forked from SteamWar/SteamWar
Add LegacyBauSystem with adaptions to current SpigotCore
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/*
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*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* /
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*/
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package de.steamwar.bausystem.tracer.show.mode;
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import de.steamwar.bausystem.CraftbukkitWrapper;
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import de.steamwar.bausystem.FlatteningWrapper;
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import de.steamwar.bausystem.tracer.AbstractTraceEntity;
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import de.steamwar.bausystem.tracer.RoundedTNTPosition;
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import de.steamwar.bausystem.tracer.TNTPosition;
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import de.steamwar.bausystem.tracer.show.ShowMode;
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import de.steamwar.bausystem.tracer.show.ShowModeParameter;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Consumer;
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import org.bukkit.util.Vector;
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import java.util.HashMap;
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import java.util.Map;
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public class EntityShowMode implements ShowMode {
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protected final Player player;
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protected final ShowModeParameter showModeParameter;
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private final Map<RoundedTNTPosition, AbstractTraceEntity> tntEntityMap = new HashMap<>();
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private final Map<RoundedTNTPosition, AbstractTraceEntity> updateEntityMap = new HashMap<>();
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public EntityShowMode(Player player, ShowModeParameter showModeParameter) {
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this.player = player;
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this.showModeParameter = showModeParameter;
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}
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@Override
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public void show(TNTPosition position) {
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if (!showModeParameter.isWater() && position.isExploded() && checkWater(position.getLocation())) {
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// Basic
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for (TNTPosition pos : position.getRecord().getPositions()) {
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RoundedTNTPosition roundedTNTPosition = new RoundedTNTPosition(pos);
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tntEntityMap.computeIfPresent(roundedTNTPosition, (p, tnt) -> {
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return tnt.hide(player, false) ? null : tnt;
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});
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}
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// Advanced
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for (TNTPosition pos : position.getRecord().getPositions()) {
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applyOnPosition(pos, updatePointPosition -> {
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updateEntityMap.computeIfPresent(new RoundedTNTPosition(updatePointPosition), (p, point) -> {
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return point.hide(player, false) ? null : point;
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});
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});
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}
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return;
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}
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RoundedTNTPosition roundedTNTPosition = new RoundedTNTPosition(position);
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AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedTNTPosition, pos -> createEntity(player, position.getLocation(), true));
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entity.display(player, position.isExploded());
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applyOnPosition(position, updatePointPosition -> {
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updateEntityMap.computeIfAbsent(new RoundedTNTPosition(updatePointPosition), pos -> {
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return createEntity(player, updatePointPosition, false);
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}).display(player, position.isExploded());
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});
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}
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private boolean checkWater(Vector position) {
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return FlatteningWrapper.impl.inWater(player.getWorld(), position);
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}
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public static AbstractTraceEntity createEntity(Player player, Vector position, boolean tnt) {
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return CraftbukkitWrapper.impl.create(player.getWorld(), position, tnt);
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}
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private void applyOnPosition(TNTPosition position, Consumer<Vector> function) {
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if (position.getPreviousLocation() == null) return;
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if (showModeParameter.isInterpolate_Y()) {
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Vector updatePointY = position.getPreviousLocation().clone().setY(position.getLocation().getY());
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if (!position.getLocation().equals(updatePointY)) {
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function.accept(updatePointY);
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}
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}
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if (showModeParameter.isInterpolate_XZ()) {
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Vector movement = position.getLocation().clone().subtract(position.getPreviousLocation());
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Vector updatePointXZ = Math.abs(movement.getX()) > Math.abs(movement.getZ())
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? position.getLocation().clone().setZ(position.getPreviousLocation().getZ())
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: position.getLocation().clone().setX(position.getPreviousLocation().getX());
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if (!position.getLocation().equals(updatePointXZ)) {
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function.accept(updatePointXZ);
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}
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}
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}
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@Override
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public void hide() {
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tntEntityMap.forEach((roundedTNTPosition, abstractTraceEntity) -> abstractTraceEntity.hide(player, true));
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tntEntityMap.clear();
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updateEntityMap.forEach((roundedTNTPosition, abstractTraceEntity) -> abstractTraceEntity.hide(player, true));
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updateEntityMap.clear();
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}
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}
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