.steamwar.core.SWPlayer;
import de.steamwar.entity.RArmorStand; import de.steamwar.entity.RArmorStand;
import de.steamwar.entity.REntityServer; import de.steamwar.entity.REntityServer;
@@ -113,7 +112,7 @@ public class WarpListener implements Listener {
vector.setY(0); vector.setY(0);
Vector position = p.getLocation().toVector().clone().add(vector.normalize().multiply(5)); Vector position = p.getLocation().toVector().clone().add(vector.normalize().multiply(5));
position.setY(p.getLocation().getY() - (Core.getVersion() >= 20 ? 0 : 1)); position.setY(p.getLocation().getY());
if ((position.getX() - current.getX()) * (position.getX() - current.getX()) + (position.getZ() - current.getZ()) * (position.getZ() - current.getZ()) < 0.1) { if ((position.getX() - current.getX()) * (position.getX() - current.getX()) + (position.getZ() - current.getZ()) * (position.getZ() - current.getZ()) < 0.1) {
name = "§a§l" + name; name = "§a§l" + name;
@@ -19,11 +19,11 @@
package de.steamwar.bausystem.features.world; package de.steamwar.bausystem.features.world;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Enable; import de.steamwar.linkage.api.Enable;
import net.minecraft.network.protocol.game.ClientboundContainerClosePacket;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.event.inventory.InventoryType; import org.bukkit.event.inventory.InventoryType;
@@ -32,8 +32,7 @@ public class AntiCursorReCentering implements Enable {
@Override @Override
public void enable() { public void enable() {
Class<?> closeWindow = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundContainerClosePacket"); TinyProtocol.instance.addFilter(ClientboundContainerClosePacket.class, (player, object) -> {
TinyProtocol.instance.addFilter(closeWindow, (player, object) -> {
if (player.getOpenInventory().getTopInventory().getType() == InventoryType.CRAFTING) { if (player.getOpenInventory().getTopInventory().getType() == InventoryType.CRAFTING) {
return object; return object;
} }
@@ -19,17 +19,17 @@
package de.steamwar.bausystem.features.world; package de.steamwar.bausystem.features.world;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.utils.NMSWrapper; import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import org.bukkit.GameMode; import org.bukkit.GameMode;
@Linked @Linked
public class NoCreativeKnockback { public class NoCreativeKnockback {
public NoCreativeKnockback() { public NoCreativeKnockback() {
TinyProtocol.instance.addFilter(Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket"), (player, o) -> { TinyProtocol.instance.addFilter(ClientboundExplodePacket.class, (player, o) -> {
if (player.getGameMode() != GameMode.CREATIVE) return o; if (player.getGameMode() != GameMode.CREATIVE) return o;
return NMSWrapper.impl.resetExplosionKnockback(o); return NMSWrapper.impl.resetExplosionKnockback(o);
}); });
@@ -19,13 +19,14 @@
package de.steamwar.bausystem.features.world; package de.steamwar.bausystem.features.world;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.PlaceItemUtils; import de.steamwar.bausystem.utils.PlaceItemUtils;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion; import net.minecraft.network.protocol.game.ClientboundOpenSignEditorPacket;
import net.minecraft.network.protocol.game.ServerboundSignUpdatePacket;
import net.minecraft.server.level.ServerLevel;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Material; import org.bukkit.Material;
@@ -37,6 +38,8 @@ import org.bukkit.block.data.Directional;
import org.bukkit.block.data.Rotatable; import org.bukkit.block.data.Rotatable;
import org.bukkit.block.sign.Side; import org.bukkit.block.sign.Side;
import org.bukkit.block.sign.SignSide; import org.bukkit.block.sign.SignSide;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@@ -45,24 +48,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@Linked @Linked
@MinVersion(20) public class SignEdit implements Listener {
public class SignEditFrom20 implements Listener {
private static final Class<?> blockPosition = Reflection.getClass("net.minecraft.core.BlockPos");
private static final Class<?> craftBlock = Reflection.getClass("org.bukkit.craftbukkit.block.CraftBlock");
private static final Class<?> craftWorld = Reflection.getClass("org.bukkit.craftbukkit.CraftWorld");
private static final Class<?> generatorAccess = Reflection.getClass("net.minecraft.world.level.LevelAccessor");
private static final Reflection.Method getPosition = Reflection.getTypedMethod(craftBlock, "getPosition", blockPosition);
private static final Reflection.Method getWorldHandle = Reflection.getTypedMethod(craftWorld, "getHandle", null);
private static final Reflection.Method at = Reflection.getTypedMethod(craftBlock, "at", craftBlock, generatorAccess, blockPosition);
private static final Class<?> openSign = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundOpenSignEditorPacket");
private static final Reflection.Field<?> blockPositionFieldAccessor = Reflection.getField(openSign, blockPosition, 0);
private static final Reflection.Field<?> sideFieldAccessor = Reflection.getField(openSign, boolean.class, 0);
private static final Class<?> updateSign = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundSignUpdatePacket");
private static final Reflection.Field<?> getBlockPositionFieldAccessor = Reflection.getField(updateSign, blockPosition, 0);
private static final Reflection.Field<String[]> stringFieldAccessor = Reflection.getField(updateSign, String[].class, 0);
@EventHandler @EventHandler
public void editSign(PlayerInteractEvent event) { public void editSign(PlayerInteractEvent event) {
@@ -93,10 +79,8 @@ public class SignEditFrom20 implements Listener {
sign.update(true); sign.update(true);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
Object openSignObject = Reflection.newInstance(openSign); ClientboundOpenSignEditorPacket packet = new ClientboundOpenSignEditorPacket(((CraftBlock) block).getPosition(), side == Side.FRONT);
blockPositionFieldAccessor.set(openSignObject, getPosition.invoke(block)); TinyProtocol.instance.sendPacket(player, packet);
sideFieldAccessor.set(openSignObject, side == Side.FRONT);
TinyProtocol.instance.sendPacket(player, openSignObject);
}, 1); }, 1);
} }
@@ -117,14 +101,14 @@ public class SignEditFrom20 implements Listener {
} }
{ {
TinyProtocol.instance.addFilter(updateSign, (player, o) -> { TinyProtocol.instance.addTypedFilter(ServerboundSignUpdatePacket.class, (player, o) -> {
Bukkit.getScheduler().runTask(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTask(BauSystem.getInstance(), () -> {
String[] lines = stringFieldAccessor.get(o); ServerLevel serverLevel = ((CraftWorld) player.getWorld()).getHandle();
Block signLoc = CraftBlock.at(serverLevel, o.getPos());
Block signLoc = (Block) at.invoke(null, getWorldHandle.invoke(player.getWorld()), getBlockPositionFieldAccessor.get(o));
if (!signLoc.getType().name().contains("SIGN")) if (!signLoc.getType().name().contains("SIGN"))
return; return;
String[] lines = o.getLines();
Sign sign = ((Sign) signLoc.getState()); Sign sign = ((Sign) signLoc.getState());
SignSide signSide = sign.getSide(signSide(player, signLoc)); SignSide signSide = sign.getSide(signSide(player, signLoc));
for (int i = 0; i < lines.length; i++) { for (int i = 0; i < lines.length; i++) {
@@ -1,105 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MaxVersion;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.Sign;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
@Linked
@MaxVersion(19)
public class SignEditUntil19 implements Listener {
private static final Class<?> blockPosition = Reflection.getClass("net.minecraft.core.BlockPos");
private static final Class<?> craftBlock = Reflection.getClass("org.bukkit.craftbukkit.block.CraftBlock");
private static final Class<?> craftWorld = Reflection.getClass("org.bukkit.craftbukkit.CraftWorld");
private static final Class<?> generatorAccess = Reflection.getClass("net.minecraft.world.level.LevelAccessor");
private static final Reflection.Method getPosition = Reflection.getTypedMethod(craftBlock, "getPosition", blockPosition);
private static final Reflection.Method getWorldHandle = Reflection.getTypedMethod(craftWorld, "getHandle", null);
private static final Reflection.Method at = Reflection.getTypedMethod(craftBlock, "at", craftBlock, generatorAccess, blockPosition);
private static final Class<?> openSign = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundOpenSignEditorPacket");
private static final Reflection.Field<?> blockPositionFieldAccessor = Reflection.getField(openSign, blockPosition, 0);
private static final Class<?> updateSign = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundSignUpdatePacket");
private static final Reflection.Field<?> getBlockPositionFieldAccessor = Reflection.getField(updateSign, blockPosition, 0);
private static final Reflection.Field<String[]> stringFieldAccessor = Reflection.getField(updateSign, String[].class, 0);
@EventHandler
public void editSign(PlayerInteractEvent event) {
if (!event.getPlayer().isSneaking()) return;
if (event.getClickedBlock() == null || !event.getClickedBlock().getType().name().contains("SIGN")) return;
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && (event.getItem() == null || event.getItem().getType() == Material.AIR) || event.getAction() == Action.LEFT_CLICK_BLOCK) {
event.setCancelled(true);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
edit(event.getPlayer(), event.getClickedBlock());
}, 1);
}
}
private void edit(Player player, Block block) {
if (!Permission.BUILD.hasPermission(player)) return;
Sign sign = (org.bukkit.block.Sign) block.getState();
String[] lines = sign.getLines();
for (int i = 0; i < lines.length; i++) {
sign.setLine(i, lines[i].replace('§', '&'));
}
sign.update(true);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
Object openSignObject = Reflection.newInstance(openSign);
blockPositionFieldAccessor.set(openSignObject, getPosition.invoke(block));
TinyProtocol.instance.sendPacket(player, openSignObject);
}, 1);
}
{
TinyProtocol.instance.addFilter(updateSign, (player, o) -> {
Bukkit.getScheduler().runTask(BauSystem.getInstance(), () -> {
String[] lines = stringFieldAccessor.get(o);
Block signLoc = (Block) at.invoke(null, getWorldHandle.invoke(player.getWorld()), getBlockPositionFieldAccessor.get(o));
if (!signLoc.getType().name().contains("SIGN"))
return;
org.bukkit.block.Sign sign = ((Sign) signLoc.getState());
for (int i = 0; i < lines.length; i++) {
sign.setLine(i, ChatColor.translateAlternateColorCodes('&', lines[i]));
}
sign.update();
});
return o;
});
}
}
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent; import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.sql.BauweltMember; import de.steamwar.sql.BauweltMember;
import de.steamwar.techhider.TechHider; import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -272,7 +271,6 @@ public class SpectatorListener implements Listener {
} }
@Linked @Linked
@MinVersion(20)
public static class SpectatorListener20 implements Listener { public static class SpectatorListener20 implements Listener {
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerBucketEntity(PlayerBucketEntityEvent event) { public void onPlayerBucketEntity(PlayerBucketEntityEvent event) {
@@ -24,7 +24,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.shared.Pair; import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
@@ -39,7 +38,6 @@ import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@Linked @Linked
@MinVersion(18)
public class WorldEditSelectionSaver implements Listener { public class WorldEditSelectionSaver implements Listener {
private File WORLD_EDIT_SELECTIONS = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "world_edit_selections"); private File WORLD_EDIT_SELECTIONS = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "world_edit_selections");
@@ -34,7 +34,6 @@ import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.SneakyThrows; import lombok.SneakyThrows;
import org.bukkit.Material; import org.bukkit.Material;
@@ -53,7 +52,6 @@ import java.util.stream.Collectors;
import static org.bukkit.Material.*; import static org.bukkit.Material.*;
@Linked @Linked
@MinVersion(18)
public class TypeReplaceCommand extends SWCommand { public class TypeReplaceCommand extends SWCommand {
public TypeReplaceCommand() { public TypeReplaceCommand() {
@@ -26,7 +26,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser; import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck; import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
@@ -34,7 +33,6 @@ import java.util.stream.Stream;
@Linked @Linked
@PluginCheck("FastAsyncWorldEdit") @PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEAboveMaskParser extends FAWEMaskParser { public class FAWEAboveMaskParser extends FAWEMaskParser {
public FAWEAboveMaskParser() { public FAWEAboveMaskParser() {
@@ -26,7 +26,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser; import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck; import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
@@ -34,7 +33,6 @@ import java.util.stream.Stream;
@Linked @Linked
@PluginCheck("FastAsyncWorldEdit") @PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEBelowMaskParser extends FAWEMaskParser { public class FAWEBelowMaskParser extends FAWEMaskParser {
public FAWEBelowMaskParser() { public FAWEBelowMaskParser() {
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser; import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck; import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
@@ -33,7 +32,6 @@ import java.util.stream.Stream;
@Linked @Linked
@PluginCheck("FastAsyncWorldEdit") @PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWECheckerboard3DMaskParser extends FAWEMaskParser { public class FAWECheckerboard3DMaskParser extends FAWEMaskParser {
public FAWECheckerboard3DMaskParser() { public FAWECheckerboard3DMaskParser() {
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser; import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck; import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
@@ -33,7 +32,6 @@ import java.util.stream.Stream;
@Linked @Linked
@PluginCheck("FastAsyncWorldEdit") @PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWECheckerboardMaskParser extends FAWEMaskParser { public class FAWECheckerboardMaskParser extends FAWEMaskParser {
public FAWECheckerboardMaskParser() { public FAWECheckerboardMaskParser() {
@@ -25,7 +25,6 @@ import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.function.mask.Mask;
import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser; import de.steamwar.bausystem.features.worldedit.utils.FAWEMaskParser;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck; import de.steamwar.linkage.PluginCheck;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
@@ -33,7 +32,6 @@ import java.util.stream.Stream;
@Linked @Linked
@PluginCheck("FastAsyncWorldEdit") @PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEGridMaskParser extends FAWEMaskParser { public class FAWEGridMaskParser extends FAWEMaskParser {
public FAWEGridMaskParser() { public FAWEGridMaskParser() {
@@ -27,7 +27,6 @@ import com.sk89q.worldedit.regions.Region;
import de.steamwar.bausystem.features.worldedit.utils.FAWEPatternParser; import de.steamwar.bausystem.features.worldedit.utils.FAWEPatternParser;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.PluginCheck; import de.steamwar.linkage.PluginCheck;
import org.bukkit.Axis; import org.bukkit.Axis;
@@ -36,7 +35,6 @@ import java.util.stream.Stream;
@Linked @Linked
@PluginCheck("FastAsyncWorldEdit") @PluginCheck("FastAsyncWorldEdit")
@MinVersion(19)
public class FAWEGradientPatternParser extends FAWEPatternParser { public class FAWEGradientPatternParser extends FAWEPatternParser {
public FAWEGradientPatternParser() { public FAWEGradientPatternParser() {
@@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.xray; package de.steamwar.bausystem.features.xray;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.techhider.TechHiderCommand; import de.steamwar.bausystem.features.techhider.TechHiderCommand;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
@@ -32,6 +31,7 @@ import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.TechHider; import de.steamwar.techhider.TechHider;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -95,9 +95,6 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
}); });
} }
private static final Class<?> position = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$Pos");
private static final Class<?> positionLook = Reflection.getClass("net.minecraft.network.protocol.game.ServerboundMovePlayerPacket$PosRot");
{ {
BiFunction<Player, Object, Object> positionSetter = (player, o) -> { BiFunction<Player, Object, Object> positionSetter = (player, o) -> {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
@@ -110,8 +107,8 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
return o; return o;
}; };
TinyProtocol.instance.addFilter(position, positionSetter); TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, positionSetter);
TinyProtocol.instance.addFilter(positionLook, positionSetter); TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, positionSetter);
} }
@EventHandler @EventHandler
@@ -20,34 +20,211 @@
package de.steamwar.bausystem.utils; package de.steamwar.bausystem.utils;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard; import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.BauSystem; import com.sk89q.worldedit.extent.clipboard.io.BuiltInClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.Mask2D;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.region.Point; import de.steamwar.bausystem.region.Point;
import de.steamwar.core.VersionDependent; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World; import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import javax.annotation.Nullable;
import java.io.File; import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.BiPredicate;
import java.util.logging.Level;
public interface FlatteningWrapper { public class FlatteningWrapper {
FlatteningWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance()); public static final FlatteningWrapper impl = new FlatteningWrapper();
boolean isNoBook(ItemStack item); public boolean isNoBook(ItemStack item) {
return item.getType() != Material.WRITABLE_BOOK && item.getType() != Material.WRITTEN_BOOK;
}
boolean isUnpusheable(Material material); private static final Set<Material> unpushable = new HashSet<>(Arrays.asList(Material.BARRIER, Material.BEACON, Material.COMMAND_BLOCK, Material.CHAIN_COMMAND_BLOCK, Material.REPEATING_COMMAND_BLOCK, Material.ENCHANTING_TABLE, Material.END_GATEWAY, Material.END_PORTAL, Material.ENDER_CHEST, Material.GRINDSTONE, Material.JIGSAW, Material.JUKEBOX, Material.NETHER_PORTAL, Material.OBSIDIAN, Material.STRUCTURE_VOID, Material.BARREL, Material.BEEHIVE, Material.BEE_NEST, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CHEST, Material.DAYLIGHT_DETECTOR, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.LECTERN, Material.SMOKER, Material.TRAPPED_CHEST));
boolean isBreakingOnPush(Material material);
boolean isWorldEditCommand(String command); // TODO: FLOWER
void setSelection(Player p, Point minPoint, Point maxPoint); private static final Set<Material> breaking = new HashSet<>(Arrays.asList(Material.BAMBOO, Material.CACTUS, Material.CAKE, Material.CARVED_PUMPKIN, Material.CHORUS_FLOWER, Material.CHORUS_PLANT, Material.COBWEB, Material.COCOA, Material.DRAGON_EGG, Material.FIRE, Material.FLOWER_POT, Material.JACK_O_LANTERN, Material.LADDER, Material.LAVA, Material.LAVA, Material.LEVER, Material.LILY_PAD, Material.MELON, Material.NETHER_WART, Material.PUMPKIN, Material.COMPARATOR, Material.REDSTONE_WIRE, Material.REPEATER, Material.TORCH, Material.STRUCTURE_VOID, Material.SCAFFOLDING, Material.SEA_PICKLE, Material.SNOW, Material.SUGAR_CANE, Material.TORCH, Material.TRIPWIRE, Material.TRIPWIRE_HOOK, Material.TURTLE_EGG, Material.VINE, Material.WATER, Material.WHEAT));
Clipboard loadSchematic(File file); public boolean isUnpusheable(Material material) {
EditSession paste(PasteBuilder pasteBuilder); if (unpushable.contains(material)) {
return true;
}
String name = material.name();
return name.contains("BANNER") || name.contains("SIGN");
}
Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint); public boolean isBreakingOnPush(Material material) {
boolean backup(Point minPoint, Point maxPoint, File file); if (breaking.contains(material)) {
return true;
}
String name = material.name();
return name.contains("BED") || name.contains("BUTTON") || name.contains("CARPET") || (name.contains("DOOR") && !name.contains("TRAPDOOR")) || name.contains("HEAD") || name.contains("LEAVES") || name.contains("MUSHROOM") || name.contains("PRESSURE_PLATE") || name.contains("SHULKER_BOX");
}
boolean inWater(World world, Vector tntPosition); public boolean isWorldEditCommand(String command) {
if (command.startsWith("/")) {
command = command.replaceFirst("/", "");
}
command = command.toLowerCase();
return WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().getCommandManager().containsCommand(command);
}
private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
private static final BukkitWorld BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
public void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3()));
}
public Clipboard loadSchematic(File file) {
Clipboard clipboard;
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
clipboard = reader.read();
} catch (NullPointerException | IOException e) {
throw new SecurityException("Bausystem schematic not found", e);
}
return clipboard;
}
public EditSession paste(PasteBuilder pasteBuilder) {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
Clipboard clipboard = pasteBuilder.getClipboard();
if (!pasteBuilder.getMappers().isEmpty()) {
BlockVector3 minimum = clipboard.getRegion().getMinimumPoint();
for (int x = 0; x < clipboard.getDimensions().getX(); x++) {
for (int y = 0; y < clipboard.getDimensions().getY(); y++) {
for (int z = 0; z < clipboard.getDimensions().getZ(); z++) {
BlockVector3 pos = minimum.add(x, y, z);
pasteBuilder.getMappers().forEach(mapper -> mapper.accept(clipboard, pos));
}
}
}
}
AtomicReference<BlockVector3> pastePoint = new AtomicReference<>();
if (!pasteBuilder.getPredicates().isEmpty()) {
e.setMask(new Mask() {
@Override
public boolean test(BlockVector3 blockVector3) {
BaseBlock block = clipboard.getFullBlock(blockVector3.subtract(pastePoint.get()).add(clipboard.getRegion().getMinimumPoint()));
String blockName = block.getBlockType().toString().toLowerCase();
for (BiPredicate<BaseBlock, String> predicate : pasteBuilder.getPredicates()) {
if (!predicate.test(block, blockName)) return false;
}
return true;
}
public Mask copy() {
return this;
}
@Nullable
@Override
public Mask2D toMask2D() {
return null;
}
});
}
ClipboardHolder ch = new ClipboardHolder(clipboard);
BlockVector3 dimensions = clipboard.getDimensions();
BlockVector3 v = BlockVector3.at(pasteBuilder.getPastPoint().getX(), pasteBuilder.getPastPoint().getY(), pasteBuilder.getPastPoint().getZ());
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
if (pasteBuilder.isRotate()) {
ch.setTransform(new AffineTransform().rotateY(180));
v = v.add(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset.multiply(-1, 1, -1)).subtract(0, 0, 1);
} else {
v = v.subtract(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset);
}
pastePoint.set(v);
if (pasteBuilder.isReset()) {
e.setBlocks((Region) new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
if (pasteBuilder.getWaterLevel() != 0) {
e.setBlocks((Region) new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
}
}
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
return e;
} catch (WorldEditException e) {
throw new SecurityException(e.getMessage(), e);
}
}
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
CuboidRegion region = new CuboidRegion(bukkitWorld, minPoint.toBlockVector3(), maxPoint.toBlockVector3());
BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) {
ForwardExtentCopy copy = new ForwardExtentCopy(
e, region, clipboard, region.getMinimumPoint()
);
copy.setCopyingEntities(false);
copy.setCopyingBiomes(false);
Operations.complete(copy);
clipboard.setOrigin(copyPoint.toBlockVector3());
return clipboard;
} catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return null;
}
}
public boolean backup(Point minPoint, Point maxPoint, File file) {
Clipboard clipboard = copy(minPoint, maxPoint, minPoint);
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
writer.write(clipboard);
return true;
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return false;
}
}
public boolean inWater(org.bukkit.World world, Vector tntPosition) {
Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
if (block.getType() == Material.WATER)
return true;
BlockData data = block.getBlockData();
if (!(data instanceof Waterlogged))
return false;
return ((Waterlogged) data).isWaterlogged();
}
} }
@@ -19,25 +19,99 @@
package de.steamwar.bausystem.utils; package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem; import de.steamwar.Reflection;
import de.steamwar.core.VersionDependent; import io.papermc.paper.datacomponent.DataComponentTypes;
import io.papermc.paper.datacomponent.item.ItemContainerContents;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
public interface NMSWrapper { import java.util.List;
NMSWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance()); import java.util.Optional;
void setInternalGameMode(Player player, GameMode gameMode); public class NMSWrapper {
void setSlotToItemStack(Player player, Object o); public static final NMSWrapper impl = new NMSWrapper();
void setGameStateChangeReason(Object packet); private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
void setPlayerBuildAbilities(Player player);
Material pathMaterial(); public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
}
boolean checkItemStack(ItemStack item); public void setSlotToItemStack(Player player, Object o) {
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
int index = packetPlayInSetCreativeSlot.getSlot();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
Object resetExplosionKnockback(Object packet); public void setPlayerBuildAbilities(Player player) {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
}
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
public boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
return false;
}
return drillDown(data.contents(), 0, 0) > threshold;
}
private int drillDown(List<ItemStack> items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (int i = start; i < items.size(); i++) {
ItemStack item = items.get(i);
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
continue;
}
List<ItemStack> subItems = data.contents();
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
}
}
return invalid;
}
public Object resetExplosionKnockback(Object packet) {
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
return new ClientboundExplodePacket(
explosion.center(),
Optional.empty(),
explosion.explosionParticle(),
explosion.explosionSound()
);
}
} }
@@ -23,11 +23,15 @@ import de.steamwar.Reflection;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Getter; import lombok.Getter;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
import net.minecraft.core.BlockPos;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.block.*; import org.bukkit.block.*;
import org.bukkit.block.Skull;
import org.bukkit.block.data.*; import org.bukkit.block.data.*;
import org.bukkit.block.data.type.Hopper;
import org.bukkit.block.data.type.*; import org.bukkit.block.data.type.*;
import org.bukkit.block.data.type.Hopper;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockCanBuildEvent; import org.bukkit.event.block.BlockCanBuildEvent;
import org.bukkit.event.block.BlockPlaceEvent; import org.bukkit.event.block.BlockPlaceEvent;
@@ -82,27 +86,23 @@ public class PlaceItemUtils {
.collect(Collectors.toSet()); .collect(Collectors.toSet());
} }
private static final Class<?> blockPosition = Reflection.getClass("net.minecraft.core.BlockPos"); private static final Reflection.Field<?> positionAccessor = Reflection.getField(CraftBlockState.class, BlockPos.class, 0);
private static final Reflection.Constructor blockPositionConstructor = Reflection.getConstructor(blockPosition, int.class, int.class, int.class); private static final Reflection.Field<?> worldAccessor = Reflection.getField(CraftBlockState.class, CraftWorld.class, 0);
private static final Class<?> craftBlock = Reflection.getClass("org.bukkit.craftbukkit.block.CraftBlockState");
private static final Class<?> craftWorld = Reflection.getClass("org.bukkit.craftbukkit.CraftWorld");
private static final Reflection.Field<?> positionAccessor = Reflection.getField(craftBlock, blockPosition, 0);
private static final Reflection.Field<?> worldAccessor = Reflection.getField(craftBlock, craftWorld, 0);
/** /**
* Attempt to place an {@link ItemStack} the {@link Player} is holding against a {@link Block} inside the World. * Attempt to place an {@link ItemStack} the {@link Player} is holding against a {@link Block} inside the World.
* This can be easily used inside the {@link org.bukkit.event.player.PlayerInteractEvent} to mimik placing a * This can be easily used inside the {@link org.bukkit.event.player.PlayerInteractEvent} to mimik placing a
* block without any minecraft related GUI's etc. executing. * block without any minecraft related GUI's etc. executing.
* *
* @param player the Player placing the block * @param player the Player placing the block
* @param itemStack the ItemStack to be placed * @param itemStack the ItemStack to be placed
* @param against the Block at which the player aims (does not need to be in range of the player) * @param against the Block at which the player aims (does not need to be in range of the player)
* @param againstSide the BlockFace the player aims * @param againstSide the BlockFace the player aims
* @param hand the Hand the player is using * @param hand the Hand the player is using
* @param force allow illegal states to be created by placing the block * @param force allow illegal states to be created by placing the block
* @param applyPhysics apply physics while placing the block * @param applyPhysics apply physics while placing the block
* @param rotateAway rotate everything in the opposite direction, so a block facing the Player will face away, and the other way round * @param rotateAway rotate everything in the opposite direction, so a block facing the Player will face away, and the other way round
* @param playSound enables sound of placing * @param playSound enables sound of placing
*/ */
public PlaceItemResult placeItem(Player player, ItemStack itemStack, Block against, BlockFace againstSide, EquipmentSlot hand, boolean force, boolean applyPhysics, boolean rotateAway, boolean playSound) { public PlaceItemResult placeItem(Player player, ItemStack itemStack, Block against, BlockFace againstSide, EquipmentSlot hand, boolean force, boolean applyPhysics, boolean rotateAway, boolean playSound) {
// If the ItemStack is null or air we cannot place it // If the ItemStack is null or air we cannot place it
@@ -288,7 +288,7 @@ public class PlaceItemUtils {
} else { } else {
// If a BlockState is present set the Position and World to the Block you want to place // If a BlockState is present set the Position and World to the Block you want to place
Location blockLocation = block.getLocation(); Location blockLocation = block.getLocation();
positionAccessor.set(blockState, blockPositionConstructor.invoke(blockLocation.getBlockX(), blockLocation.getBlockY(), blockLocation.getBlockZ())); positionAccessor.set(blockState, new BlockPos(blockLocation.getBlockX(), blockLocation.getBlockY(), blockLocation.getBlockZ()));
worldAccessor.set(blockState, blockLocation.getWorld()); worldAccessor.set(blockState, blockLocation.getWorld());
} }
@@ -300,7 +300,7 @@ public class PlaceItemUtils {
Location blockmin = block.getLocation(); Location blockmin = block.getLocation();
Location blockmax = block.getLocation().add(1.0, 1.0, 1.0); Location blockmax = block.getLocation().add(1.0, 1.0, 1.0);
if ( if (
!(max.getX() <= blockmin.getX() || min.getX() >= blockmax.getX() || !(max.getX() <= blockmin.getX() || min.getX() >= blockmax.getX() ||
max.getY() <= blockmin.getY() || min.getY() >= blockmax.getY() || max.getY() <= blockmin.getY() || min.getY() >= blockmax.getY() ||
max.getZ() <= blockmin.getZ() || min.getZ() >= blockmax.getZ()) max.getZ() <= blockmin.getZ() || min.getZ() >= blockmax.getZ())
) { ) {
@@ -369,8 +369,8 @@ public class PlaceItemUtils {
return usedForcePlace.get() ? PlaceItemResult.SUCCESS_FORCE : PlaceItemResult.SUCCESS; return usedForcePlace.get() ? PlaceItemResult.SUCCESS_FORCE : PlaceItemResult.SUCCESS;
} }
public BlockFace[] axis = { BlockFace.NORTH, BlockFace.EAST, BlockFace.SOUTH, BlockFace.WEST }; public BlockFace[] axis = {BlockFace.NORTH, BlockFace.EAST, BlockFace.SOUTH, BlockFace.WEST};
public BlockFace[] radial = { BlockFace.NORTH, BlockFace.NORTH_EAST, BlockFace.EAST, BlockFace.SOUTH_EAST, BlockFace.SOUTH, BlockFace.SOUTH_WEST, BlockFace.WEST, BlockFace.NORTH_WEST }; public BlockFace[] radial = {BlockFace.NORTH, BlockFace.NORTH_EAST, BlockFace.EAST, BlockFace.SOUTH_EAST, BlockFace.SOUTH, BlockFace.SOUTH_WEST, BlockFace.WEST, BlockFace.NORTH_WEST};
public BlockFace yawToFace(float yaw) { public BlockFace yawToFace(float yaw) {
return radial[Math.round(yaw / 45f) & 0x7]; return radial[Math.round(yaw / 45f) & 0x7];
@@ -19,16 +19,32 @@
package de.steamwar.bausystem.utils; package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem; import lombok.experimental.UtilityClass;
import de.steamwar.core.VersionDependent;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
public interface PlaceItemWrapper { @UtilityClass
Map<Material, Material> ITEM_MATERIAL_TO_BLOCK_MATERIAL = new HashMap<>(); public class PlaceItemWrapper {
Map<Material, Material> BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL = new HashMap<>(); public static final Map<Material, Material> ITEM_MATERIAL_TO_BLOCK_MATERIAL = new HashMap<>();
public static final Map<Material, Material> BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL = new HashMap<>();
PlaceItemWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance()); static {
for (Material material : Material.values()) {
if (!material.isBlock()) continue;
if (material.isLegacy()) continue;
BlockData blockData = material.createBlockData();
Material placementMaterial = blockData.getPlacementMaterial();
if (material == placementMaterial) continue;
if (placementMaterial == Material.AIR) continue;
if (placementMaterial.isItem() && !placementMaterial.isBlock()) {
ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(placementMaterial, material);
}
if (material.name().contains("WALL")) {
BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(placementMaterial, material);
}
}
}
} }
@@ -20,19 +20,33 @@
package de.steamwar.bausystem.utils; package de.steamwar.bausystem.utils;
import de.steamwar.Reflection; import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.BountifulWrapper; import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.VersionDependent;
import de.steamwar.entity.REntity; import de.steamwar.entity.REntity;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
public interface PlayerMovementWrapper { public class PlayerMovementWrapper {
Class<?> teleportPacket = REntity.teleportPacket; Class<?> teleportPacket = REntity.teleportPacket;
Reflection.Field<Integer> teleportEntity = REntity.teleportEntity; Reflection.Field<Integer> teleportEntity = REntity.teleportEntity;
BountifulWrapper.PositionSetter teleportPosition = REntity.teleportPosition; BountifulWrapper.PositionSetter teleportPosition = REntity.teleportPosition;
PlayerMovementWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance()); public static final PlayerMovementWrapper impl = new PlayerMovementWrapper();
void setPosition(Player player, Object object); public void setPosition(Player player, Object object) {
Object convertToOut(Player player, Object object); ServerboundMovePlayerPacket packetPlayInFlying = ((ServerboundMovePlayerPacket) object);
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.hasPos) {
serverPlayer.setPosRaw(packetPlayInFlying.x, packetPlayInFlying.y, packetPlayInFlying.z);
}
if (packetPlayInFlying.hasRot) {
serverPlayer.setXRot(packetPlayInFlying.xRot);
serverPlayer.setYRot(packetPlayInFlying.yRot);
}
}
public Object convertToOut(Player player, Object object) {
return object;
}
} }
@@ -1,31 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent;
public interface TickListener {
TickListener impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
default void init() {
}
}
@@ -19,28 +19,119 @@
package de.steamwar.bausystem.utils; package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent; import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
public interface TickManager extends Listener { public class TickManager implements Listener {
TickManager impl = VersionDependent.getVersionImpl(BauSystem.getInstance()); public static final TickManager impl = new TickManager();
void setTickRate(float tickRate); private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
float getTickRate(); private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
boolean canFreeze(); private boolean blockTpsPacket = true;
void setFreeze(boolean freeze); private int totalSteps;
boolean isFrozen();
void stepTicks(int ticks); private TickManager() {
boolean isStepping(); TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
void sprintTicks(int ticks); private Object blockPacket(Player player, Object packet) {
boolean isSprinting(); if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
return packet;
}
}
void setBlockTpsPacket(boolean block); public boolean canFreeze() {
long getRemainingTicks(); return true;
long getDoneTicks(); }
long getTotalTicks();
public void setBlockTpsPacket(boolean block) {
blockTpsPacket = block;
if (blockTpsPacket) {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
} else {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
public void setTickRate(float tickRate) {
if (isFrozen()) {
setFreeze(false);
}
manager.setTickRate(tickRate);
}
public boolean isFrozen() {
return manager.isFrozen();
}
public void setFreeze(boolean freeze) {
manager.setFrozen(freeze);
}
public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
} else if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.setFrozen(true);
manager.stepGameIfPaused(ticks);
manager.setFrozen(false);
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
if (manager.isSteppingForward()) return;
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
}
public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
} else if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true);
}
public boolean isSprinting() {
return manager.isSprinting();
}
public boolean isStepping() {
return manager.isSteppingForward();
}
public float getTickRate() {
return manager.tickrate();
}
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return manager.frozenTicksToRun();
}
}
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
public long getTotalTicks() {
return totalSteps;
}
} }
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.utils; package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.IncompleteRegionException; import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.LocalSession;
@@ -34,6 +33,7 @@ import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region; import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector; import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.limit.SelectorLimits; import com.sk89q.worldedit.regions.selector.limit.SelectorLimits;
import de.steamwar.Reflection;
import de.steamwar.bausystem.shared.Pair; import de.steamwar.bausystem.shared.Pair;
import lombok.SneakyThrows; import lombok.SneakyThrows;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
@@ -26,21 +26,21 @@ tasks.compileJava {
} }
java { java {
sourceCompatibility = JavaVersion.VERSION_17 sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_17 targetCompatibility = JavaVersion.VERSION_21
} }
dependencies { dependencies {
compileOnly(project(":BauSystem:BauSystem_Main", "default")) compileOnly(project(":BauSystem:BauSystem_Main", "default"))
compileOnly(project(":SpigotCore", "default")) compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi) compileOnly(libs.paperapi)
compileOnly(libs.axiom) compileOnly(libs.axiom)
compileOnly(libs.authlib) compileOnly(libs.authlib)
compileOnly(libs.viaapi) compileOnly(libs.viaapi)
compileOnly(libs.nms20) compileOnly(libs.nms)
compileOnly(libs.fawe18) compileOnly(libs.fawe)
implementation(libs.luaj) implementation(libs.luaj)
implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar")) implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.ProtectMode; import de.steamwar.bausystem.region.flags.ProtectMode;
import de.steamwar.bausystem.region.flags.TNTMode; import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.core.Core;
import lombok.NonNull; import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject; import yapion.hierarchy.types.YAPIONObject;
@@ -47,7 +46,7 @@ public class FixedGlobalRegionData extends RegionData {
if (flag.oneOf(Flag.COLOR, Flag.PROTECT)) { if (flag.oneOf(Flag.COLOR, Flag.PROTECT)) {
return RegionFlagPolicy.READ_ONLY; return RegionFlagPolicy.READ_ONLY;
} }
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) { if (flag.oneOf(Flag.ITEMS)) {
return RegionFlagPolicy.WRITABLE; return RegionFlagPolicy.WRITABLE;
} }
if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE)) { if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE)) {
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.RegionData; import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy; import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.core.Core;
import lombok.NonNull; import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject; import yapion.hierarchy.types.YAPIONObject;
@@ -37,7 +36,7 @@ public class FixedRegionData extends RegionData {
if (flag.oneOf(Flag.COLOR, Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED, Flag.WATER_DESTROY)) { if (flag.oneOf(Flag.COLOR, Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED, Flag.WATER_DESTROY)) {
return RegionFlagPolicy.WRITABLE; return RegionFlagPolicy.WRITABLE;
} }
if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) { if (flag.oneOf(Flag.ITEMS)) {
return RegionFlagPolicy.WRITABLE; return RegionFlagPolicy.WRITABLE;
} }
if (flag.oneOf(Flag.TESTBLOCK)) { if (flag.oneOf(Flag.TESTBLOCK)) {
@@ -19,8 +19,8 @@
package de.steamwar.bausystem.region.fixed.loader; package de.steamwar.bausystem.region.fixed.loader;
import de.steamwar.bausystem.region.fixed.FixedGlobalRegionData;
import de.steamwar.bausystem.region.fixed.FixedGlobalRegion; import de.steamwar.bausystem.region.fixed.FixedGlobalRegion;
import de.steamwar.bausystem.region.fixed.FixedGlobalRegionData;
import de.steamwar.bausystem.region.fixed.Prototype; import de.steamwar.bausystem.region.fixed.Prototype;
import de.steamwar.bausystem.worlddata.WorldData; import de.steamwar.bausystem.worlddata.WorldData;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
-5
View File
@@ -29,11 +29,6 @@ tasks.build {
dependencies { dependencies {
implementation(project(":BauSystem:BauSystem_RegionFixed")) implementation(project(":BauSystem:BauSystem_RegionFixed"))
implementation(project(":BauSystem:BauSystem_Main")) implementation(project(":BauSystem:BauSystem_Main"))
implementation(project(":BauSystem:BauSystem_15"))
implementation(project(":BauSystem:BauSystem_18"))
implementation(project(":BauSystem:BauSystem_19"))
implementation(project(":BauSystem:BauSystem_20"))
implementation(project(":BauSystem:BauSystem_21"))
} }
tasks.register<DevServer>("DevBau20") { tasks.register<DevServer>("DevBau20") {
+27
View File
@@ -0,0 +1,27 @@
plugins {
steamwar.kotlin
application
}
kotlin {
jvmToolchain(21)
}
application {
mainClass.set("de.steamwar.MainKt")
applicationName = "sw"
}
dependencies {
implementation(project(":CommonCore:SQL"))
implementation("com.github.ajalt.clikt:clikt:5.0.3")
implementation("com.github.ajalt.mordant:mordant:3.0.2")
implementation(libs.logback)
implementation("org.mariadb.jdbc:mariadb-java-client:3.3.1")
implementation(libs.exposedCore)
implementation(libs.exposedDao)
implementation(libs.exposedJdbc)
implementation(libs.exposedTime)
}
+22
View File
@@ -0,0 +1,22 @@
package de.steamwar
import com.github.ajalt.clikt.core.main
import com.github.ajalt.clikt.core.subcommands
import de.steamwar.commands.SteamWar
import de.steamwar.commands.database.DatabaseCommand
import de.steamwar.commands.database.InfoCommand
import de.steamwar.commands.database.ResetCommand
import de.steamwar.commands.dev.DevCommand
import de.steamwar.commands.profiler.ProfilerCommand
import de.steamwar.commands.user.UserCommand
import de.steamwar.commands.user.UserInfoCommand
import de.steamwar.commands.user.UserSearchCommand
fun main(args: Array<String>) = SteamWar()
.subcommands(
DatabaseCommand().subcommands(InfoCommand(), ResetCommand()),
UserCommand().subcommands(UserInfoCommand(), UserSearchCommand()),
DevCommand(),
ProfilerCommand()
)
.main(args)
+10
View File
@@ -0,0 +1,10 @@
package de.steamwar.commands
import com.github.ajalt.clikt.core.CliktCommand
import com.github.ajalt.mordant.rendering.TextStyles
class SteamWar: CliktCommand(name = "sw") {
override fun run() {
echo(TextStyles.bold("SteamWar-CLI"))
}
}

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