forked from SteamWar/SteamWar
Refactor to use better impl of interaction entity in REntity system
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@@ -144,14 +144,6 @@ public class Trace {
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} else {
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entityServer = new REntityServer();
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entityServer.addPlayer(player);
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entityServer.setCallback((p, rEntity, entityAction) -> {
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if (entityAction != REntityAction.INTERACT) {
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return;
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}
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if (rEntity instanceof TraceEntity) {
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((TraceEntity) rEntity).printIntoChat(p);
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}
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});
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entityServerMap.put(player, entityServer);
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}
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render(getRecords(), entityServer, playerTraceShowData);
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@@ -168,14 +160,6 @@ public class Trace {
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REntityServer entityServer = entityServerMap.computeIfAbsent(player, k -> {
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REntityServer newEntityServer = new REntityServer();
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newEntityServer.addPlayer(k);
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newEntityServer.setCallback((p, rEntity, entityAction) -> {
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if (entityAction != REntityAction.INTERACT) {
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return;
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}
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if (rEntity instanceof TraceEntity) {
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((TraceEntity) rEntity).printIntoChat(p);
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}
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});
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return newEntityServer;
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});
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+11
-3
@@ -25,8 +25,9 @@ import de.steamwar.bausystem.features.tracer.TNTPoint;
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import de.steamwar.bausystem.features.tracer.Trace;
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import de.steamwar.bausystem.features.tracer.TraceManager;
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import de.steamwar.entity.RBlockDisplay;
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import de.steamwar.entity.RInteractionEntity;
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import de.steamwar.entity.REntityAction;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RInteraction;
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import lombok.Getter;
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import net.md_5.bungee.api.chat.ClickEvent;
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import org.bukkit.Location;
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@@ -68,7 +69,7 @@ public class TraceEntity extends RBlockDisplay {
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private final String uniqueTntIdsString;
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private final Trace trace;
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private final RInteractionEntity hitbox;
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private final RInteraction hitbox;
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public TraceEntity(REntityServer server, Location location, boolean isExplosion, List<TNTPoint> records, Trace trace) {
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super(server, location);
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@@ -76,7 +77,14 @@ public class TraceEntity extends RBlockDisplay {
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this.records = records;
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this.trace = trace;
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uniqueTntIdsString = records.stream().map(TNTPoint::getTntId).distinct().map(Object::toString).collect(Collectors.joining(" "));
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hitbox = new RInteractionEntity(server, location, TNT_VISUAL_SCALE, TNT_VISUAL_SCALE, this);
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hitbox = new RInteraction(server, location);
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hitbox.setInteractionHeight(TNT_VISUAL_SCALE);
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hitbox.setInteractionWidth(TNT_VISUAL_SCALE);
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hitbox.setCallback((player, action) -> {
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if (action == REntityAction.INTERACT) {
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printIntoChat(player);
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}
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});
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setTransform(TNT_VISUAL_TRANSFORM);
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setBlock(material.createBlockData());
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