/* * This file is a part of the SteamWar software. * * Copyright (C) 2025 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.misslewars.countdowns; import de.steamwar.linkage.Linked; import de.steamwar.misslewars.*; import org.bukkit.Bukkit; import org.bukkit.scheduler.BukkitTask; import java.util.EnumSet; @Linked public class EndCountdown extends StateDependent { private BukkitTask task; public EndCountdown() { super(EnumSet.of(FightState.END)); } @Override public void enable() { if (Config.isEvent()) { task = Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), this::stop, 200); } else { task = Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), this::restart, Config.EndTime); } } private void restart() { FightWorld.resetWorld(); MissileWars.waiting(); } private void stop() { //Staggered kick to prevent lobby overloading if(Bukkit.getOnlinePlayers().isEmpty()){ Bukkit.shutdown(); return; } Bukkit.getOnlinePlayers().iterator().next().kickPlayer(null); Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), this::stop, 10); } @Override public void disable() { if (task != null && !task.isCancelled()) task.cancel(); } }