Add LegacyBauSystem with adaptions to current SpigotCore

This commit is contained in:
Lixfel
2025-02-16 19:40:18 +01:00
parent 56e1abca7e
commit ef029eb420
86 changed files with 8253 additions and 0 deletions
@@ -0,0 +1,53 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem;
import de.steamwar.bausystem.world.Detoloader;
import de.steamwar.core.VersionDependent;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
public class FlatteningWrapper {
private FlatteningWrapper(){}
public static final IFlatteningWrapper impl = VersionDependent.getVersionImpl(BauSystem.getPlugin());
public interface IFlatteningWrapper {
boolean tntPlaceActionPerform(Location location);
boolean setRedstone(Location location, boolean active);
Detoloader onPlayerInteractLoader(PlayerInteractEvent event);
boolean getLever(Block block);
boolean isNoBook(ItemStack item);
boolean inWater(World world, Vector tntPosition);
Material getTraceShowMaterial();
Material getTraceHideMaterial();
Material getTraceXZMaterial();
void giveStick(Player player);
}
}