/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
package de.steamwar.tntleague.command
import de.steamwar.command.SWCommand
import de.steamwar.command.TypeValidator
import de.steamwar.tntleague.colorByTeam
import de.steamwar.tntleague.config.TNTLeagueConfig
import de.steamwar.tntleague.game.TNTLeagueGame
import de.steamwar.tntleague.message
import net.md_5.bungee.api.chat.ClickEvent
import org.bukkit.entity.Player
object InviteCommand: SWCommand("invite") {
@Register
fun invitePlayer(@Validator("isLeader") sender: Player, target: Player) {
if (TNTLeagueConfig.isEvent()) return
if (TNTLeagueGame.state != TNTLeagueGame.GameState.LOBBY) return
if (TNTLeagueGame.getTeam(target) != null) return
val team = TNTLeagueGame.getTeam(sender)!!
team.invites.add(target)
message
.send("INVITED", target, message.parse("INVITED_HOVER", target, team.name),
ClickEvent(ClickEvent.Action.RUN_COMMAND, "/accept " + sender.name), sender.name.colorByTeam(team), team.name)
message.send("INVITED_PLAYER", sender, target.name)
}
@Validator("isLeader", local = false)
fun isLeader(): TypeValidator {
return TypeValidator { _, player, _ -> TNTLeagueGame.getTeam(player)?.leader == player}
}
}