forked from SteamWar/SteamWar
Hotfix IngameListener
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@@ -62,7 +62,7 @@ public class IngameListener extends GameStateBukkitListener {
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blocksToMeltRunnable = new BukkitRunnable() {
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@Override
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public void run() {
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List<Block> blocks = blocksToMelt.get(time);
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List<Block> blocks = blocksToMelt.remove(time);
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time++;
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if (blocks == null) {
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return;
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