Cleanup BauSystem

This commit is contained in:
2026-05-15 11:27:34 +02:00
parent bd471330e1
commit fd266969f5
52 changed files with 512 additions and 2428 deletions
@@ -20,34 +20,211 @@
package de.steamwar.bausystem.utils;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.BauSystem;
import com.sk89q.worldedit.extent.clipboard.io.BuiltInClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.Mask2D;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.bausystem.region.Point;
import de.steamwar.core.VersionDependent;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import javax.annotation.Nullable;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.BiPredicate;
import java.util.logging.Level;
public interface FlatteningWrapper {
FlatteningWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
public class FlatteningWrapper {
public static final FlatteningWrapper impl = new FlatteningWrapper();
boolean isNoBook(ItemStack item);
public boolean isNoBook(ItemStack item) {
return item.getType() != Material.WRITABLE_BOOK && item.getType() != Material.WRITTEN_BOOK;
}
boolean isUnpusheable(Material material);
boolean isBreakingOnPush(Material material);
private static final Set<Material> unpushable = new HashSet<>(Arrays.asList(Material.BARRIER, Material.BEACON, Material.COMMAND_BLOCK, Material.CHAIN_COMMAND_BLOCK, Material.REPEATING_COMMAND_BLOCK, Material.ENCHANTING_TABLE, Material.END_GATEWAY, Material.END_PORTAL, Material.ENDER_CHEST, Material.GRINDSTONE, Material.JIGSAW, Material.JUKEBOX, Material.NETHER_PORTAL, Material.OBSIDIAN, Material.STRUCTURE_VOID, Material.BARREL, Material.BEEHIVE, Material.BEE_NEST, Material.BLAST_FURNACE, Material.BREWING_STAND, Material.CHEST, Material.DAYLIGHT_DETECTOR, Material.DISPENSER, Material.DROPPER, Material.FURNACE, Material.HOPPER, Material.LECTERN, Material.SMOKER, Material.TRAPPED_CHEST));
boolean isWorldEditCommand(String command);
void setSelection(Player p, Point minPoint, Point maxPoint);
// TODO: FLOWER
private static final Set<Material> breaking = new HashSet<>(Arrays.asList(Material.BAMBOO, Material.CACTUS, Material.CAKE, Material.CARVED_PUMPKIN, Material.CHORUS_FLOWER, Material.CHORUS_PLANT, Material.COBWEB, Material.COCOA, Material.DRAGON_EGG, Material.FIRE, Material.FLOWER_POT, Material.JACK_O_LANTERN, Material.LADDER, Material.LAVA, Material.LAVA, Material.LEVER, Material.LILY_PAD, Material.MELON, Material.NETHER_WART, Material.PUMPKIN, Material.COMPARATOR, Material.REDSTONE_WIRE, Material.REPEATER, Material.TORCH, Material.STRUCTURE_VOID, Material.SCAFFOLDING, Material.SEA_PICKLE, Material.SNOW, Material.SUGAR_CANE, Material.TORCH, Material.TRIPWIRE, Material.TRIPWIRE_HOOK, Material.TURTLE_EGG, Material.VINE, Material.WATER, Material.WHEAT));
Clipboard loadSchematic(File file);
EditSession paste(PasteBuilder pasteBuilder);
public boolean isUnpusheable(Material material) {
if (unpushable.contains(material)) {
return true;
}
String name = material.name();
return name.contains("BANNER") || name.contains("SIGN");
}
Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint);
boolean backup(Point minPoint, Point maxPoint, File file);
public boolean isBreakingOnPush(Material material) {
if (breaking.contains(material)) {
return true;
}
String name = material.name();
return name.contains("BED") || name.contains("BUTTON") || name.contains("CARPET") || (name.contains("DOOR") && !name.contains("TRAPDOOR")) || name.contains("HEAD") || name.contains("LEAVES") || name.contains("MUSHROOM") || name.contains("PRESSURE_PLATE") || name.contains("SHULKER_BOX");
}
boolean inWater(World world, Vector tntPosition);
public boolean isWorldEditCommand(String command) {
if (command.startsWith("/")) {
command = command.replaceFirst("/", "");
}
command = command.toLowerCase();
return WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().getCommandManager().containsCommand(command);
}
private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
private static final BukkitWorld BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
public void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3()));
}
public Clipboard loadSchematic(File file) {
Clipboard clipboard;
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
clipboard = reader.read();
} catch (NullPointerException | IOException e) {
throw new SecurityException("Bausystem schematic not found", e);
}
return clipboard;
}
public EditSession paste(PasteBuilder pasteBuilder) {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
Clipboard clipboard = pasteBuilder.getClipboard();
if (!pasteBuilder.getMappers().isEmpty()) {
BlockVector3 minimum = clipboard.getRegion().getMinimumPoint();
for (int x = 0; x < clipboard.getDimensions().getX(); x++) {
for (int y = 0; y < clipboard.getDimensions().getY(); y++) {
for (int z = 0; z < clipboard.getDimensions().getZ(); z++) {
BlockVector3 pos = minimum.add(x, y, z);
pasteBuilder.getMappers().forEach(mapper -> mapper.accept(clipboard, pos));
}
}
}
}
AtomicReference<BlockVector3> pastePoint = new AtomicReference<>();
if (!pasteBuilder.getPredicates().isEmpty()) {
e.setMask(new Mask() {
@Override
public boolean test(BlockVector3 blockVector3) {
BaseBlock block = clipboard.getFullBlock(blockVector3.subtract(pastePoint.get()).add(clipboard.getRegion().getMinimumPoint()));
String blockName = block.getBlockType().toString().toLowerCase();
for (BiPredicate<BaseBlock, String> predicate : pasteBuilder.getPredicates()) {
if (!predicate.test(block, blockName)) return false;
}
return true;
}
public Mask copy() {
return this;
}
@Nullable
@Override
public Mask2D toMask2D() {
return null;
}
});
}
ClipboardHolder ch = new ClipboardHolder(clipboard);
BlockVector3 dimensions = clipboard.getDimensions();
BlockVector3 v = BlockVector3.at(pasteBuilder.getPastPoint().getX(), pasteBuilder.getPastPoint().getY(), pasteBuilder.getPastPoint().getZ());
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
if (pasteBuilder.isRotate()) {
ch.setTransform(new AffineTransform().rotateY(180));
v = v.add(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset.multiply(-1, 1, -1)).subtract(0, 0, 1);
} else {
v = v.subtract(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset);
}
pastePoint.set(v);
if (pasteBuilder.isReset()) {
e.setBlocks((Region) new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3()), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
if (pasteBuilder.getWaterLevel() != 0) {
e.setBlocks((Region) new CuboidRegion(pasteBuilder.getMinPoint().toBlockVector3(), pasteBuilder.getMaxPoint().toBlockVector3().withY(pasteBuilder.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
}
}
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteBuilder.isIgnoreAir()).build());
return e;
} catch (WorldEditException e) {
throw new SecurityException(e.getMessage(), e);
}
}
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
CuboidRegion region = new CuboidRegion(bukkitWorld, minPoint.toBlockVector3(), maxPoint.toBlockVector3());
BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(bukkitWorld, -1)) {
ForwardExtentCopy copy = new ForwardExtentCopy(
e, region, clipboard, region.getMinimumPoint()
);
copy.setCopyingEntities(false);
copy.setCopyingBiomes(false);
Operations.complete(copy);
clipboard.setOrigin(copyPoint.toBlockVector3());
return clipboard;
} catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return null;
}
}
public boolean backup(Point minPoint, Point maxPoint, File file) {
Clipboard clipboard = copy(minPoint, maxPoint, minPoint);
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
writer.write(clipboard);
return true;
} catch (IOException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return false;
}
}
public boolean inWater(org.bukkit.World world, Vector tntPosition) {
Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
if (block.getType() == Material.WATER)
return true;
BlockData data = block.getBlockData();
if (!(data instanceof Waterlogged))
return false;
return ((Waterlogged) data).isWaterlogged();
}
}
@@ -19,25 +19,99 @@
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent;
import de.steamwar.Reflection;
import io.papermc.paper.datacomponent.DataComponentTypes;
import io.papermc.paper.datacomponent.item.ItemContainerContents;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.entity.player.Abilities;
import net.minecraft.world.level.GameType;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public interface NMSWrapper {
NMSWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
import java.util.List;
import java.util.Optional;
void setInternalGameMode(Player player, GameMode gameMode);
void setSlotToItemStack(Player player, Object o);
public class NMSWrapper {
public static final NMSWrapper impl = new NMSWrapper();
void setGameStateChangeReason(Object packet);
void setPlayerBuildAbilities(Player player);
private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
Material pathMaterial();
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
}
boolean checkItemStack(ItemStack item);
public void setSlotToItemStack(Player player, Object o) {
ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
int index = packetPlayInSetCreativeSlot.getSlot();
if (index >= 36 && index <= 44) {
index -= 36;
} else if (index > 44) {
index -= 5;
} else if (index <= 8) {
index = index - 8 + 36;
}
player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
if (index < 9) player.getInventory().setHeldItemSlot(index);
player.updateInventory();
}
Object resetExplosionKnockback(Object packet);
public void setPlayerBuildAbilities(Player player) {
Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
abilities.mayBuild = true;
abilities.mayfly = true;
}
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
public boolean checkItemStack(ItemStack item) {
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
return false;
}
return drillDown(data.contents(), 0, 0) > threshold;
}
private int drillDown(List<ItemStack> items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (int i = start; i < items.size(); i++) {
ItemStack item = items.get(i);
if (item.isEmpty()) continue;
invalid += item.getAmount();
ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
if (data == null) {
continue;
}
List<ItemStack> subItems = data.contents();
if (subItems.size() > 1) {
invalid = drillDown(subItems, layer + 1, invalid);
}
}
return invalid;
}
public Object resetExplosionKnockback(Object packet) {
ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
return new ClientboundExplodePacket(
explosion.center(),
Optional.empty(),
explosion.explosionParticle(),
explosion.explosionSound()
);
}
}
@@ -23,11 +23,15 @@ import de.steamwar.Reflection;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.experimental.UtilityClass;
import net.minecraft.core.BlockPos;
import org.bukkit.*;
import org.bukkit.block.*;
import org.bukkit.block.Skull;
import org.bukkit.block.data.*;
import org.bukkit.block.data.type.Hopper;
import org.bukkit.block.data.type.*;
import org.bukkit.block.data.type.Hopper;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockCanBuildEvent;
import org.bukkit.event.block.BlockPlaceEvent;
@@ -82,27 +86,23 @@ public class PlaceItemUtils {
.collect(Collectors.toSet());
}
private static final Class<?> blockPosition = Reflection.getClass("net.minecraft.core.BlockPos");
private static final Reflection.Constructor blockPositionConstructor = Reflection.getConstructor(blockPosition, int.class, int.class, int.class);
private static final Class<?> craftBlock = Reflection.getClass("org.bukkit.craftbukkit.block.CraftBlockState");
private static final Class<?> craftWorld = Reflection.getClass("org.bukkit.craftbukkit.CraftWorld");
private static final Reflection.Field<?> positionAccessor = Reflection.getField(craftBlock, blockPosition, 0);
private static final Reflection.Field<?> worldAccessor = Reflection.getField(craftBlock, craftWorld, 0);
private static final Reflection.Field<?> positionAccessor = Reflection.getField(CraftBlockState.class, BlockPos.class, 0);
private static final Reflection.Field<?> worldAccessor = Reflection.getField(CraftBlockState.class, CraftWorld.class, 0);
/**
* Attempt to place an {@link ItemStack} the {@link Player} is holding against a {@link Block} inside the World.
* This can be easily used inside the {@link org.bukkit.event.player.PlayerInteractEvent} to mimik placing a
* block without any minecraft related GUI's etc. executing.
*
* @param player the Player placing the block
* @param itemStack the ItemStack to be placed
* @param against the Block at which the player aims (does not need to be in range of the player)
* @param againstSide the BlockFace the player aims
* @param hand the Hand the player is using
* @param force allow illegal states to be created by placing the block
* @param player the Player placing the block
* @param itemStack the ItemStack to be placed
* @param against the Block at which the player aims (does not need to be in range of the player)
* @param againstSide the BlockFace the player aims
* @param hand the Hand the player is using
* @param force allow illegal states to be created by placing the block
* @param applyPhysics apply physics while placing the block
* @param rotateAway rotate everything in the opposite direction, so a block facing the Player will face away, and the other way round
* @param playSound enables sound of placing
* @param rotateAway rotate everything in the opposite direction, so a block facing the Player will face away, and the other way round
* @param playSound enables sound of placing
*/
public PlaceItemResult placeItem(Player player, ItemStack itemStack, Block against, BlockFace againstSide, EquipmentSlot hand, boolean force, boolean applyPhysics, boolean rotateAway, boolean playSound) {
// If the ItemStack is null or air we cannot place it
@@ -288,7 +288,7 @@ public class PlaceItemUtils {
} else {
// If a BlockState is present set the Position and World to the Block you want to place
Location blockLocation = block.getLocation();
positionAccessor.set(blockState, blockPositionConstructor.invoke(blockLocation.getBlockX(), blockLocation.getBlockY(), blockLocation.getBlockZ()));
positionAccessor.set(blockState, new BlockPos(blockLocation.getBlockX(), blockLocation.getBlockY(), blockLocation.getBlockZ()));
worldAccessor.set(blockState, blockLocation.getWorld());
}
@@ -300,7 +300,7 @@ public class PlaceItemUtils {
Location blockmin = block.getLocation();
Location blockmax = block.getLocation().add(1.0, 1.0, 1.0);
if (
!(max.getX() <= blockmin.getX() || min.getX() >= blockmax.getX() ||
!(max.getX() <= blockmin.getX() || min.getX() >= blockmax.getX() ||
max.getY() <= blockmin.getY() || min.getY() >= blockmax.getY() ||
max.getZ() <= blockmin.getZ() || min.getZ() >= blockmax.getZ())
) {
@@ -369,8 +369,8 @@ public class PlaceItemUtils {
return usedForcePlace.get() ? PlaceItemResult.SUCCESS_FORCE : PlaceItemResult.SUCCESS;
}
public BlockFace[] axis = { BlockFace.NORTH, BlockFace.EAST, BlockFace.SOUTH, BlockFace.WEST };
public BlockFace[] radial = { BlockFace.NORTH, BlockFace.NORTH_EAST, BlockFace.EAST, BlockFace.SOUTH_EAST, BlockFace.SOUTH, BlockFace.SOUTH_WEST, BlockFace.WEST, BlockFace.NORTH_WEST };
public BlockFace[] axis = {BlockFace.NORTH, BlockFace.EAST, BlockFace.SOUTH, BlockFace.WEST};
public BlockFace[] radial = {BlockFace.NORTH, BlockFace.NORTH_EAST, BlockFace.EAST, BlockFace.SOUTH_EAST, BlockFace.SOUTH, BlockFace.SOUTH_WEST, BlockFace.WEST, BlockFace.NORTH_WEST};
public BlockFace yawToFace(float yaw) {
return radial[Math.round(yaw / 45f) & 0x7];
@@ -19,16 +19,32 @@
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import java.util.HashMap;
import java.util.Map;
public interface PlaceItemWrapper {
Map<Material, Material> ITEM_MATERIAL_TO_BLOCK_MATERIAL = new HashMap<>();
Map<Material, Material> BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL = new HashMap<>();
@UtilityClass
public class PlaceItemWrapper {
public static final Map<Material, Material> ITEM_MATERIAL_TO_BLOCK_MATERIAL = new HashMap<>();
public static final Map<Material, Material> BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL = new HashMap<>();
PlaceItemWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
static {
for (Material material : Material.values()) {
if (!material.isBlock()) continue;
if (material.isLegacy()) continue;
BlockData blockData = material.createBlockData();
Material placementMaterial = blockData.getPlacementMaterial();
if (material == placementMaterial) continue;
if (placementMaterial == Material.AIR) continue;
if (placementMaterial.isItem() && !placementMaterial.isBlock()) {
ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(placementMaterial, material);
}
if (material.name().contains("WALL")) {
BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(placementMaterial, material);
}
}
}
}
@@ -20,19 +20,33 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.VersionDependent;
import de.steamwar.entity.REntity;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.server.level.ServerPlayer;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
public interface PlayerMovementWrapper {
public class PlayerMovementWrapper {
Class<?> teleportPacket = REntity.teleportPacket;
Reflection.Field<Integer> teleportEntity = REntity.teleportEntity;
BountifulWrapper.PositionSetter teleportPosition = REntity.teleportPosition;
PlayerMovementWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
public static final PlayerMovementWrapper impl = new PlayerMovementWrapper();
void setPosition(Player player, Object object);
Object convertToOut(Player player, Object object);
public void setPosition(Player player, Object object) {
ServerboundMovePlayerPacket packetPlayInFlying = ((ServerboundMovePlayerPacket) object);
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.hasPos) {
serverPlayer.setPosRaw(packetPlayInFlying.x, packetPlayInFlying.y, packetPlayInFlying.z);
}
if (packetPlayInFlying.hasRot) {
serverPlayer.setXRot(packetPlayInFlying.xRot);
serverPlayer.setYRot(packetPlayInFlying.yRot);
}
}
public Object convertToOut(Player player, Object object) {
return object;
}
}
@@ -1,31 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent;
public interface TickListener {
TickListener impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
default void init() {
}
}
@@ -19,28 +19,119 @@
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent;
import net.minecraft.network.protocol.game.ClientboundTickingStatePacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerTickRateManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
public interface TickManager extends Listener {
TickManager impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
public class TickManager implements Listener {
public static final TickManager impl = new TickManager();
void setTickRate(float tickRate);
float getTickRate();
private static final ServerTickRateManager manager = MinecraftServer.getServer().tickRateManager();
private static final Reflection.Field<Long> remainingSprintTicks = Reflection.getField(ServerTickRateManager.class, long.class, 0);
boolean canFreeze();
void setFreeze(boolean freeze);
boolean isFrozen();
private boolean blockTpsPacket = true;
private int totalSteps;
void stepTicks(int ticks);
boolean isStepping();
private TickManager() {
TinyProtocol.instance.addFilter(ClientboundTickingStatePacket.class, this::blockPacket);
}
void sprintTicks(int ticks);
boolean isSprinting();
private Object blockPacket(Player player, Object packet) {
if (blockTpsPacket) {
return new ClientboundTickingStatePacket(20, manager.isFrozen());
} else {
return packet;
}
}
void setBlockTpsPacket(boolean block);
long getRemainingTicks();
long getDoneTicks();
long getTotalTicks();
public boolean canFreeze() {
return true;
}
public void setBlockTpsPacket(boolean block) {
blockTpsPacket = block;
if (blockTpsPacket) {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(20, manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
} else {
ClientboundTickingStatePacket packet = new ClientboundTickingStatePacket(manager.tickrate(), manager.isFrozen());
Bukkit.getOnlinePlayers().forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
public void setTickRate(float tickRate) {
if (isFrozen()) {
setFreeze(false);
}
manager.setTickRate(tickRate);
}
public boolean isFrozen() {
return manager.isFrozen();
}
public void setFreeze(boolean freeze) {
manager.setFrozen(freeze);
}
public void stepTicks(int ticks) {
if (manager.isSprinting()) {
manager.stopSprinting();
} else if (manager.isSteppingForward()) {
manager.stopStepping();
}
this.totalSteps = ticks;
manager.setFrozen(true);
manager.stepGameIfPaused(ticks);
manager.setFrozen(false);
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), (bukkitTask) -> {
if (manager.isSteppingForward()) return;
manager.setFrozen(true);
bukkitTask.cancel();
}, 1, 1);
}
public void sprintTicks(int ticks) {
if (manager.isSteppingForward()) {
manager.stopStepping();
} else if (manager.isSprinting()) {
manager.stopSprinting();
}
this.totalSteps = ticks;
manager.requestGameToSprint(ticks, true);
}
public boolean isSprinting() {
return manager.isSprinting();
}
public boolean isStepping() {
return manager.isSteppingForward();
}
public float getTickRate() {
return manager.tickrate();
}
public long getRemainingTicks() {
if (isSprinting()) {
return remainingSprintTicks.get(manager);
} else {
return manager.frozenTicksToRun();
}
}
public long getDoneTicks() {
return totalSteps - getRemainingTicks();
}
public long getTotalTicks() {
return totalSteps;
}
}
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.utils;
import de.steamwar.Reflection;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
@@ -34,6 +33,7 @@ import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.limit.SelectorLimits;
import de.steamwar.Reflection;
import de.steamwar.bausystem.shared.Pair;
import lombok.SneakyThrows;
import lombok.experimental.UtilityClass;