Remove FlagStorage and merge into RegionData

This commit is contained in:
2025-11-28 12:04:36 +01:00
parent 14bd38f471
commit eafb469eca
41 changed files with 233 additions and 290 deletions
@@ -41,7 +41,7 @@ public final class FixedGlobalRegion implements Region {
private static final Point MAX_POINT = new Point(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
@Setter
private static FlagStorage FLAG_STORAGE;
private static RegionData FLAG_STORAGE;
private static final UUID GLOBAL_REGION_ID = new UUID(0, 0);
@@ -106,7 +106,7 @@ public final class FixedGlobalRegion implements Region {
}
@Override
public @NonNull FlagStorage getFlags() {
public @NonNull RegionData getRegionData() {
return FLAG_STORAGE;
}
@@ -139,9 +139,4 @@ public final class FixedGlobalRegion implements Region {
public @NonNull RegionBackups getBackups() {
return RegionBackups.EMPTY;
}
@Override
public @NonNull RegionData getRegionData() {
return RegionData.EMPTY;
}
}
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.FlagStorage;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
@@ -29,9 +29,9 @@ import de.steamwar.core.Core;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
public class FixedGlobalFlagStorage extends FlagStorage {
public class FixedGlobalRegionData extends RegionData {
public FixedGlobalFlagStorage(YAPIONObject data, Runnable onChange) {
public FixedGlobalRegionData(YAPIONObject data, Runnable onChange) {
super(data, onChange);
}
@@ -26,7 +26,6 @@ import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.TestblockMode;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.core.Core;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SchematicType;
@@ -50,7 +49,7 @@ public class FixedRegion implements Region {
private final String name;
private final UUID uuid;
private final FixedFlagStorage flagStorage;
private final FixedRegionData flagStorage;
private final Prototype prototype;
private final String skin;
@@ -60,7 +59,6 @@ public class FixedRegion implements Region {
private final int floorLevel;
private final int waterLevel;
private final GameModeConfig<Material, String> gameModeConfig;
private final RegionData regionData;
private final RegionHistory regionHistory = new RegionHistory.Impl(20);
private final RegionBackups regionBackups = new RegionBackups() {
@@ -141,7 +139,7 @@ public class FixedRegion implements Region {
}
}
public FixedRegion(String name, FixedFlagStorage flagStorage, Prototype prototype, YAPIONObject regionConfig, YAPIONObject regionData) {
public FixedRegion(String name, FixedRegionData flagStorage, Prototype prototype, YAPIONObject regionConfig, YAPIONObject regionData) {
this.name = name;
uuid = UUID.nameUUIDFromBytes(name.getBytes(StandardCharsets.UTF_8));
this.flagStorage = flagStorage;
@@ -343,7 +341,6 @@ public class FixedRegion implements Region {
} else {
this.gameModeConfig = GameModeConfig.getByFileName(found);
}
this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write);
}
@Override
@@ -357,7 +354,7 @@ public class FixedRegion implements Region {
}
@Override
public @NonNull FlagStorage getFlags() {
public @NonNull RegionData getRegionData() {
return flagStorage;
}
@@ -390,9 +387,4 @@ public class FixedRegion implements Region {
public @NonNull RegionBackups getBackups() {
return regionBackups;
}
@Override
public @NonNull RegionData getRegionData() {
return regionData;
}
}
@@ -19,16 +19,16 @@
package de.steamwar.bausystem.region.fixed;
import de.steamwar.bausystem.region.FlagStorage;
import de.steamwar.bausystem.region.RegionData;
import de.steamwar.bausystem.region.RegionFlagPolicy;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.core.Core;
import lombok.NonNull;
import yapion.hierarchy.types.YAPIONObject;
public class FixedFlagStorage extends FlagStorage {
public class FixedRegionData extends RegionData {
public FixedFlagStorage(YAPIONObject data, Runnable onChange) {
public FixedRegionData(YAPIONObject data, Runnable onChange) {
super(data, onChange);
}
@@ -217,7 +217,7 @@ public class Prototype {
} else {
prototype = PROTOTYPE_MAP.get(regionConfig.getPlainValue("prototype"));
}
FixedFlagStorage flagStorage = new FixedFlagStorage(regionData.getObjectOrSetDefault("flagStorage", new YAPIONObject()), WorldData::write);
FixedRegionData flagStorage = new FixedRegionData(regionData, WorldData::write);
FixedRegionSystem.addRegion(new FixedRegion(name, flagStorage, prototype, regionConfig, regionData));
}
}
@@ -19,7 +19,7 @@
package de.steamwar.bausystem.region.fixed.loader;
import de.steamwar.bausystem.region.fixed.FixedGlobalFlagStorage;
import de.steamwar.bausystem.region.fixed.FixedGlobalRegionData;
import de.steamwar.bausystem.region.fixed.FixedGlobalRegion;
import de.steamwar.bausystem.region.fixed.Prototype;
import de.steamwar.bausystem.worlddata.WorldData;
@@ -80,6 +80,6 @@ public class RegionLoader {
globalOptions = new YAPIONObject();
optionsYapionObject.add("global", globalOptions);
}
FixedGlobalRegion.setFLAG_STORAGE(new FixedGlobalFlagStorage(globalOptions.getObjectOrSetDefault("flagStorage", new YAPIONObject()), WorldData::write));
FixedGlobalRegion.setFLAG_STORAGE(new FixedGlobalRegionData(globalOptions, WorldData::write));
}
}