/* * This file is a part of the SteamWar software. * * Copyright (C) 2025 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.towerrun.winconditions; import de.steamwar.towerrun.state.GameStateBukkitListener; import de.steamwar.towerrun.state.GameStates; import lombok.Getter; import lombok.Setter; import java.util.EnumSet; @Getter public abstract class WinCondition extends GameStateBukkitListener { private final String name; @Setter private boolean active = false; protected WinCondition(String name) { super(EnumSet.of(GameStates.RUNNING)); this.name = name; } @Override public void enable() { if (active) { super.enable(); } } @Override public void disable() { if (active) { super.disable(); } } }