/* * This file is a part of the SteamWar software. * * Copyright (C) 2024 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.tntleague.inventory import de.steamwar.kotlin.inventory.SWInventoryHolder import de.steamwar.tntleague.config.TNTLeagueConfig import de.steamwar.tntleague.game.TNTLeagueGame import de.steamwar.tntleague.message import de.steamwar.tntleague.plugin import net.kyori.adventure.sound.Sound import net.kyori.adventure.text.Component import net.kyori.adventure.text.format.NamedTextColor import net.kyori.adventure.text.format.TextDecoration import org.bukkit.Material import org.bukkit.NamespacedKey import org.bukkit.entity.Player import org.bukkit.inventory.Inventory import org.bukkit.inventory.ItemStack import org.bukkit.persistence.PersistentDataType import java.util.* import kotlin.math.ceil class DealerInventory(val player: Player): SWInventoryHolder() { init { items.forEachIndexed { index, item -> this[index] = item.first to { val price = item.second.price * if (it.isShiftClick) 5 else 1 val amount = item.second.amount * if (it.isShiftClick) 5 else 1 val team = TNTLeagueGame.getTeam(player) ?: return@to if (team.coins < price) { message.send("NOT_ENOUGH_COINS", player) player.playSound(Sound.sound(org.bukkit.Sound.ENTITY_VILLAGER_HURT.key, net.kyori.adventure.sound.Sound.Source.MASTER, 1f, 1f)) return@to } team.coins -= price player.inventory.addItem(ItemStack.of(item.first.type, amount)) } } } override fun createInventory(): Inventory = plugin.server.createInventory(this, ceil(TNTLeagueConfig.config.prices.size / 9f).toInt() * 9, Component.text(message.parse("DEALER", player))) companion object { private val priceKey = NamespacedKey(plugin, "price") private val amountKey = NamespacedKey(plugin, "amount") private val coinKey = NamespacedKey(plugin, "coin") val coins = ItemStack(Material.RAW_GOLD).apply { itemMeta = itemMeta.apply { displayName(Component.text("Coins").color(NamedTextColor.GOLD)) persistentDataContainer.apply { set(coinKey, PersistentDataType.BOOLEAN, true) } } } val items by lazy { val prices = TNTLeagueConfig.config.prices prices.map { (material, price) -> ItemStack(material).apply { itemMeta = itemMeta.apply { displayName(Component.text(material.name.lowercase().replace("_", " ") .replaceFirstChar { if (it.isLowerCase()) it.titlecase(Locale.getDefault()) else it.toString() }) .color(NamedTextColor.GRAY).appendSpace().append(Component.text(price.amount).color(NamedTextColor.YELLOW))) amount = price.amount lore(listOf(Component.text(price.price).color(NamedTextColor.YELLOW).decorate(TextDecoration.BOLD).appendSpace().append(Component.text("Coins").color(NamedTextColor.YELLOW)))) persistentDataContainer.apply { set(priceKey, PersistentDataType.INTEGER, price.price) set(amountKey, PersistentDataType.INTEGER, price.amount) } } } to price } } } }