Fix some more build errors

This commit is contained in:
2024-12-23 10:45:20 +01:00
parent ae15e16dae
commit ef19959eb2
10 changed files with 62 additions and 16 deletions
@@ -940,7 +940,6 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Select a region type
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension
SELECT_GLOBAL_REGION=§cThe global region cannot be selected
SELECT_NO_TYPE=§cThis region has no {0}
SELECT_NO_EXTENSION=§cThis region has no extension
SELECT_MESSAGE=§7WorldEdit selection set to {0}, {1}, {2} and {3}, {4}, {5}
SKULL_HELP=§8/§eskull §8[§eplayer§8] §8-§7 Receive a player head
SKULL_INVALID=§cInvalid player name
@@ -878,7 +878,6 @@ SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp
SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
SELECT_GLOBAL_REGION=§cDie globale Region kannst du nicht auswählen
SELECT_NO_TYPE=§cDiese Region hat keinen {0}
SELECT_NO_EXTENSION=§cDiese Region hat keine Ausfahrmaße
SELECT_MESSAGE=§7WorldEdit auswahl auf {0}, {1}, {2} und {3}, {4}, {5} gesetzt
SKULL_HELP=§8/§eskull §8[§eSpieler§8] §8-§7 Gibt einen SpielerKopf
SKULL_INVALID=§cUngültiger Spieler
@@ -23,7 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.flags.TNTMode;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
@@ -23,8 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.ColorMode;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.PasteBuilder;
@@ -101,7 +101,7 @@ public class TestblockCommand extends SWCommand {
.onlyColors(onlyColors)
.removeTNT(removeTNT)
.removeWater(removeWater)
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
.color(region.getFlag(Flag.COLOR).orElse(ColorMode.YELLOW).getColor());
region.reset(pasteBuilder, RegionType.TESTBLOCK, regionExtensionType);
RegionUtils.message(region, "REGION_TB_DONE");
} catch (SecurityException e) {
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionSelectionType;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
@@ -1,4 +1,4 @@
package de.steamwar.bausystem.region.utils;
package de.steamwar.bausystem.features.util;
public enum RegionSelectionType {
LOCAL,
@@ -21,19 +21,15 @@ public class SelectCommand extends SWCommand {
public void baurahmenCommand(@Validator Player p, RegionType regionType, @OptionalValue("NORMAL") RegionExtensionType regionExtensionType) {
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
if (region.getType().isGlobal()) {
BauSystem.MESSAGE.send("SELECT_GLOBAL_REGION", p);
return;
}
if (!region.hasType(regionType)) {
if (!regionType.getHasType().test(region)) {
BauSystem.MESSAGE.send("SELECT_NO_TYPE", p, BauSystem.MESSAGE.parse(regionType.getChatValue(), p));
return;
}
if (regionExtensionType == RegionExtensionType.EXTENSION && !region.hasExtensionType(regionType)) {
BauSystem.MESSAGE.send("SELECT_NO_EXTENSION", p);
return;
}
setSelection(regionType, regionExtensionType, region, p);
}
@@ -44,8 +40,8 @@ public class SelectCommand extends SWCommand {
}
private void setSelection(RegionType regionType, RegionExtensionType regionExtensionType, Region region, Player p) {
Point minPoint = region.getMinPoint(regionType, regionExtensionType);
Point maxPoint = region.getMaxPoint(regionType, regionExtensionType);
Point minPoint = regionType.getToMinPoint().apply(region, regionExtensionType.isExtension());
Point maxPoint = regionType.getToMaxPoint().apply(region, regionExtensionType.isExtension());
FlatteningWrapper.impl.setSelection(p, minPoint, maxPoint);
BauSystem.MESSAGE.send("SELECT_MESSAGE", p, minPoint.getX(), minPoint.getY(), minPoint.getZ(), maxPoint.getX(), maxPoint.getY(), maxPoint.getZ());
@@ -23,7 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.util.KillAllCommand;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.utils.RegionSelectionType;
import de.steamwar.bausystem.features.util.RegionSelectionType;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
@@ -0,0 +1,14 @@
package de.steamwar.bausystem.region.utils;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
@RequiredArgsConstructor
@Getter
public enum RegionExtensionType {
NORMAL(false),
EXTENSION(true),
;
private final boolean extension;
}
@@ -0,0 +1,39 @@
package de.steamwar.bausystem.region.utils;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.EnumDisplay;
import lombok.AllArgsConstructor;
import lombok.Getter;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Predicate;
@AllArgsConstructor
@Getter
public enum RegionType implements EnumDisplay {
NORMAL("REGION_TYPE_NORMAL",
region -> true,
region -> null,
(region, extension) -> region.getMinPoint(),
(region, extension) -> region.getMaxPoint()),
BUILD("REGION_TYPE_BUILD",
region -> region.getBuildArea().isPresent(),
Region::getBuildArea,
(region, extension) -> region.getBuildArea().getMinPoint(extension),
(region, extension) -> region.getBuildArea().getMaxPoint(extension)),
TESTBLOCK("REGION_TYPE_ONLY_TB",
region -> region.getTestblockArea().isPresent(),
Region::getTestblockArea,
(region, extension) -> region.getTestblockArea().getMinPoint(extension),
(region, extension) -> region.getTestblockArea().getMaxPoint(extension)),
;
private String chatValue;
private Predicate<Region> hasType;
private Function<Region, Region.Inner> toInner;
private BiFunction<Region, Boolean, Point> toMinPoint;
private BiFunction<Region, Boolean, Point> toMaxPoint;
}