forked from SteamWar/SteamWar
Add LegacyBauSystem with adaptions to current SpigotCore
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.command.SWCommand;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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public class CommandGills extends SWCommand {
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public CommandGills() {
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super("watervision", "wv");
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§ewatervision §8- §7Toggle WaterBreathing");
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}
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@Register
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public void genericCommand(Player p) {
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toggleGills(p);
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}
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public static void toggleGills(Player player) {
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if (player.hasPotionEffect(PotionEffectType.WATER_BREATHING)) {
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player.sendMessage(BauSystem.PREFIX + "Wassersicht deaktiviert");
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player.removePotionEffect(PotionEffectType.WATER_BREATHING);
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return;
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}
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player.addPotionEffect(new PotionEffect(PotionEffectType.WATER_BREATHING, 1000000, 255, false, false));
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player.sendMessage(BauSystem.PREFIX + "Wassersicht aktiviert");
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}
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}
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