/* * This file is a part of the SteamWar software. * * Copyright (C) 2024 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.tntleague.command import de.steamwar.command.SWCommand import de.steamwar.command.TypeValidator import de.steamwar.tntleague.colorByTeam import de.steamwar.tntleague.config.TNTLeagueConfig import de.steamwar.tntleague.game.TNTLeagueGame import de.steamwar.tntleague.message import net.md_5.bungee.api.chat.ClickEvent import org.bukkit.entity.Player object InviteCommand: SWCommand("invite") { @Register fun invitePlayer(@Validator("isLeader") sender: Player, target: Player) { if (TNTLeagueConfig.isEvent()) return if (TNTLeagueGame.state != TNTLeagueGame.GameState.LOBBY) return if (TNTLeagueGame.getTeam(target) != null) return val team = TNTLeagueGame.getTeam(sender)!! team.invites.add(target) message .send("INVITED", target, message.parse("INVITED_HOVER", target, team.name), ClickEvent(ClickEvent.Action.RUN_COMMAND, "/accept " + sender.name), sender.name.colorByTeam(team), team.name) message.send("INVITED_PLAYER", sender, target.name) } @Validator("isLeader", local = false) fun isLeader(): TypeValidator { return TypeValidator { _, player, _ -> TNTLeagueGame.getTeam(player)?.leader == player} } }