/* * This file is a part of the SteamWar software. * * Copyright (C) 2025 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.fightsystem.utils; import com.comphenix.tinyprotocol.TinyProtocol; import com.mojang.authlib.GameProfile; import de.steamwar.core.ProtocolWrapper; import de.steamwar.fightsystem.FightSystem; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.level.block.state.BlockState; import org.bukkit.GameMode; import org.bukkit.Material; import org.bukkit.World; import org.bukkit.block.Block; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.block.CraftBlockState; import org.bukkit.craftbukkit.util.CraftMagicNumbers; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; public class BlockIdWrapper21 implements BlockIdWrapper { @Override public Material idToMaterial(int blockState) { return CraftMagicNumbers.getMaterial(net.minecraft.world.level.block.Block.stateById(blockState)).getItemType(); } @Override public int blockToId(Block block) { return net.minecraft.world.level.block.Block.getId(((CraftBlockState) block.getState()).getHandle()); } @Override public void setBlock(World world, int x, int y, int z, int blockState) { BlockState blockData = net.minecraft.world.level.block.Block.stateById(blockState); ServerLevel level = ((CraftWorld) world).getHandle(); BlockPos pos = new BlockPos(x, y, z); level.removeBlockEntity(pos); level.setBlock(pos, blockData, blockState); level.getChunkSource().blockChanged(pos); } @Override public void trackEntity(Player player, Entity entity) { if(entity instanceof Player) TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE)); player.showEntity(FightSystem.getPlugin(), entity); } @Override public void untrackEntity(Player player, Entity entity) { player.hideEntity(FightSystem.getPlugin(), entity); if(entity instanceof Player) TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE)); } }