/* * This file is a part of the SteamWar software. * * Copyright (C) 2020 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.bausystem.region; import de.steamwar.bausystem.features.region.RegionCommand; import de.steamwar.bausystem.region.dynamic.DynamicRegion; import de.steamwar.bausystem.region.dynamic.TileUtils; import de.steamwar.bausystem.region.dynamic.normal.display.MicroWarGear21DisplayRegion; import de.steamwar.bausystem.region.dynamic.normal.display.MiniWarGear21DisplayRegion; import de.steamwar.bausystem.region.dynamic.normal.display.WarGear21DisplayRegion; import de.steamwar.bausystem.region.dynamic.normal.display.WarShip21DisplayRegion; import de.steamwar.bausystem.region.dynamic.normal.work.MicroWarGear21WorkRegion; import de.steamwar.bausystem.region.dynamic.normal.work.MiniWarGear21WorkRegion; import de.steamwar.bausystem.region.dynamic.normal.work.WarGear21WorkRegion; import de.steamwar.bausystem.region.dynamic.normal.work.WarShip21WorkRegion; import de.steamwar.bausystem.region.dynamic.path.PathRegion; import de.steamwar.bausystem.region.dynamic.special.DrySpecialRegion; import de.steamwar.bausystem.region.dynamic.special.WetSpecialRegion; import de.steamwar.bausystem.shared.Pair; import de.steamwar.bausystem.utils.PasteBuilder; import de.steamwar.command.AbstractSWCommand; import de.steamwar.command.SWCommand; import lombok.RequiredArgsConstructor; import org.bukkit.entity.Player; import java.util.*; import java.util.function.BiFunction; import java.util.stream.Collectors; @AbstractSWCommand.PartOf(RegionCommand.class) public class DynamicRegionCommand extends SWCommand { public DynamicRegionCommand() { super(""); } @Register({"dynamic", "place"}) public void placeRegion(Player player, Placement placement) { Region region = DynamicRegionSystem.INSTANCE.get(player.getLocation()); if (!region.getType().isGlobal()) return; Pair tile = TileUtils.fromLocation(player.getLocation()); Pair placePosition = placePosition(tile, placement); if (placePosition == null) return; Pair min = TileUtils.toMinLocation(placePosition); DynamicRegion dynamicRegion = placement.constructor.apply(min.getKey(), min.getValue()); dynamicRegion.getArea().reset(new PasteBuilder(new PasteBuilder.FileProvider(dynamicRegion.getArea().getResetFile())), false); DynamicRegionSystem.INSTANCE.getNeighbours(dynamicRegion).collect(Collectors.toList()) .forEach(r -> r.update(dynamicRegion)); } private Pair placePosition(Pair sourceTile, Placement placement) { Map, Region> regionCache = new HashMap<>(); Set> seen = new HashSet<>(); LinkedHashSet> currentTile = new LinkedHashSet<>(); currentTile.add(sourceTile); while (!currentTile.isEmpty() && currentTile.size() < (placement.widthX * 2 / 19) * (placement.widthZ * 2 / 19)) { Pair tile = currentTile.removeFirst(); if (!seen.add(tile)) continue; if (canPlace(tile, placement, regionCache)) { return tile; } for (int dx = -1; dx <= 1; dx++) { for (int dz = -1; dz <= 1; dz++) { if (dx == 0 && dz == 0) continue; Pair nextTile = new Pair<>(tile.getKey() + dx, tile.getValue() + dz); Region region = regionCache.computeIfAbsent(nextTile, tilePair -> Region.getRegion(TileUtils.toMinLocation(tilePair.getKey(), tilePair.getValue()))); if (region.getType().isGlobal()) currentTile.add(nextTile); } } } return null; } private boolean canPlace(Pair tile, Placement placement, Map, Region> regionCache) { for (int x = tile.getKey(); x < tile.getKey() + placement.widthX / TileUtils.tileSize; x++) { for (int z = tile.getValue(); z < tile.getValue() + placement.widthZ / TileUtils.tileSize; z++) { Region region = regionCache.computeIfAbsent(new Pair<>(x, z), tilePair -> Region.getRegion(TileUtils.toMinLocation(tilePair.getKey(), tilePair.getValue()))); if (region.getType().isGlobal()) continue; return false; } } return true; } @RequiredArgsConstructor public enum Placement { Path(PathRegion::new, 19, 19), WetSpecial(WetSpecialRegion::new, 19, 19), DrySpecial(DrySpecialRegion::new, 19, 19), WarGearWork21(WarGear21WorkRegion::new, WarGear21WorkRegion.widthX, WarGear21WorkRegion.widthZ), WarGearDisplay21(WarGear21DisplayRegion::new, WarGear21DisplayRegion.widthX, WarGear21DisplayRegion.widthZ), MiniWarGearWork21(MiniWarGear21WorkRegion::new, MiniWarGear21WorkRegion.widthX, MiniWarGear21WorkRegion.widthZ), MiniWarGearDisplay21(MiniWarGear21DisplayRegion::new, MiniWarGear21DisplayRegion.widthX, MiniWarGear21DisplayRegion.widthZ), WarShipWork21(WarShip21WorkRegion::new, WarShip21WorkRegion.widthX, WarShip21WorkRegion.widthZ), WarShipDisplay21(WarShip21DisplayRegion::new, WarShip21DisplayRegion.widthX, WarShip21DisplayRegion.widthZ), MicroWarGearWork21(MicroWarGear21WorkRegion::new, MicroWarGear21WorkRegion.widthX, MicroWarGear21WorkRegion.widthZ), MicroWarGearDisplay21(MicroWarGear21DisplayRegion::new, MicroWarGear21DisplayRegion.widthX, MicroWarGear21DisplayRegion.widthZ), ; private final BiFunction constructor; private final int widthX; private final int widthZ; } @Register({"dynamic", "delete"}) public void deleteRegion(Player player) { Region region = DynamicRegionSystem.INSTANCE.get(player.getLocation()); if (region.getType().isCannotDelete()) return; ((DynamicRegion) region).delete(); } }