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47 Commits

Author SHA1 Message Date
Chaoscaot 70c8678c60 Refactor rendering system: Introduced RenderObject abstraction, replaced RenderBoundary with ObserverListener, and updated slot calculation for inventory types.
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-12 12:00:04 +02:00
Chaoscaot 997292d58e Merge branch 'main' into swui-v2 2026-06-10 21:43:25 +02:00
Chaoscaot 8050f51424 Cleanup for Merge
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 21:43:02 +02:00
YoyoNow e176b3bca8 Fix steamwar.devserver.gradle 'worldName' parameter 2026-06-10 20:46:13 +02:00
Chaoscaot a6681ffaf6 Add Top-Level State and more Utils
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 16:07:37 +02:00
Chaoscaot a23530074c Merge remote-tracking branch 'origin/swui-v2' into swui-v2 2026-06-10 09:28:24 +02:00
Chaoscaot e88a4c624b Merge branch 'main' into swui-v2 2026-06-10 09:28:16 +02:00
Chaoscaot 105beaf7a6 Merge branch 'main' into swui-v2 2026-06-10 09:27:59 +02:00
Chaoscaot 5f7ab3cd7b Updates
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 09:26:04 +02:00
YoyoNow f81f05c3d0 Merge pull request 'Add RedstoneEngineCommand' (#406) from BauSystem/RedstoneEngineCommand into main
Reviewed-on: SteamWar/SteamWar#406
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-06-10 09:04:15 +02:00
YoyoNow 0afb6ce06a Merge branch 'main' into BauSystem/RedstoneEngineCommand 2026-06-10 09:03:55 +02:00
Chaoscaot 5ce69e6b7a SWUI V2
Signed-off-by: Chaoscaot <max@maxsp.de>
2026-06-10 00:36:18 +02:00
YoyoNow a938abde3f Add 'debug' property to enable/disable debugger 2026-06-09 23:00:46 +02:00
YoyoNow ec9b0387c5 Fix permission for BlastResistanceCommand 2026-06-09 16:42:40 +02:00
YoyoNow 03c3d49659 Add BlastResistanceCommand 2026-06-09 16:38:22 +02:00
Chaoscaot 8d9a77ab67 Merge pull request 'chore(VelocityCore): reennable replays for serverteam' (#417) from wip/VelocityCore-reenable-replays-for-serverteam into main
Reviewed-on: SteamWar/SteamWar#417
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-06-07 00:06:07 +02:00
D4rkr34lm fc2997e011 Rennable replays for serverteam 2026-06-06 12:17:23 +02:00
D4rkr34lm 8eb5f5ddf2 fix(BauSystem): cursor not properly disapearing 2026-06-03 21:23:36 +02:00
YoyoNow aa807060f4 Merge pull request 'fix(SpigotCore): small collection of rendering bugs in new cursor' (#413) from BauSystem/fix-small-sim-cursor-bug into main
Reviewed-on: SteamWar/SteamWar#413
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 21:39:13 +02:00
D4rkr34lm 9bbbab9d4b Fix collection of rendering issues 2026-06-02 21:33:31 +02:00
YoyoNow 7cca4ada10 Merge pull request 'refactor(BauSystem): Extract sim cursor into generic curser and refactor sim cursor' (#410) from BauSystem/refactor-sim-cursor-no2 into main
Reviewed-on: SteamWar/SteamWar#410
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 20:22:00 +02:00
YoyoNow 725e6df047 Merge pull request 'fix(SpigotCore): versions above 1.21.6 being kicked from arena' (#412) from SpigotCore/fix-newer-version-being-kicked-from-arena into main
Reviewed-on: SteamWar/SteamWar#412
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-06-02 20:19:57 +02:00
D4rkr34lm f3ce124a23 Make dev velocity easier to debug and fix version issue 2026-06-02 20:18:13 +02:00
D4rkr34lm e83f72a53e Further simplification 2026-06-01 22:01:52 +02:00
D4rkr34lm def0c19e43 Refactor simulation cursor to use new generic cursor 2026-06-01 21:51:54 +02:00
D4rkr34lm 3810ccd63d Add proper onclick handleing 2026-06-01 21:27:34 +02:00
D4rkr34lm a018af1c8a Refactor to use Player components for better usability 2026-05-31 13:20:24 +02:00
YoyoNow fd8f942014 Fix RedstoneEngine not registering 2026-05-31 11:37:43 +02:00
YoyoNow eab8826583 Fix RedstoneEngine not registering 2026-05-31 11:36:21 +02:00
YoyoNow bc0177df43 Add ExperimentalCommand 2026-05-31 00:56:05 +02:00
YoyoNow 1dc78b8eb8 Add RedstoneEngineCommand 2026-05-31 00:44:56 +02:00
YoyoNow a9fb982143 Merge pull request 'Fix WorldDir of Event servers' (#405) from VelocityCore/FixEventWorldDir into main
Reviewed-on: SteamWar/SteamWar#405
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 18:33:17 +02:00
YoyoNow 5b8d881e01 Fix WorldDir of Event servers 2026-05-30 18:30:51 +02:00
YoyoNow eb55f4b395 Merge pull request 'Remove global Entity Interact callback' (#404) from SpigotCore/RemoveGlobalEntityServerCallback into main
Reviewed-on: SteamWar/SteamWar#404
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 15:27:45 +02:00
YoyoNow 273db91d06 Fix compile 2026-05-30 15:24:20 +02:00
YoyoNow 983ad544c1 Remove global Entity Interact callback 2026-05-30 15:18:37 +02:00
YoyoNow a6a34b2221 Fix Schem add on WGS Schems 2026-05-30 14:13:08 +02:00
YoyoNow 6c6bd19038 Merge pull request 'fix(BauSystem): interaction with trace entity not showing details text' (#398) from BauSystem/fix-interaction-with-trace-entity into main
Reviewed-on: SteamWar/SteamWar#398
Reviewed-by: YoyoNow <4+yoyonow@noreply.localhost>
2026-05-30 13:35:35 +02:00
D4rkr34lm 89e05cd109 Remove remnatn of old impl 2026-05-30 13:30:47 +02:00
D4rkr34lm ea9d7ac584 Refactor to use better impl of interaction entity in REntity system 2026-05-30 13:29:50 +02:00
D4rkr34lm 17e1cf53b0 Merge branch 'main' into BauSystem/fix-interaction-with-trace-entity 2026-05-30 13:24:43 +02:00
YoyoNow f64f337f17 Merge pull request 'Add RInteraction Entity' (#403) from SpigotCore/RInteraction into main
Reviewed-on: SteamWar/SteamWar#403
Reviewed-by: D4rkr34lm <dark@steamwar.de>
2026-05-30 13:22:35 +02:00
YoyoNow c5f5be7d58 Add RInteraction Entity 2026-05-30 13:17:49 +02:00
Chaoscaot 9f18644763 Merge pull request 'fix(FightSystem): arrow stopper removing entites not shot by player (#399)' (#402) from wip/399-fix-error-stopper-for-dispensers into main
Reviewed-on: SteamWar/SteamWar#402
Reviewed-by: Chaoscaot <max@chaoscaot.de>
2026-05-30 12:11:12 +02:00
D4rkr34lm 1de17d27f4 Fix arrow stopper 2026-05-30 11:55:59 +02:00
D4rkr34lm 3cd0db9bdf Merge branch 'main' into BauSystem/fix-interaction-with-trace-entity 2026-05-25 21:32:12 +02:00
D4rkr34lm 9711b48f2f Fix interaction with trace entity not showing detail text 2026-05-25 18:20:42 +02:00
46 changed files with 1590 additions and 343 deletions
@@ -34,6 +34,7 @@ dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":KotlinCore", "default"))
compileOnly(libs.axiom)
compileOnly(libs.authlib)
@@ -834,6 +834,10 @@ SKIN_NO_REGION = §7You are not in a region with a changealbe skin
SKIN_ALREADY_EXISTS = §cThis skin already exists like this
SKIN_MESSAGE = §7Skin created
SKIN_MESSAGE_HOVER = §eClick to copy for YoyoNow and send
# Blast Resistance
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Calculate min/max and average blast resistance of current clipboard
BLASTRESISTANCE_NO_CLIPBOARD = §cYou currently do not have a clipboard to be used.
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
# Panzern
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Armor your WorldEdit selection
PANZERN_PREPARE1 = §71. Check, if barrels reach until border of armor.
@@ -772,6 +772,10 @@ SKIN_NO_REGION = §7Du steht in keiner Region, welche mit einem Skin versehen we
SKIN_ALREADY_EXISTS = §cDieser Skin existiert in der Form bereits
SKIN_MESSAGE = §7Skin erstellt
SKIN_MESSAGE_HOVER = §eKlicken zum kopieren für YoyoNow und an diesen senden
# Blast Resistance
BLASTRESISTANCE_HELP = §8/§eblastresistance §8-§7 Minimal-, Maximal- und durchschnittliche Sprengfestigkeit des aktuellen Inhalts der Zwischenablage berechnen
BLASTRESISTANCE_NO_CLIPBOARD = §cDerzeit steht Ihnen keine Zwischenablage zur Verfügung.
BLASTRESISTANCE_RESULT = §7BlastResistance §8>>§7 Min§8: §e{0}§7 Max§8: §e{1}§7 Avg§8: §e{2}
# Panzern
PANZERN_HELP = §8/§epanzern §8[§7Block§8] §8[§7Slab§8] §8- §7Panzer deine WorldEdit Auswahl
PANZERN_PREPARE1 = §71. Gucke nochmal nach, ob Läufe auch bis zur Panzergrenze führen.
@@ -21,9 +21,7 @@ package de.steamwar.bausystem.features.design.endstone;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.entity.*;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -59,15 +57,15 @@ public class DesignEndStone {
.filter(material -> material.getBlastResistance() > region.getGameModeConfig().Schematic.MaxDesignBlastResistance)
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
}
entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return;
Location location = new Location(WORLD, rEntity.getX(), rEntity.getY(), rEntity.getZ());
private void interact(Player player, RInteraction entity, REntityAction action) {
if (action != REntityAction.ATTACK) return;
Location location = new Location(WORLD, entity.getX(), entity.getY(), entity.getZ());
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
location.getBlock().breakNaturally();
calc();
}, 1);
});
}
public void calc() {
@@ -110,12 +108,15 @@ public class DesignEndStone {
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
if (material != Material.WATER && material != Material.LAVA && limited.contains(material)) {
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
Location location = new Location(WORLD, cx, cy, cz);
if (!locations.add(location)) break;
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
entity.setNoGravity(true);
RBlockDisplay entity = new RBlockDisplay(entityServer, location);
entity.setBlock(Material.RED_STAINED_GLASS.createBlockData());
entity.setGlowing(true);
entities.add(entity);
RInteraction interaction = new RInteraction(entityServer, location);
interaction.setCallback(this::interact);
entities.add(interaction);
break;
} else if (!material.isAir() && material != Material.WATER && material != Material.LAVA) {
break;
@@ -26,8 +26,9 @@ import de.steamwar.bausystem.features.autostart.AutostartListener;
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.entity.RInteraction;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.UtilityClass;
@@ -58,10 +59,6 @@ public class Detonator {
@Override
public void onMount(SWPlayer player) {
entities.addPlayer(player.getPlayer());
entities.setCallback((player1, entity, action) -> {
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player1);
});
}
@Override
@@ -70,8 +67,6 @@ public class Detonator {
}
}
private static final Vector HALF = new Vector(0.5, 0, 0.5);
public static boolean isDetonator(ItemStack itemStack) {
return ItemStorage.isDetonator(itemStack);
}
@@ -79,8 +74,14 @@ public class Detonator {
public static void showDetonator(Player p, List<Location> locs) {
DetonatorComponent detonatorComponent = SWPlayer.of(p).getComponentOrDefault(DetonatorComponent.class, DetonatorComponent::new);
locs.forEach(location -> {
RFallingBlockEntity entity = new RFallingBlockEntity(detonatorComponent.entities, location.clone().add(HALF), Material.RED_STAINED_GLASS);
entity.setNoGravity(true);
RBlockDisplay blockDisplay = new RBlockDisplay(detonatorComponent.entities, location);
blockDisplay.setBlock(Material.RED_STAINED_GLASS.createBlockData());
RInteraction interaction = new RInteraction(detonatorComponent.entities, location);
interaction.setCallback((player, entity, action) -> {
Vector vector = new Vector(entity.getX(), entity.getY(), entity.getZ());
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player);
});
});
}
@@ -0,0 +1,31 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.experimental;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
@Linked
public class ExperimentalCommand extends SWCommand {
public ExperimentalCommand() {
super("experimental", "experiment");
}
}
@@ -0,0 +1,135 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.experimental.redstone_engine;
import de.steamwar.bausystem.features.experimental.ExperimentalCommand;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import io.papermc.paper.configuration.WorldConfiguration;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.title.TitlePart;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import java.util.Collection;
import java.util.List;
@AbstractSWCommand.PartOf(ExperimentalCommand.class)
@Linked
public class RedstoneEngine extends SWCommand implements Listener, ScoreboardElement {
public RedstoneEngine() {
super("");
}
private WorldConfiguration.Misc getConfig() {
return ((CraftWorld) Bukkit.getWorlds().get(0)).getHandle().paperConfig().misc;
}
@Register("redstone")
@Register("redstoneengine")
public void setRedstoneEngine(Player player, @StaticValue("alternate_current") String __, WorldConfiguration.Misc.AlternateCurrentUpdateOrder updateOrder) {
WorldConfiguration.Misc misc = getConfig();
misc.redstoneImplementation = WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT;
misc.alternateCurrentUpdateOrder = updateOrder;
broadcastTitle(Bukkit.getOnlinePlayers());
}
@Register("redstone")
@Register("redstoneengine")
public void setRedstoneEngine(Player player, WorldConfiguration.Misc.RedstoneImplementation implementation) {
getConfig().redstoneImplementation = implementation;
broadcastTitle(Bukkit.getOnlinePlayers());
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
WorldConfiguration.Misc misc = getConfig();
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) {
broadcastTitle(List.of(event.getPlayer()));
}
}
private void broadcastTitle(Collection<? extends Player> players) {
WorldConfiguration.Misc misc = getConfig();
Component title = switch (misc.redstoneImplementation) {
case VANILLA -> Component.text("").color(NamedTextColor.RED).append(Component.text(" Redstone: Vanilla ").color(NamedTextColor.WHITE)).append(Component.text("").color(NamedTextColor.RED));
case EIGENCRAFT -> Component.text("Redstone: Eigencraft");
case ALTERNATE_CURRENT -> Component.text("").color(NamedTextColor.RED).append(Component.text(" Redstone: AC ").color(NamedTextColor.WHITE)).append(Component.text("").color(NamedTextColor.RED));
};
Component subtitle;
if (misc.redstoneImplementation != WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
subtitle = Component.text().build();
} else {
subtitle = switch (misc.alternateCurrentUpdateOrder) {
case VERTICAL_FIRST_INWARD -> Component.text("Y first inwards"); // Y before XZ
case VERTICAL_FIRST_OUTWARD -> Component.text("Y first outwards"); // XZ before Y
case HORIZONTAL_FIRST_INWARD -> Component.text("XZ first inwards"); // Y before XZ
case HORIZONTAL_FIRST_OUTWARD -> Component.text("XZ first outwards"); // XZ before Y
};
}
players.forEach(player -> {
player.sendTitlePart(TitlePart.TITLE, title);
player.sendTitlePart(TitlePart.SUBTITLE, subtitle);
});
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.FOOTER;
}
@Override
public int order() {
return Integer.MAX_VALUE;
}
@Override
public String get(Region region, Player p) {
WorldConfiguration.Misc misc = getConfig();
switch (misc.redstoneImplementation) {
case ALTERNATE_CURRENT:
switch (misc.alternateCurrentUpdateOrder) {
case VERTICAL_FIRST_INWARD:
return "§eRedstone§8: §cAC §8(§7Y in§8)";
case VERTICAL_FIRST_OUTWARD:
return "§eRedstone§8: §cAC §8(§7Y out§8)";
case HORIZONTAL_FIRST_INWARD:
return "§eRedstone§8: §cAC §8(§7XZ in§8)";
case HORIZONTAL_FIRST_OUTWARD:
return "§eRedstone§8: §cAC §8(§7XZ out§8)";
}
return "§eRedstone§8: §cAC";
case EIGENCRAFT:
return null;
case VANILLA:
default:
return "§eRedstone§8: §cVanilla";
}
}
}
@@ -24,9 +24,9 @@ import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
@@ -290,8 +290,8 @@ public class KillcheckerVisualizer {
}
rEntities.get(point).die();
}
RFallingBlockEntity entity = new RFallingBlockEntity(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5), MATERIALS[Math.min(count - 1, MATERIALS.length) - 1]);
entity.setNoGravity(true);
RBlockDisplay entity = new RBlockDisplay(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5));
entity.setBlock(MATERIALS[Math.min(count - 1, MATERIALS.length) - 1].createBlockData());
rEntities.put(point, entity);
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
killCount.put(point, count);
@@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.simulator;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
@@ -38,77 +37,88 @@ import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.core.SWPlayer;
import de.steamwar.cursor.Cursor;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked;
import lombok.AllArgsConstructor;
import lombok.Getter;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.*;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerToggleSneakEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.function.BiFunction;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.function.Function;
import java.util.stream.Collectors;
@Linked
public class SimulatorCursor implements Listener {
private static final World WORLD = Bukkit.getWorlds().get(0);
private static Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private static Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
private static final Set<Player> calculating = new HashSet<>();
private static final Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private static final Map<Player, REntityServer> emptyTargetServers = Collections.synchronizedMap(new HashMap<>());
public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator");
}
public SimulatorCursor() {
BiFunction<Player, ServerboundMovePlayerPacket, Object> function = (player, object) -> {
calcCursor(player);
return object;
};
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, function);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, function);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, function);
private static boolean hasSimulatorItem(Player player) {
return isSimulatorItem(player.getInventory().getItemInMainHand()) || isSimulatorItem(player.getInventory().getItemInOffHand());
}
private static void scheduleCursorUpdate(Player player) {
BauSystem.runTaskLater(BauSystem.getInstance(), () -> calcCursor(player), 1);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 0);
scheduleCursorUpdate(event.getPlayer());
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer());
scheduleCursorUpdate(event.getPlayer());
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 1);
scheduleCursorUpdate(event.getPlayer());
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (!(event.getWhoClicked() instanceof Player player)) return;
if (!Permission.BUILD.hasPermission(player)) return;
scheduleCursorUpdate(player);
}
@EventHandler
public void onInventoryDrag(InventoryDragEvent event) {
if (!(event.getWhoClicked() instanceof Player player)) return;
if (!Permission.BUILD.hasPermission(player)) return;
scheduleCursorUpdate(player);
}
@EventHandler
@@ -119,10 +129,7 @@ public class SimulatorCursor implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer());
cursors.remove(event.getPlayer());
synchronized (calculating) {
calculating.remove(event.getPlayer());
}
removeCursor(event.getPlayer());
}
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
@@ -138,7 +145,7 @@ public class SimulatorCursor implements Listener {
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
if (!event.isSneaking()) return;
Player player = event.getPlayer();
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
if (!hasSimulatorItem(player)) {
return;
}
if (LAST_SNEAKS.containsKey(player)) {
@@ -164,17 +171,10 @@ public class SimulatorCursor implements Listener {
}
public static void calcCursor(Player player) {
synchronized (calculating) {
if (calculating.contains(player)) return;
calculating.add(player);
}
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
if (!Permission.BUILD.hasPermission(player) || !hasSimulatorItem(player)) {
if (removeCursor(player) | SimulatorWatcher.show(null, player)) {
SWUtils.sendToActionbar(player, "");
}
synchronized (calculating) {
calculating.remove(player);
}
return;
}
@@ -183,203 +183,98 @@ public class SimulatorCursor implements Listener {
removeCursor(player);
SimulatorWatcher.show(null, player);
SWUtils.sendToActionbar(player, "§cGenerating Stab");
synchronized (calculating) {
calculating.remove(player);
}
return;
}
SimulatorWatcher.show(simulator, player);
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
if (rayTraceResult == null) {
removeCursor(player);
if (simulator == null) {
SWUtils.sendToActionbar(player, "§eSelect Simulator");
} else {
SWUtils.sendToActionbar(player, "§eOpen Simulator");
}
synchronized (calculating) {
calculating.remove(player);
}
return;
Cursor cursor = getOrCreateCursor(player, simulator, cursorType.getOrDefault(player, CursorType.TNT));
cursor.renderDeduplicated();
}
showCursor(player, rayTraceResult, simulator != null);
synchronized (calculating) {
calculating.remove(player);
private static Cursor getOrCreateCursor(Player player, Simulator simulator, CursorType type) {
REntityServer targetServer = simulator == null ? emptyTargetServers.computeIfAbsent(player, __ -> new REntityServer()) : SimulatorWatcher.getEntityServerOfSimulator(simulator);
SWPlayer swPlayer = SWPlayer.of(player);
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
Cursor cursor = activeCursor.orElse(null);
if (cursor == null || cursor.getTargetServer() != targetServer) {
swPlayer.removeComponent(Cursor.class);
cursor = new Cursor(
targetServer,
player,
Material.GLASS,
type.material,
type.cursorModes,
(location, hitEntity, action) -> handlePlayerClick(player, location, hitEntity, action),
(location, hitEntity) -> sendCursorActionbar(player, SimulatorStorage.getSimulator(player), location != null, hitEntity.isPresent())
);
} else {
cursor.setCursorMaterial(type.material);
cursor.setAllowedCursorModes(type.cursorModes);
}
return cursor;
}
private static synchronized boolean removeCursor(Player player) {
REntityServer entityServer = cursors.get(player);
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
if (entityServer != null) {
entityServer.getEntities().forEach(REntity::die);
Optional<Cursor> cursor = SWPlayer.of(player).getComponent(Cursor.class);
cursor.ifPresent(__ -> SWPlayer.of(player).removeComponent(Cursor.class));
REntityServer emptyTargetServer = emptyTargetServers.remove(player);
if (emptyTargetServer != null) {
emptyTargetServer.close();
}
return hadCursor;
return cursor.isPresent();
}
private static synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
REntityServer rEntityServer = new REntityServer();
rEntityServer.addPlayer(player);
return rEntityServer;
});
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
REntity hitEntity = rayTraceResult.getHitEntity();
Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
type.position.apply(player, rayTraceResult).toLocation(WORLD);
Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
entities.removeIf(rFallingBlockEntity -> {
if (rFallingBlockEntity.getMaterial() != material) {
rFallingBlockEntity.die();
return true;
}
rFallingBlockEntity.move(location);
return false;
});
if (entities.isEmpty()) {
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
rFallingBlockEntity.setNoGravity(true);
if (material == Material.GLASS) {
rFallingBlockEntity.setGlowing(true);
}
}
if (hasSimulatorSelected) {
if (hitEntity != null) {
private static void sendCursorActionbar(Player player, Simulator simulator, boolean hasCursorLocation, boolean hasHitEntity) {
if (!hasCursorLocation) {
SWUtils.sendToActionbar(player, simulator == null ? "§eSelect Simulator" : "§eOpen Simulator");
} else if (simulator == null) {
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
} else if (hasHitEntity) {
SWUtils.sendToActionbar(player, "§eEdit Position");
} else {
SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
SWUtils.sendToActionbar(player, "§eAdd new " + cursorType.getOrDefault(player, CursorType.TNT).name);
}
} else {
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
}
}
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
if (face.getModY() == 0 && player.isSneaking()) {
pos.setY(pos.getY() - 0.49);
}
}
if (!player.isSneaking()) {
pos.setX(pos.getBlockX() + 0.5);
if (face == null || face.getModY() == 0) {
pos.setY(pos.getBlockY() + 0.0);
}
pos.setZ(pos.getBlockZ() + 0.5);
}
return pos;
}
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
}
pos.setX(pos.getBlockX() + 0.5);
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
pos.setY(pos.getBlockY() + 1.0);
} else {
pos.setY(pos.getBlockY());
}
pos.setZ(pos.getBlockZ() + 0.5);
return pos;
}
@Getter
@AllArgsConstructor
public enum CursorType {
TNT(Material.TNT, Material.GUNPOWDER, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
TNT(Material.TNT, Material.GUNPOWDER, List.of(Cursor.CursorMode.FREE, Cursor.CursorMode.SURFACE_ALIGNED), "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, Material.REDSTONE, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, Material.QUARTZ, List.of(Cursor.CursorMode.BLOCK_ALIGNED), "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
;
public final Material material;
public final Material nonSelectedMaterial;
public final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
public final List<Cursor.CursorMode> cursorModes;
public final String name;
public final Function<Vector, SimulatorElement<?>> elementFunction;
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
private static void handlePlayerClick(Player player, Location cursorLocation, Optional<REntity> hitEntity, Action action) {
if (!Permission.BUILD.hasPermission(player)) return;
if (!hasSimulatorItem(player)) {
return;
}
event.setCancelled(true);
Player player = event.getPlayer();
Simulator simulator = SimulatorStorage.getSimulator(player);
if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
if (action == Action.LEFT_CLICK_BLOCK || action == Action.LEFT_CLICK_AIR) {
if (simulator == null) {
return;
}
SimulatorExecutor.run(event.getPlayer(), simulator, null);
SimulatorExecutor.run(player, simulator, null);
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
if (action != Action.RIGHT_CLICK_BLOCK && action != Action.RIGHT_CLICK_AIR) {
return;
}
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
if (simulator == null) {
if (rayTraceResult == null) {
if (cursorLocation == null) {
SimulatorStorage.openSimulatorSelector(player);
} else {
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
@@ -395,7 +290,7 @@ public class SimulatorCursor implements Listener {
}
sim = new Simulator(s);
SimulatorStorage.addSimulator(s, sim);
createElement(player, rayTraceResult, sim);
createElement(player, cursorLocation, sim);
SimulatorStorage.setSimulator(player, sim);
});
anvilInv.open();
@@ -403,13 +298,20 @@ public class SimulatorCursor implements Listener {
return;
}
if (rayTraceResult == null) {
if (cursorLocation == null) {
new SimulatorGui(player, simulator).open();
return;
}
if (rayTraceResult.getHitEntity() != null) {
REntity hitEntity = rayTraceResult.getHitEntity();
if (hitEntity.isPresent()) {
openElement(player, simulator, hitEntity.get());
return;
}
createElement(player, cursorLocation, simulator);
}
private static void openElement(Player player, Simulator simulator, REntity hitEntity) {
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
@@ -419,7 +321,6 @@ public class SimulatorCursor implements Listener {
case 0:
return;
case 1:
// Open single element present in Simulator
SimulatorElement<?> element = elements.get(0);
SimulatorGroup group1 = element.getGroup(simulator);
SimulatorBaseGui back = new SimulatorGui(player, simulator);
@@ -431,11 +332,9 @@ public class SimulatorCursor implements Listener {
default:
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
if (parents.size() == 1) {
// Open multi element present in Simulator in existing group
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
} else {
// Open multi element present in Simulator in implicit group
SimulatorGroup group2 = new SimulatorGroup();
group2.setMaterial(null);
group2.getElements().addAll(elements);
@@ -444,16 +343,11 @@ public class SimulatorCursor implements Listener {
}
break;
}
return;
}
// Add new Element to current simulator
createElement(player, rayTraceResult, simulator);
}
private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
private static void createElement(Player player, Location cursorLocation, Simulator simulator) {
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
Vector vector = type.position.apply(player, rayTraceResult);
Vector vector = cursorLocation.toVector();
if (type == CursorType.REDSTONE_BLOCK) {
vector.subtract(new Vector(0.5, 0, 0.5));
}
@@ -124,4 +124,11 @@ public class SimulatorWatcher {
}
return entityServer.getEntities();
}
synchronized REntityServer getEntityServerOfSimulator(Simulator simulator) {
if (simulator == null) {
return null;
}
return entityServers.computeIfAbsent(simulator, __ -> createSim(new REntityServer(), simulator));
}
}
@@ -0,0 +1,73 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.slaves.blastresistance;
import com.google.common.util.concurrent.AtomicDouble;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.world.block.BlockState;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
@Linked
public class BlastResistanceCommand extends SWCommand {
public BlastResistanceCommand() {
super("blastresistance");
}
@Register(description = "BLASTRESISTANCE_HELP")
public void command(@Validator Player player) {
LocalSession localSession = WorldEdit.getInstance().getSessionManager().get(BukkitAdapter.adapt(player));
Clipboard clipboard;
try {
clipboard = localSession.getClipboard().getClipboards().getFirst();
} catch (WorldEditException e) {
BauSystem.MESSAGE.send("BLASTRESISTANCE_NO_CLIPBOARD", player);
return;
}
AtomicDouble min = new AtomicDouble(0);
AtomicDouble max = new AtomicDouble(0);
AtomicDouble sum = new AtomicDouble(0);
AtomicInteger count = new AtomicInteger(0);
clipboard.forEach(blockVector3 -> {
BlockState blockState = clipboard.getBlock(blockVector3);
Material material = BukkitAdapter.adapt(blockState).getMaterial();
if (material == Material.WATER || material == Material.LAVA) return;
double blastResistance = BukkitAdapter.adapt(blockState).getMaterial().getBlastResistance();
min.set(Math.min(min.get(), blastResistance));
max.set(Math.max(max.get(), blastResistance));
sum.addAndGet(blastResistance);
count.getAndIncrement();
});
BauSystem.MESSAGE.send("BLASTRESISTANCE_RESULT", player, min.get(), max.get(), sum.get() / count.get());
}
}
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.features.tracer.rendering.TraceEntity;
import de.steamwar.bausystem.features.tracer.rendering.ViewFlag;
import de.steamwar.bausystem.region.Region;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import lombok.Getter;
import lombok.Setter;
@@ -143,14 +144,6 @@ public class Trace {
} else {
entityServer = new REntityServer();
entityServer.addPlayer(player);
entityServer.setCallback((p, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.INTERACT) {
return;
}
if (rEntity instanceof TraceEntity) {
((TraceEntity) rEntity).printIntoChat(p);
}
});
entityServerMap.put(player, entityServer);
}
render(getRecords(), entityServer, playerTraceShowData);
@@ -167,14 +160,6 @@ public class Trace {
REntityServer entityServer = entityServerMap.computeIfAbsent(player, k -> {
REntityServer newEntityServer = new REntityServer();
newEntityServer.addPlayer(k);
newEntityServer.setCallback((p, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.INTERACT) {
return;
}
if (rEntity instanceof TraceEntity) {
((TraceEntity) rEntity).printIntoChat(p);
}
});
return newEntityServer;
});
@@ -25,7 +25,9 @@ import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.bausystem.features.tracer.Trace;
import de.steamwar.bausystem.features.tracer.TraceManager;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RInteraction;
import lombok.Getter;
import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Location;
@@ -67,6 +69,7 @@ public class TraceEntity extends RBlockDisplay {
private final String uniqueTntIdsString;
private final Trace trace;
private final RInteraction hitbox;
public TraceEntity(REntityServer server, Location location, boolean isExplosion, List<TNTPoint> records, Trace trace) {
super(server, location);
@@ -74,8 +77,23 @@ public class TraceEntity extends RBlockDisplay {
this.records = records;
this.trace = trace;
uniqueTntIdsString = records.stream().map(TNTPoint::getTntId).distinct().map(Object::toString).collect(Collectors.joining(" "));
hitbox = new RInteraction(server, location);
hitbox.setInteractionHeight(TNT_VISUAL_SCALE);
hitbox.setInteractionWidth(TNT_VISUAL_SCALE);
hitbox.setCallback((player, action) -> {
if (action == REntityAction.INTERACT) {
printIntoChat(player);
}
});
setTransform(TNT_VISUAL_TRANSFORM);
setBlock(material.createBlockData());
}
@Override
public void die() {
hitbox.die();
super.die();
}
/**
@@ -20,8 +20,8 @@
package de.steamwar.bausystem.features.tracer.rendering;
import de.steamwar.bausystem.features.tracer.TNTPoint;
import de.steamwar.entity.RBlockDisplay;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.util.Vector;
@@ -129,8 +129,8 @@ public abstract class ViewFlag {
Location yLocation = previous.getLocation().clone().add(0, delta.getY(), 0);
if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RFallingBlockEntity y = new RFallingBlockEntity(server, yLocation, Material.WHITE_STAINED_GLASS);
y.setNoGravity(true);
RBlockDisplay y = new RBlockDisplay(server, yLocation);
y.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
}
Location secoundLocation;
@@ -141,8 +141,8 @@ public abstract class ViewFlag {
}
if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
RFallingBlockEntity second = new RFallingBlockEntity(server, secoundLocation, Material.WHITE_STAINED_GLASS);
second.setNoGravity(true);
RBlockDisplay second = new RBlockDisplay(server, secoundLocation);
second.setBlock(Material.WHITE_STAINED_GLASS.createBlockData());
}
}
}
+1
View File
@@ -37,5 +37,6 @@ tasks.register<DevServer>("DevBau21") {
dependsOn(":SpigotCore:shadowJar")
dependsOn(":BauSystem:shadowJar")
dependsOn(":SchematicSystem:shadowJar")
dependsOn(":KotlinCore:shadowJar")
template = "Bau21"
}
@@ -46,6 +46,7 @@ public class ArrowStopper {
private void run() {
Recording.iterateOverEntities(AbstractArrow.class::isInstance, entity -> {
Projectile arrow = (Projectile) entity;
if(!(arrow.getShooter() instanceof Player)) return;
if (invalidEntity(arrow)) return;
Location prevLocation = arrow.getLocation().toVector().subtract(arrow.getVelocity()).toLocation(arrow.getWorld());
+7
View File
@@ -1,3 +1,5 @@
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
/*
* This file is a part of the SteamWar software.
*
@@ -41,3 +43,8 @@ dependencies {
implementation(libs.mysql)
implementation("org.slf4j:slf4j-simple:2.0.17")
}
val compileKotlin: KotlinCompile by tasks
compileKotlin.compilerOptions {
freeCompilerArgs.set(listOf("-XXLanguage:+ContextParameters"))
}
@@ -0,0 +1,82 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import kotlin.properties.ReadOnlyProperty
import kotlin.properties.ReadWriteProperty
import kotlin.reflect.KProperty
abstract class Observable<T> {
private val listeners = mutableSetOf<ObserverListener>()
fun removeListener(render: ObserverListener) {
listeners.remove(render)
}
internal fun notifyListeners() {
listeners.forEach { it.update() }
}
context(render: ObserverListener)
fun listen(): Observable<T> {
listeners.add(render)
render.observers.add(this)
return this
}
fun listen(callback: (T) -> Unit): () -> Unit {
val listener = object: ObserverListener() {
override fun update() = callback(get())
}
listeners.add(listener)
return { removeListener(listener) }
}
abstract fun get(): T
fun <R> map(mapper: (T) -> R): ReadOnlyProperty<Any?, R> = Delegate(mapper(get()))
class Delegate<T>(val value: T): ReadOnlyProperty<Any?, T> {
override fun getValue(thisRef: Any?, property: KProperty<*>): T = value
}
}
class Observer<T>(private var value: T): ReadWriteProperty<Any?, T>, Observable<T>() {
override fun getValue(thisRef: Any?, property: KProperty<*>): T {
return value
}
override fun setValue(thisRef: Any?, property: KProperty<*>, value: T) {
this.value = value
notifyListeners()
}
fun set(value: T) {
this.value = value
notifyListeners()
}
override fun get() = value
fun update(update: (T) -> T) {
this.value = update(value)
notifyListeners()
}
}
@@ -0,0 +1,31 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
abstract class ObserverListener {
val observers = mutableSetOf<Observable<*>>()
abstract fun update()
open fun destroy() {
observers.forEach { it.removeListener(this) }
observers.clear()
}
}
@@ -0,0 +1,23 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
@DslMarker
annotation class RenderMarker()
@@ -0,0 +1,26 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
interface RenderObject {
fun destroy()
fun render()
}
@@ -0,0 +1,53 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import de.steamwar.kotlin.ui.context.WindowContext
import org.bukkit.entity.Player
import org.bukkit.event.inventory.InventoryType
abstract class UIInventory(val player: Player): ObserverListener() {
var window: UIWindow? = null
abstract fun view()
fun open() {
if (window == null) {
view()
assert(window != null) { "View method must create a inventory" }
}
window!!.open()
}
fun render() {
window?.onClose()
window = null
open()
}
protected fun inventory(size: Int, title: String, init: WindowContext.() -> Unit) {
window = UIWindow(size, title, player, init)
}
protected fun inventory(type: InventoryType, title: String, init: WindowContext.() -> Unit) {
window = UIWindow(type, title, player, init)
}
}
@@ -0,0 +1,91 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui
import de.steamwar.kotlin.KotlinCore
import de.steamwar.kotlin.ui.context.WindowContext
import net.kyori.adventure.text.Component
import org.bukkit.Bukkit
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler
import org.bukkit.event.Listener
import org.bukkit.event.inventory.ClickType
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.event.inventory.InventoryCloseEvent
import org.bukkit.event.inventory.InventoryType
import org.bukkit.inventory.Inventory
import org.bukkit.inventory.InventoryHolder
import org.bukkit.inventory.InventoryView
class UIWindow(val player: Player, val render: WindowContext.() -> Unit): InventoryHolder {
val onClicks = mutableMapOf<Int, (event: InventoryClickEvent) -> Unit>()
private var updating = false
lateinit var bukkitInv: Inventory
private set
val context by lazy { WindowContext(this) }
constructor(size: Int, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
bukkitInv = KotlinCore.plugin.server.createInventory(this, size * 9, Component.translatable(title))
}
constructor(type: InventoryType, title: String, player: Player, render: WindowContext.() -> Unit): this(player, render) {
assert(type != InventoryType.CHEST) { "Chest inventories should use the constructor with size" }
bukkitInv = KotlinCore.plugin.server.createInventory(this, type, Component.translatable(title))
}
fun open() {
render(context)
player.openInventory(bukkitInv)
}
fun onClose() {
if (updating) return
onClicks.clear()
context.destroy()
}
override fun getInventory() = bukkitInv
companion object : Listener {
init {
Bukkit.getPluginManager().registerEvents(this, KotlinCore.plugin)
}
@EventHandler
fun onInventoryClick(event: InventoryClickEvent) {
val window = event.inventory.holder
if (window is UIWindow) {
event.isCancelled = true
if (window.context.skipDoubleClick && event.click == ClickType.DOUBLE_CLICK) return
window.onClicks[event.slot]?.invoke(event)
}
}
@EventHandler
fun onInventoryClose(event: InventoryCloseEvent) {
val window = event.inventory.holder
if (window is UIWindow) {
window.onClose()
}
}
}
}
@@ -0,0 +1,65 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.components
import de.steamwar.kotlin.ui.ObserverListener
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.RenderObject
import de.steamwar.kotlin.ui.context.GroupContext
import de.steamwar.kotlin.ui.context.RenderParent
import org.bukkit.Material
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
@RenderMarker
class ItemContext(val parent: RenderParent, val renderFunc: ItemContext.() -> Unit): RenderObject, ObserverListener() {
override fun update() {
val oldX = x
val oldY = y
render()
if (oldX != x || oldY != y) {
parent.resetSlot(oldX, oldY)
}
}
override fun destroy() {
parent.resetSlot(x, y)
}
override fun render() {
renderFunc(this)
parent.renderItem(x, y, item, onClick)
}
init {
render()
}
var item: ItemStack = ItemStack.of(Material.AIR)
var onClick: (event: InventoryClickEvent) -> Unit = {}
var x: Int = 0
var y: Int = 0
fun onClick(func: (event: InventoryClickEvent) -> Unit) {
onClick = func
}
}
fun GroupContext.item(init: ItemContext.() -> Unit) = children.add(ItemContext(this, init))
@@ -0,0 +1,65 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import de.steamwar.kotlin.ui.ObserverListener
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.RenderObject
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
@RenderMarker
open class GroupContext(val parent: RenderParent?, val init: GroupContext.() -> Unit): ObserverListener(), RenderObject, RenderParent {
val children = mutableListOf<RenderObject>()
val updatedSlots = mutableSetOf<Pair<Int, Int>>()
override fun update() = render()
override fun destroy() {
children.forEach { it.destroy() }
super.destroy()
}
init {
init(this)
}
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
updatedSlots.add(x to y)
parent?.renderItem(x, y, item, onClick)
}
override fun resetSlot(x: Int, y: Int) {
parent?.resetSlot(x, y)
}
fun group(init: GroupContext.() -> Unit) {
children.add(GroupContext(this, init))
}
override fun render() {
children.forEach { it.destroy() }
children.clear()
val oldUpdatedSlots = updatedSlots.toList()
updatedSlots.clear()
init(this)
(oldUpdatedSlots - updatedSlots).forEach { resetSlot(it.first, it.second) }
}
}
@@ -0,0 +1,29 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.ItemStack
interface RenderParent {
fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit)
fun resetSlot(x: Int, y: Int)
}
@@ -0,0 +1,54 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.ui.context
import de.steamwar.kotlin.ui.RenderMarker
import de.steamwar.kotlin.ui.UIWindow
import org.bukkit.Material
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.event.inventory.InventoryType
import org.bukkit.inventory.ItemStack
@RenderMarker
class WindowContext(val window: UIWindow): GroupContext(null, {}) {
override fun renderItem(x: Int, y: Int, item: ItemStack, onClick: (event: InventoryClickEvent) -> Unit) {
val slot = calculateSlot(x, y)
window.bukkitInv.setItem(slot, item)
window.onClicks[slot] = onClick
}
override fun resetSlot(x: Int, y: Int) {
val slot = calculateSlot(x, y)
window.bukkitInv.setItem(slot, ItemStack.of(Material.AIR))
window.onClicks.remove(slot)
}
private fun calculateSlot(x: Int, y: Int) = when (window.inventory.type) {
InventoryType.DROPPER, InventoryType.DISPENSER -> x + y * 3
InventoryType.HOPPER -> x
else -> x + y * 9
}
fun outsideClick(click: (event: InventoryClickEvent) -> Unit) {
window.onClicks[-999] = click
}
var skipDoubleClick = true
}
@@ -0,0 +1,50 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin.util
import net.kyori.adventure.text.Component
import org.bukkit.Bukkit
import org.bukkit.Material
import org.bukkit.enchantments.Enchantment
import org.bukkit.inventory.ItemFlag
import org.bukkit.inventory.ItemStack
import org.bukkit.inventory.meta.SkullMeta
import org.bukkit.inventory.meta.components.CustomModelDataComponent
fun ItemStack.count(count: Int) = apply { amount = count }
fun ItemStack.name(name: Component) = apply { itemMeta = itemMeta.also { it.displayName(name) } }
fun ItemStack.lored(lore: List<Component>) = apply { itemMeta = itemMeta.also { it.lore(lore) } }
fun String.asMaterial(): Material = Material.matchMaterial(this) ?: Material.BARRIER
fun skull(owner: String): ItemStack = ItemStack(Material.PLAYER_HEAD)
.also {
it.editMeta(SkullMeta::class.java) {
it.playerProfile = Bukkit.getOfflinePlayer(owner.trimStart('.')).playerProfile.also { pp -> pp.complete() }
}
}
fun ItemStack.hideAttributes() = apply { itemMeta = itemMeta.also { it.addItemFlags(*ItemFlag.entries.toTypedArray()) } }
fun ItemStack.enchanted() = apply { itemMeta = itemMeta.also { it.addEnchant(Enchantment.UNBREAKING, 10, true) } }
fun ItemStack.customModelData(model: CustomModelDataComponent) = apply { itemMeta = itemMeta.also { it.setCustomModelDataComponent(model) } }
@@ -20,7 +20,9 @@
package de.steamwar.lobby.boatrace;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityAction;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RInteraction;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.util.LeaderboardManager;
import de.steamwar.sql.SteamwarUser;
@@ -58,11 +60,12 @@ public class BoatRace implements EventListener, Listener {
static {
boatNpcServer = new REntityServer();
REntity starter = new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
boatNpcServer.setCallback((player, rEntity, entityAction) -> {
if (rEntity != starter) return;
Bukkit.getWorlds().get(0).getEntities().stream().filter(entity -> entity.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
if (entityAction == REntityServer.EntityAction.INTERACT && !oneNotStarted) {
new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone().subtract(0.5, 0, 0.5));
interaction.setInteractionHeight(1.95f);
interaction.setCallback((player, entity, action) -> {
Bukkit.getWorlds().get(0).getEntities().stream().filter(e -> e.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
if (action == REntityAction.INTERACT && !oneNotStarted) {
oneNotStarted = true;
new BoatRace(player);
}
@@ -0,0 +1,240 @@
package de.steamwar.cursor;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.block.Action;
import org.bukkit.util.Vector;
import java.util.Comparator;
import java.util.List;
import java.util.Optional;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import java.util.function.Predicate;
@Getter
public class Cursor implements SWPlayer.Component {
private final World WORLD = Bukkit.getWorlds().get(0);
private final REntityServer targetServer;
private final Player owner;
private final AtomicBoolean isRendering = new AtomicBoolean(false);
private RFallingBlockEntity cursorEntity;
private final REntityServer cursorServer;
private Location cursorLocation;
private REntity hitEntity;
@Setter
private Material cursorMaterial;
@Setter
private List<CursorMode> allowedCursorModes;
private final Material highlightMaterial;
private final ClickHandler onClick;
private final BiConsumer<Location, Optional<REntity>> onRender;
public Cursor(REntityServer targetServer, Player owner, Material highlightMaterial, Material cursorMaterial, List<CursorMode> allowedModes, ClickHandler onClick) {
this(targetServer, owner, highlightMaterial, cursorMaterial, allowedModes, onClick, (location, hitEntity) -> {
});
}
public Cursor(REntityServer targetServer, Player owner, Material highlightMaterial, Material cursorMaterial, List<CursorMode> allowedModes, ClickHandler onClick, BiConsumer<Location, Optional<REntity>> onRender) {
this.targetServer = targetServer;
this.owner = owner;
this.highlightMaterial = highlightMaterial;
this.cursorMaterial = cursorMaterial;
this.allowedCursorModes = allowedModes;
this.onClick = onClick;
this.onRender = onRender;
cursorServer = new REntityServer();
cursorServer.addPlayer(owner);
SWPlayer.of(owner).setComponent(this);
}
public void renderDeduplicated() {
if (!isRendering.getAndSet(true)) {
render();
isRendering.set(false);
}
}
private void render() {
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(owner, owner.getLocation(), targetServer.getEntities());
if (rayTraceResult == null) {
if (cursorEntity != null)
cursorEntity.die();
cursorEntity = null;
cursorLocation = null;
hitEntity = null;
onRender.accept(null, Optional.empty());
return;
}
REntity hitEntity = rayTraceResult.getHitEntity() == cursorEntity ? null : rayTraceResult.getHitEntity();
Material activeCursorMaterial = hitEntity == null ? cursorMaterial : highlightMaterial;
CursorMode activeCursorMode = allowedCursorModes.stream().filter((mode) -> mode.isActive.test(owner)).min(Comparator.comparingInt(a -> a.priority))
.orElse(CursorMode.BLOCK_ALIGNED);
Location activeCursorLocation = hitEntity == null ? activeCursorMode.positionTransform.apply(owner, rayTraceResult).toLocation(WORLD)
: new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD);
cursorLocation = activeCursorLocation;
this.hitEntity = hitEntity;
if (cursorEntity == null) {
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
cursorEntity.setNoGravity(true);
} else if (cursorEntity.getMaterial() == activeCursorMaterial) {
cursorEntity.move(activeCursorLocation);
} else {
cursorEntity.die();
cursorEntity = new RFallingBlockEntity(cursorServer, activeCursorLocation, activeCursorMaterial);
cursorEntity.setNoGravity(true);
if (activeCursorMaterial == highlightMaterial) {
cursorEntity.setGlowing(true);
}
}
onRender.accept(cursorLocation, Optional.ofNullable(hitEntity));
}
protected void handlePlayerClick(Action clickAction) {
renderDeduplicated();
onClick.onClick(this.cursorLocation, Optional.ofNullable(this.hitEntity), clickAction);
}
@Override
public void onUnmount(SWPlayer player) {
cursorServer.close();
}
@AllArgsConstructor
public enum CursorMode {
FREE(1, (player, rayTraceResult) -> {
Vector pos = rayTraceResult.getHitPosition();
BlockFace face = rayTraceResult.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
if (face.getModY() == 0 && player.isSneaking()) {
pos.setY(pos.getY() - 0.49);
}
}
return pos;
}, Player::isSneaking),
SURFACE_ALIGNED(2, (player, rayTraceResult) -> {
Vector hitPosition = rayTraceResult.getHitPosition().clone();
Vector pos = blockAlignedPosition(rayTraceResult);
BlockFace face = rayTraceResult.getHitBlockFace();
if (face != null && face != BlockFace.SELF) {
switch (face) {
case UP:
pos.setY(hitPosition.getY());
break;
case DOWN:
pos.setY(hitPosition.getY() + face.getModY());
break;
case EAST:
case WEST:
pos.setX(hitPosition.getX() + face.getModX() * 0.5);
break;
case NORTH:
case SOUTH:
pos.setZ(hitPosition.getZ() + face.getModZ() * 0.5);
break;
default:
break;
}
}
return pos;
}, (player) -> true),
BLOCK_ALIGNED(0, (player, rayTraceResult) -> blockAlignedPosition(rayTraceResult), (player) -> true);
private final int priority;
private final BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> positionTransform;
private final Predicate<Player> isActive;
private static Vector blockAlignedPosition(RayTraceUtils.RRayTraceResult rayTraceResult) {
Vector pos = rayTraceResult.getHitPosition();
BlockFace face = rayTraceResult.getHitBlockFace();
if (face != null) {
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
}
pos.setX(pos.getBlockX() + 0.5);
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
pos.setY(pos.getBlockY() + 1.0);
} else {
pos.setY(pos.getBlockY());
}
pos.setZ(pos.getBlockZ() + 0.5);
return pos;
}
}
@FunctionalInterface
public interface ClickHandler {
void onClick(Location location, Optional<REntity> hitEntity, Action action);
}
}
@@ -0,0 +1,56 @@
package de.steamwar.cursor;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.core.SWPlayer;
import de.steamwar.linkage.Linked;
import lombok.Getter;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import java.util.*;
@Linked
public class CursorListener implements Listener {
@Getter
private static CursorListener instance;
public CursorListener() {
if (instance == null) {
instance = this;
}
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Pos.class, this::updateCursorFromPacket);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.Rot.class, this::updateCursorFromPacket);
TinyProtocol.instance.addFilter(ServerboundMovePlayerPacket.PosRot.class, this::updateCursorFromPacket);
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> {
SWPlayer.allWithSingleComponent(Cursor.class)
.map(SWPlayer.SWPlayerWithComponent::getComponent)
.forEach(Cursor::renderDeduplicated);
}, 1, 1);
}
public Packet<?> updateCursorFromPacket(Player player, Packet<?> packet) {
SWPlayer swPlayer = SWPlayer.of(player);
Optional<Cursor> activeCursor = swPlayer.getComponent(Cursor.class);
activeCursor.ifPresent(Cursor::renderDeduplicated);
return packet;
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
SWPlayer.of(event.getPlayer()).getComponent(Cursor.class).ifPresent(cursor -> {
event.setCancelled(true);
cursor.handlePlayerClick(event.getAction());
});
}
}
@@ -1,7 +1,7 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
package de.steamwar.cursor;
import de.steamwar.entity.REntity;
import lombok.Data;
@@ -20,6 +20,7 @@
package de.steamwar.entity;
import lombok.Getter;
import lombok.Setter;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import org.bukkit.Location;
@@ -27,13 +28,16 @@ import org.bukkit.entity.EntityType;
import java.util.function.Consumer;
public class RArmorStand extends REntity {
@Getter
public class RArmorStand extends REntity implements RInteractableEntity<RArmorStand> {
private static final EntityDataAccessor<Byte> sizeWatcher = new EntityDataAccessor<>(15, EntityDataSerializers.BYTE);
@Getter
private final Size size;
@Setter
private REntityActionListener<RArmorStand> callback = null;
public RArmorStand(REntityServer server, Location location, Size size) {
super(server, EntityType.ARMOR_STAND, location, 0);
this.size = size;
@@ -0,0 +1,25 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
public enum REntityAction {
INTERACT,
ATTACK,
}
@@ -0,0 +1,26 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
import org.bukkit.entity.Player;
public interface REntityActionListener<E extends REntity> {
void onAction(Player player, E entity, REntityAction action);
}
@@ -51,7 +51,6 @@ public class REntityServer implements Listener {
private final HashMap<Player, Location> lastLocation = new HashMap<>();
private final HashMap<Player, Integer> viewDistance = new HashMap<>();
private EntityActionListener callback = null;
private final Set<Player> playersThatClicked = Collections.synchronizedSet(new HashSet<>());
private final BiFunction<Player, ServerboundInteractPacket, Object> filter = (player, packet) -> {
@@ -61,26 +60,20 @@ public class REntityServer implements Listener {
if (playersThatClicked.contains(player)) return null;
playersThatClicked.add(player);
EntityAction action = packet.isAttack() ? EntityAction.ATTACK : EntityAction.INTERACT;
REntityAction action = packet.isAttack() ? REntityAction.ATTACK : REntityAction.INTERACT;
Bukkit.getScheduler().runTask(Core.getInstance(), () -> {
playersThatClicked.remove(player);
callback.onAction(player, entity, action);
if (entity instanceof RInteractableEntity interactable && interactable.getCallback() != null) {
interactable.getCallback().onAction(player, entity, action);
}
});
return null;
};
public REntityServer() {
Core.getInstance().getServer().getPluginManager().registerEvents(this, Core.getInstance());
}
public void setCallback(EntityActionListener callback) {
boolean uninitialized = this.callback == null;
this.callback = callback;
if (uninitialized) {
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, filter);
}
}
public void addPlayer(Player player) {
Location location = player.getLocation();
@@ -293,13 +286,4 @@ public class REntityServer implements Listener {
private long chunkToId(int x, int z) {
return ((long) x << 32) + z;
}
public enum EntityAction {
INTERACT,
ATTACK,
}
public interface EntityActionListener {
void onAction(Player player, REntity entity, EntityAction action);
}
}
@@ -20,16 +20,21 @@
package de.steamwar.entity;
import de.steamwar.techhider.BlockIds;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
@Getter
public class RFallingBlockEntity extends REntity {
public class RFallingBlockEntity extends REntity implements RInteractableEntity<RFallingBlockEntity> {
private final Material material;
@Setter
private REntityActionListener<RFallingBlockEntity> callback = null;
public RFallingBlockEntity(REntityServer server, Location location, Material material) {
super(server, EntityType.FALLING_BLOCK, location, BlockIds.impl.materialToId(material));
this.material = material;
@@ -0,0 +1,34 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
import org.bukkit.entity.Player;
import java.util.function.BiConsumer;
public interface RInteractableEntity<E extends REntity> {
REntityActionListener<E> getCallback();
void setCallback(REntityActionListener<E> callback);
default void setCallback(BiConsumer<Player, REntityAction> callback) {
setCallback((player, interaction, entityAction) -> callback.accept(player, entityAction));
}
}
@@ -0,0 +1,116 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
import de.steamwar.core.BountifulWrapper;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import java.util.ArrayList;
import java.util.List;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
/**
* !! This class cannot be used in Versions lower than or equal to 1.19.4 !!
*/
@Getter
public class RInteraction extends REntity implements RInteractableEntity<RInteraction> {
protected final Consumer<Object> updatePacketSink = o -> server.updateEntity(this, o);
@Setter
private REntityActionListener<RInteraction> callback = null;
private float interactionWidth = 1.0f;
private float interactionHeight = 1.0f;
private boolean responsive = false;
public RInteraction(REntityServer server, Location location) {
super(server, EntityType.INTERACTION, location);
server.addEntity(this);
}
@Override
protected void postSpawn(Consumer<Object> packetSink) {
super.postSpawn(packetSink);
sendPacket(packetSink,
this::getInteractionWidthData,
this::getInteractionHeightData,
this::getResponsiveData
);
}
@SafeVarargs
protected final void sendPacket(Consumer<Object> packetSink, BiConsumer<Boolean, BiConsumer<Object, Object>>... dataSinkSinks) {
List<Object> keyValueData = new ArrayList<>();
boolean ignoreDefault = packetSink == updatePacketSink;
for (BiConsumer<Boolean, BiConsumer<Object, Object>> dataSinkSink : dataSinkSinks) {
dataSinkSink.accept(ignoreDefault, (dataWatcher, value) -> {
keyValueData.add(dataWatcher);
keyValueData.add(value);
});
}
if (!keyValueData.isEmpty()) {
packetSink.accept(getDataWatcherPacket(keyValueData.toArray()));
}
}
public void setInteractionWidth(float interactionWidth) {
this.interactionWidth = interactionWidth;
sendPacket(updatePacketSink, this::getInteractionWidthData);
}
private static final Object interactionWidthWatcher = BountifulWrapper.impl.getDataWatcherObject(8, Float.class);
private void getInteractionWidthData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
if (ignoreDefault || interactionWidth != 1.0) {
dataSink.accept(interactionWidthWatcher, interactionWidth);
}
}
public void setInteractionHeight(float interactionHeight) {
this.interactionHeight = interactionHeight;
sendPacket(updatePacketSink, this::getInteractionHeightData);
}
private static final Object interactionHeightWatcher = BountifulWrapper.impl.getDataWatcherObject(9, Float.class);
private void getInteractionHeightData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
if (ignoreDefault || interactionHeight != 1.0) {
dataSink.accept(interactionHeightWatcher, interactionHeight);
}
}
public void setResponsive(boolean responsive) {
this.responsive = responsive;
sendPacket(updatePacketSink, this::getResponsiveData);
}
private static final Object responsiveWatcher = BountifulWrapper.impl.getDataWatcherObject(10, Boolean.class);
private void getResponsiveData(boolean ignoreDefault, BiConsumer<Object, Object> dataSink) {
if (ignoreDefault || !responsive) {
dataSink.accept(responsiveWatcher, responsive);
}
}
}
@@ -27,6 +27,7 @@ import de.steamwar.network.CoreNetworkHandler;
import de.steamwar.network.NetworkSender;
import de.steamwar.network.packets.common.PlayerSkinRequestPacket;
import lombok.Getter;
import lombok.Setter;
import net.minecraft.network.protocol.game.ClientboundAddEntityPacket;
import net.minecraft.world.phys.Vec3;
import org.bukkit.GameMode;
@@ -39,7 +40,7 @@ import java.util.Map;
import java.util.UUID;
import java.util.function.Consumer;
public class RPlayer extends REntity {
public class RPlayer extends REntity implements RInteractableEntity<RPlayer> {
private static final Object skinPartsDataWatcher = BountifulWrapper.impl.getDataWatcherObject(17, Byte.class);
@@ -48,6 +49,10 @@ public class RPlayer extends REntity {
@Getter
private final String name;
@Setter
@Getter
private REntityActionListener<RPlayer> callback = null;
public RPlayer(REntityServer server, UUID uuid, String name, Location location) {
super(server, EntityType.PLAYER, UUID.nameUUIDFromBytes(uuid.toString().getBytes(StandardCharsets.UTF_8)), location, 0);
this.actualUUID = uuid;
@@ -152,7 +152,7 @@ public class TechHider {
ClientboundSetHeldSlotPacket.class, // 7.1.104 Set Held Item (Player owning the channel)
ClientboundSetObjectivePacket.class, // 7.1.105 Update Objectives
ClientboundSetPlayerInventoryPacket.class, // 7.1.107 Set Player Inventory Slot (Player owning the channel)
ClientboundSetPlayerTeamPacket.class, // 7.1.108 Update Teams
// ClientboundSetPlayerTeamPacket.class, // 7.1.108 Update Teams
ClientboundSetScorePacket.class, // 7.1.109 Update Score
ClientboundSetSimulationDistancePacket.class, // 7.1.110 Set Simulation Distance
ClientboundSetSubtitleTextPacket.class, // 7.1.111 Set Subtitle Text
+2 -1
View File
@@ -42,11 +42,12 @@ dependencies {
implementation(project(":CommandFramework"))
}
tasks.register<DevServer>("DevVelocity") {
tasks.register<VelocityServer>("DevVelocity") {
group = "run"
description = "Run a Dev Velocity"
dependsOn(":VelocityCore:shadowJar")
dependsOn(":VelocityCore:Persistent:jar")
dependsOn(":VelocityCore:Dependencies:shadowJar")
template = "DevVelocity"
packetDecodeLogging=true
}
@@ -106,7 +106,7 @@ public class ServerStarter {
public ServerStarter event(EventFight eventFight) {
arena(ArenaMode.getByInternal(eventFight.getSpielmodus()), eventFight.getMap());
node = VelocityCore.local;
worldDir = EVENT_PATH;
worldDir = EVENT_PATH + "/" + serverToWorldName(Event.byId(eventFight.getEventID()).getEventName()) + "/" + eventFight.getStartTime().toLocalDateTime().format(DateTimeFormatter.ISO_LOCAL_DATE);
worldCleanup = () -> {
};
arguments.put("fightID", String.valueOf(eventFight.getFightID()));
@@ -351,7 +351,7 @@ public class ServerStarter {
}
public static String serverToWorldName(String serverName) {
return serverName.replace(' ', '_').replace("[", "").replace("]", "");
return serverName.replace(' ', '_').replace("[", "").replace("]", "").replace(".", "");
}
public static void copyWorld(Node node, String template, String target) {
@@ -307,6 +307,13 @@ public class CheckCommand extends SWCommand {
return;
}
// Remove any added players from the schematic in the folder
for (SchematicNode schematicNode : SchematicNode.getSchematicNodeInNode(teamFolder.getNodeId())) {
for (NodeMember nodeMember : NodeMember.getNodeMembers(schematicNode.getNodeId())) {
nodeMember.delete();
}
}
// Copy Schem into team folder of -1 user
String name = DateTimeFormatter.ofPattern("yyyy.MM.dd_HH:mm:ss").format(schematic.getLastUpdate().toLocalDateTime());
NodeData data = NodeData.getLatest(schematic);
@@ -316,14 +323,8 @@ public class CheckCommand extends SWCommand {
// Accept the team folder schematic and set other to Normal as well as adding the original owner on the schematic
node.setSchemtype(GameModeConfig.getBySchematicType(schematic.getSchemtype()).Schematic.Type);
NodeMember.createNodeMember(node.getNodeId(), schematic.getOwner());
// Remove any added players from the schematic in the folder
for (SchematicNode schematicNode : SchematicNode.getSchematicNodeInNode(teamFolder.getNodeId())) {
if (schematicNode.getNodeId() == node.getNodeId()) continue;
for (NodeMember nodeMember : NodeMember.getNodeMembers(schematicNode.getNodeId())) {
for (NodeMember nodeMember : NodeMember.getNodeMembers(schematic.getId())) {
NodeMember.createNodeMember(node.getNodeId(), nodeMember.getMember());
nodeMember.delete();
}
}
// Conclude by setting send in schematic to normal and broadcast
@@ -42,13 +42,6 @@ public class ReplayCommand extends SWCommand {
super("replay");
}
@Register
public void genericCommand(PlayerChatter sender) {
sender.system("REPLAY_UNAVAILABLE");
return;
}
/*
@Register
public void genericCommand(PlayerChatter sender, int replayId, @StaticValue(value = {"", "-a"}, allowISE = true) @OptionalValue("") boolean isAdmin, @OptionalValue("") String optionalMap) {
Fight fight = Fight.getById(replayId);
@@ -64,6 +57,9 @@ public class ReplayCommand extends SWCommand {
@Register
public void genericCommand(PlayerChatter sender, @OptionalValue("") String optionalMap) {
if (PunishmentCommand.isPunishedWithMessage(sender, Punishment.PunishmentType.NoFightServer)) return;
if (!sender.user().hasPerm(UserPerm.TEAM)) return;
new SWStreamInv<>(sender, new Message("REPLAY_TITLE"), (click, fight) -> {
startReplay(sender, click.isShiftClick(), optionalMap, fight);
@@ -72,6 +68,7 @@ public class ReplayCommand extends SWCommand {
private void startReplay(PlayerChatter sender, boolean isAdmin, String optionalMap, Fight fight) {
if (PunishmentCommand.isPunishedWithMessage(sender, Punishment.PunishmentType.NoFightServer)) return;
if (!sender.user().hasPerm(UserPerm.TEAM)) return;
GameModeConfig<String, String> mode = ArenaMode.getBySchemType(fight.getSchemType());
ServerStarter starter = new ServerStarter().replay(fight.getFightID()).blueLeader(sender.getPlayer());
@@ -116,5 +113,5 @@ public class ReplayCommand extends SWCommand {
private Message parseLeader(SteamwarUser leader, int players, boolean winner) {
return new Message("REPLAY_" + (players > 1 ? "" : "SOLO_") + (winner ? "WINNER" : "LOSER"), leader.getUserName(), players - 1);
}
*/
}
+23 -5
View File
@@ -27,8 +27,7 @@ plugins {
class DevServer extends DefaultTask {
@Input
@Optional
String worldName = null
boolean debug = false
@Input
String template = null
@@ -84,10 +83,13 @@ class DevServer extends DefaultTask {
}
}
if (worldName == null) worldName = properties.get("worldName")
worldName = properties.get("worldName")
host = properties.get("host")
debugPort = new Random().nextInt(5001, 10000)
if (worldName == null) {
throw new GradleException("Please supply the 'worldName' in a 'steamwar.properties' files either in this project dir or any parent project!")
}
if (host == null) {
throw new GradleException("Please supply the 'host' in a 'steamwar.properties' files either in this project dir or any parent project!")
}
@@ -95,7 +97,7 @@ class DevServer extends DefaultTask {
doLast {
setupTemplate(template)
uploadDependencies()
startDebugPort()
if (debug) startDebugPort()
startDevServer()
}
finalizedBy(new Finalizer())
@@ -113,6 +115,9 @@ class DevServer extends DefaultTask {
@Internal
Boolean running = true
@Internal
String worldName = null
class Finalizer extends DefaultTask {
Finalizer() {
@@ -241,7 +246,7 @@ class DevServer extends DefaultTask {
devPy.append(" -D${dParam.key}=${dParam.value}")
}
devPy.append(" $template")
devPy.append(" -agentlib:jdwp=transport=dt_socket,server=y,suspend=n,address=*:$debugPort")
if (debug) devPy.append(" -agentlib:jdwp=transport=dt_socket,server=y,suspend=n,address=*:$debugPort")
if (jvmArgs != null) devPy.append(" $jvmArgs")
println("Starting $template with command ${devPy.toString()}")
@@ -278,6 +283,19 @@ class DevServer extends DefaultTask {
}
}
class VelocityServer extends DevServer {
@Input
@Optional
Boolean packetDecodeLogging = false
VelocityServer() {
super()
doFirst {
if (packetDecodeLogging) dParams.put("velocity.packet-decode-logging", "true")
}
}
}
class FightServer extends DevServer {
@Input