forked from SteamWar/SteamWar
Add LegacyBauSystem with adaptions to current SpigotCore
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.world;
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import de.steamwar.bausystem.BauSystem;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerMoveEvent;
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public class AFKStopper implements Listener {
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private static final String afkWarning = BauSystem.PREFIX + "§cDieser Server wird bei weiterer Inaktivität in einer Minute gestoppt";
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private int minutesAfk;
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public AFKStopper() {
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minutesAfk = 0;
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Bukkit.getPluginManager().registerEvents(this, BauSystem.getPlugin());
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Bukkit.getScheduler().runTaskTimer(BauSystem.getPlugin(), () -> {
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switch (minutesAfk) {
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case 5:
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for (Player p : Bukkit.getOnlinePlayers())
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p.kickPlayer("§cAuf diesem Server ist seit 5 Minuten nichts passiert.");
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break;
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case 4:
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Bukkit.broadcastMessage(afkWarning);
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default:
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minutesAfk++;
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}
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}, 1200, 1200); //every minute
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}
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@EventHandler
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public void onPlayerMove(PlayerMoveEvent event) {
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minutesAfk = 0;
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}
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}
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