forked from SteamWar/SteamWar
Implement MiWG7PlotRegion
Implement WS230PlotRegion
This commit is contained in:
+15
-16
@@ -19,15 +19,14 @@
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package de.steamwar.bausystem.region.dynamic.modes.microwargear_7;
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import de.steamwar.bausystem.region.RegionBackups;
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import de.steamwar.bausystem.region.RegionData;
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import de.steamwar.bausystem.region.RegionHistory;
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import de.steamwar.bausystem.region.RegionType;
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import de.steamwar.bausystem.region.*;
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import de.steamwar.bausystem.region.dynamic.*;
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import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
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import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
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import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
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import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.sql.GameModeConfig;
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import lombok.NonNull;
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import org.bukkit.Bukkit;
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@@ -45,8 +44,7 @@ import java.util.UUID;
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)
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public class MiWG7PlotRegion extends DynamicRegion {
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// TODO: X +/- 1
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protected static final int TILE_X = 2;
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protected static final int TILE_X = 3;
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protected static final int TILE_Z = 5;
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private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/plot");
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@@ -55,8 +53,8 @@ public class MiWG7PlotRegion extends DynamicRegion {
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private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
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private final AreaTile area;
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private final Area northArea;
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private final Area southArea;
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private final AreaBlock northArea;
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private final AreaBlock southArea;
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private final RegionHistory history;
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private final RegionBackups backups;
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@@ -64,10 +62,11 @@ public class MiWG7PlotRegion extends DynamicRegion {
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super(id, minX, minZ);
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Tile tile = Tile.fromXZ(minX, minZ).orElseThrow();
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area = new AreaTile(tile, TILE_X, TILE_Z, this, REGION);
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// northArea = new AreaBlock();
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// southArea = new AreaBlock();
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northArea = Area.EMPTY; // TODO: Replace!
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southArea = Area.EMPTY; // TODO: Replace!
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Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 36, new Point(7, 7, 7), new Point(7, 0, 7), new Point(7, 7, 7), AreaBlock.CopyLocation.CENTER, 50);
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northArea = pair.getKey();
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southArea = pair.getValue();
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regionData = new PlotRegionData(this);
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history = new RegionHistory.Impl(10);
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backups = new PlotRegionBackups(this, PlotRegionData::new);
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@@ -88,8 +87,8 @@ public class MiWG7PlotRegion extends DynamicRegion {
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public @NonNull Area getBuildArea() {
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return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
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case NO_VALUE -> Area.EMPTY;
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case NORTH -> northArea;//.withSelector(WIREFRAME);
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case SOUTH -> southArea;//.withSelector(WIREFRAME);
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case NORTH -> southArea.withSelector(WIREFRAME);
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case SOUTH -> northArea.withSelector(WIREFRAME);
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};
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}
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@@ -97,8 +96,8 @@ public class MiWG7PlotRegion extends DynamicRegion {
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public @NonNull Area getTestblockArea() {
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return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
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case NO_VALUE -> Area.EMPTY;
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case NORTH -> southArea;//.withSelector(TESTBLOCK);
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case SOUTH -> northArea;//.withSelector(TESTBLOCK);
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case NORTH -> northArea.withSelector(TESTBLOCK);
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case SOUTH -> southArea.withSelector(TESTBLOCK);
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};
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}
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+15
-15
@@ -19,15 +19,14 @@
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package de.steamwar.bausystem.region.dynamic.modes.warship_230;
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import de.steamwar.bausystem.region.RegionBackups;
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import de.steamwar.bausystem.region.RegionData;
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import de.steamwar.bausystem.region.RegionHistory;
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import de.steamwar.bausystem.region.RegionType;
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import de.steamwar.bausystem.region.*;
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import de.steamwar.bausystem.region.dynamic.*;
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import de.steamwar.bausystem.region.dynamic.modes.AreaBlock;
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import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
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import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
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import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.sql.GameModeConfig;
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import lombok.NonNull;
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import org.bukkit.Bukkit;
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@@ -46,7 +45,7 @@ import java.util.UUID;
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public class WS230PlotRegion extends DynamicRegion {
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protected static final int TILE_X = 13;
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protected static final int TILE_Z = 9;
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protected static final int TILE_Z = 10;
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private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/warship_230/plot");
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private static final VariantSelector REGION = VariantSelector.Get(new File(DIRECTORY, "region"));
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@@ -54,8 +53,8 @@ public class WS230PlotRegion extends DynamicRegion {
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private static final VariantSelector WIREFRAME = VariantSelector.Get(new File(DIRECTORY, "wireframe"));
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private final AreaTile area;
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private final Area northArea;
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private final Area southArea;
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private final AreaBlock northArea;
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private final AreaBlock southArea;
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private final RegionHistory history;
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private final RegionBackups backups;
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@@ -63,10 +62,11 @@ public class WS230PlotRegion extends DynamicRegion {
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super(id, minX, minZ);
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Tile tile = Tile.fromXZ(minX, minZ).orElseThrow();
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area = new AreaTile(tile, TILE_X, TILE_Z, this, REGION);
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// northArea = new AreaBlock();
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// southArea = new AreaBlock();
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northArea = Area.EMPTY; // TODO: Replace!
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southArea = Area.EMPTY; // TODO: Replace!
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Pair<AreaBlock, AreaBlock> pair = AreaBlock.create(this, 36, new Point(230, 58, 43), new Point(12, 0, 8), new Point(12, 0, 8), AreaBlock.CopyLocation.SIDE, 136);
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northArea = pair.getKey();
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southArea = pair.getValue();
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regionData = new PlotRegionData(this);
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history = new RegionHistory.Impl(10);
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backups = new PlotRegionBackups(this, PlotRegionData::new);
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@@ -87,8 +87,8 @@ public class WS230PlotRegion extends DynamicRegion {
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public @NonNull Area getBuildArea() {
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return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
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case NO_VALUE -> Area.EMPTY;
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case NORTH -> northArea;//.withSelector(WIREFRAME);
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case SOUTH -> southArea;//.withSelector(WIREFRAME);
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case NORTH -> southArea.withSelector(WIREFRAME);
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case SOUTH -> northArea.withSelector(WIREFRAME);
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};
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}
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@@ -96,8 +96,8 @@ public class WS230PlotRegion extends DynamicRegion {
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public @NonNull Area getTestblockArea() {
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return switch (regionData.get(Flag.TESTBLOCK).getWithDefault()) {
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case NO_VALUE -> Area.EMPTY;
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case NORTH -> southArea;//.withSelector(TESTBLOCK);
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case SOUTH -> northArea;//.withSelector(TESTBLOCK);
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case NORTH -> northArea.withSelector(TESTBLOCK);
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case SOUTH -> southArea.withSelector(TESTBLOCK);
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};
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}
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