/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.function.Function;
public class ReflectionWrapper8 implements ReflectionWrapper {
private static final Class> packetPlayOutExplosion = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private static final Reflection.Field explosionBlocks = Reflection.getField(packetPlayOutExplosion, List.class, 0);
private static final Function