# # This file is a part of the SteamWar software. # # Copyright (C) 2025 SteamWar.de-Serverteam # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # PREFIX = §eSchematic§8»§7 ON = §aon OFF = §coff CHANGE = §7To change CLICK = §7Click CLICK_DRAG_ITEM = §7Click or drag item here CURRENT = §7Current: {0} CONFIRM = §aConfirm CANCEL = §cCancel BLANK = {0} UTIL_NAME_REQUIRED = §cFolder name required UTIL_NAME_TOO_LONG = §cSchematic name too long UTIL_NAME_INVALID_CHAR = §cThe specified schema name contains forbidden characters UTIL_NAME_FORBIDDEN = §cThe path must not contain \"§l{0}§c\" UTIL_LIST_HEAD = §eSchematics §8(§e{0}§8) UTIL_LIST_PATH = §7Current path: §e{0} UTIL_LIST_BACK = §e../ UTIL_LIST_BACK_HOVER = §eBack {0} UTIL_LIST_DIR = §7§lDIR UTIL_LIST_TYPE = §8§l{0} UTIL_LIST_BASE = §e UTIL_LIST_FROM = §8from §7{0} UTIL_LIST_OPEN_DIR = §eShow directory UTIL_LIST_OPEN_SCHEM = §eManage schematics UTIL_LIST_REMOVE = [Remove] UTIL_LIST_REMOVE_HOVER = §7Remove yourself from the directory UTIL_LIST_BACK_ARROW = «« UTIL_LIST_BACK_ARROW_HOVER = §ePrevious page UTIL_LIST_NEXT = Page ({0}/{1}) »» UTIL_LIST_NEXT_HOVER = §eNext page UTIL_INFO_SCHEM = §7Schematic: §e{0} UTIL_INFO_NAME = §7Name: §e{0} UTIL_INFO_REVISIONS = §7Revisions: §e{0} UTIL_INFO_OWNER = §7Owner: §e{0} UTIL_INFO_PARENT = §7Directory: §e{0} UTIL_INFO_UPDATED = §7Last update: §e{0} UTIL_INFO_TYPE = §7Type: §e{0} UTIL_INFO_TYPE_DIR = §eDIR UTIL_INFO_RANK = §7Rank: §e{0} UTIL_INFO_COLOR = §7Color translation: {0} UTIL_INFO_REPLAY = §7Replay playback: {0} UTIL_INFO_FORMAT = §7Format: §e{0} UTIL_INFO_STATUS = §cState: §c{0}: {1} UTIL_INFO_MEMBER = §7Members: §e{0} UTIL_INFO_MEMBER_STRING = Members: UTIL_INFO_ACTION_LOAD = (Load) UTIL_INFO_ACTION_LOAD_HOVER = §eLoad schematic UTIL_INFO_ACTION_DOWNLOAD = (Download) UTIL_INFO_ACTION_DOWNLOAD_HOVER = §eDownload schematic UTIL_INFO_ACTION_TYPE_HOVER = §eChange schematic type UTIL_INFO_ACTION_ADD_HOVER = §eAdd member UTIL_INFO_ACTION_REMOVE_HOVER = §eRemove {0} UTIL_INFO_ACTION_MOVE_HOVER = §eMove schematic UTIL_INFO_ACTION_REVISIONS_HOVER = §eList revisions UTIL_INFO_ACTION_RENAME_HOVER = §eRename schematic UTIL_INFO_ACTION_DELETE = (Delete) UTIL_INFO_ACTION_DELETE_HOVER = §eDelete schematic UTIL_LOAD_NOT_HERE = §cYou cannot load schematics here UTIL_LOAD_NOT_HERE_ALL = §cSchematics cannot be loaded on this build UTIL_LOAD_DIR = §cYou cannot load folders UTIL_LOAD_DONE = §7Schematic §e{0} loaded UTIL_LOAD_NO_DATA = §cNo data could be found in the Schematic UTIL_LOAD_ERROR = §cThe schematic could not be loaded UTIL_LOAD_ILLEGAL_REVISION = §cThe schematic doesn't have {0} revisions UTIL_DOWNLOAD_PUNISHED = §cYou are not allowed to download schematics: §f§l{0} UTIL_DOWNLOAD_NOT_OWN = §cYou may download only your own schematics UTIL_DOWNLOAD_LINK = Your download link: UTIL_TYPE_PUNISHED = §cYou are not allowed to submit schematics until §e{1}§7: §f§l{0} UTIL_TYPE_PUNISHED_PERMA = §cYou are permanently prohibited from submitting schematics: §f§l{0} UTIL_TYPE_NOT_OWN = §cYou can only submit your own schematics UTIL_TYPE_DIR = §cYou cannot submit folders UTIL_TYPE_NOT_ASSIGNABLE = §cSchematics cannot be changed for this type UTIL_TYPE_ALREADY = §cThe Schematic already has this type UTIL_TYPE_DONE = §aChange schematic type UTIL_TYPE_FIGHT_ALREADY = §cYou have already submitted this schematic UTIL_TYPE_AFTER_DEADLINE = §cSchematics of this type can no longer be submitted. Deadline was: {0} UTIL_TYPE_TOO_MANY = §cYou have sent in too many Schematics UTIL_TYPE_ERROR = §cThe Schematic is not compliant with the rules UTIL_TYPE_EXTEND = §aThe preparation server is starting UTIL_SUBMIT_TITLE = Extend Schematic UTIL_SUBMIT_REPLAY_ON = §aReplay allowed UTIL_SUBMIT_REPLAY_OFF = §cReplay locked UTIL_SUBMIT_COLOR_ON = §aReplace pink to team color UTIL_SUBMIT_COLOR_OFF = §cDo not replace pink UTIL_SUBMIT_DIRECT = §eSubmit directly UTIL_SUBMIT_DIRECT_DONE = §aThe Schematic will be reviewed in a timely manner UTIL_SUBMIT_DIRECT_PLAYABLE = §aYou can now use this Schematic in the arena! Good luck and have fun. UTIL_SUBMIT_EXTEND = §eExtend Schematic UTIL_SUBMIT_EXTEND_DONE = §aThe preparation server is starting UTIL_CHECK_TYPE_NOT_FOUND = §cThe type {0} was not found UTIL_CHECK_SUCCESS = §aThe schematic was checked successfully COMMAND_INVALID_NODE = §cInvalid Schematic COMMAND_NOT_OWN = §cYou can only use this command on your own Schematic COMMAND_MUST_DIR = §cYou can only use this command on a directory COMMAND_MUST_SCHEM = §cYou can only use this command on a Schematic COMMAND_ENTER_NAME = Insert name COMMAND_PUNISHMENT_NO_SAVE_EXTERNAL = §cYou can not make schematics on other build server COMMAND_PUNISHMENT_NO_SAVE = §cSchematics cannot be made on this build COMMAND_SAVE_NO_NAME = §cYou must also specify a name for the schematic after the folder COMMAND_SAVE_FOLDER = §cSchematic is a folder COMMAND_SAVE_NO_OVERWRITE = §cYou must not overwrite this Schematic COMMAND_SAVE_CLIPBOARD_EMPTY = §cYour clipboard is empty COMMAND_SAVE_ERROR = §cError while saving the Schematic COMMAND_SAVE_DONE = Schematic §e{0} §7stored COMMAND_SAVE_OVERWRITE = Schematic §e{0} §7overwritten COMMAND_SAVE_OVERWRITE_CONFIRM = §cThe Schematic §e{0} §calready exists. Do you want to overwrite it? §e*click* COMMAND_SAVE_OVERWRITE_CONFIRM_HOVER = §eOverwrite Schematic COMMAND_ADD_PUNISH = §cYou may not add anyone to your schematics: §f§l{0} COMMAND_ADD_USER_PUNISHED = §c{0} must not be added to schematics COMMAND_ADD_OWN = §cSo please: This is your own Schematic! COMMAND_ADD_PUBLIC = §cFor public requests please contact the moderator COMMAND_ADD_ALREADY = §c{0} is already added to this schematic COMMAND_ADD_ADDED = You now have access to the Schematic §e{0} §7of §e{1} COMMAND_ADD_NONE = §cNo player has been added COMMAND_ADD_ONE = §7The player §e{0} was added to the schematic COMMAND_ADD_MANY = §7The players §e{0} were added to the schematic COMMAND_DELMEM_DONE = The player §e{0} §7no longer has access to the Schematic §e{1} COMMAND_DELMEM_DELETED = §cYou now no longer have access to the Schematic §e{0} §7of §e{1} COMMAND_SEARCH_NOT_A_PLAYER = §cThe player §e{0} §cdoes not exists COMMAND_LOCKREPLAY = Replays of fights with {0} can no longer be viewed from now on COMMAND_REPLACE_COLOR_OFF = In fights {0} pink blocks are not replaced COMMAND_REPLACE_COLOR_ON = In fights {0} pink blocks are replaced COMMAND_DIR_DONE = §7Directory §e{0} §7created COMMAND_CHANGE_TYPE_SELECT = §eSelect type COMMAND_MOVE_RECURSIVE = §cThis only gives mistakes, trust me COMMAND_MOVE_DONE = §7The schematic can now be found under §e{0} COMMAND_RENAME_DONE = §7The schematic is now called §e{0} COMMAND_ADD_TEAM_NOT_IN_TEAM = §cYou are not in any team COMMAND_DEL_TEAM_NOT_IN_TEAM = §cYou are not in any team COMMAND_DEL_TEAM_NONE = §7No player was removed COMMAND_DEL_TEAM_DONE = §7The player §e{0} §7were removed from the Schematic COMMAND_CLEAR_MEMBER_DONE = §7All players were removed from the Schematic COMMAND_DEL_ALL_MEMBER = §e{0} §7has been removed from §e{1} §7Schematics COMMAND_PUBLIC_ON = §aYou are now the public user COMMAND_PUBLIC_OFF = §cYou are no longer the public user COMMAND_DELETE_NOT_OWN = §cThe schematic is not yours COMMAND_DELETE_MEMBER = §aYou have removed yourself from the Schematic COMMAND_DELETE_DIR = §aThe folder §e{0}§a is deleted... COMMAND_DELETE_DIR_FULL = §cThe folder must be empty to delete it COMMAND_DELETE_SCHEM = §aThe Schematic §e{0}§a is deleted... COMMAND_CHECK_SELECTION_INCOMPLETE = §cThe selection is incomplete COMMAND_CHECK_CLIPBOARD_EMPTY = §cThe clipboard is empty COMMAND_FIX_OK = §aThe schematic is already fixed COMMAND_FIX_DONE = §aThe schematic has been fixed COMMAND_FIX_COULD_NOT_FIX = §cCould not fix this in the schematic COMMAND_FIX_MANUAL = manually fix COMMAND_FIX_ERROR = §cError while fixing the schematic, please contact a developer COMMAND_FIX_WRONG_VERSION = §cThis feature is only available for version 1.15 and greater HELP_HEADER = §e§lSchematicSystem §8§lHelp HELP_VIEW = Find & Load HELP_VIEW_HOVER = Search or download schematics HELP_VIEW_1 = §8/§7schem §einfo §8[§7schematic§8] - §7Shows information about the schematic HELP_VIEW_2 = §8/§7schem §elist §8- §7Shows you your schematics HELP_VIEW_3 = §8/§7schem §elist public §8- §7Shows all public schematics HELP_VIEW_4 = §8/§7schem §esearch §8[§7keyword§8] - §7Searches for matching schematics HELP_VIEW_5 = §8/§7schem §eload §8[§7schematic§8] - §7Loads a schematic HELP_VIEW_6 = §8/§7schem §edownload §8[§7schematic§8] - §7Gives you a download link (valid for 1 min) HELP_VIEW_7 = §8/§7download §8- §7Gives you a download link for your current clipboard (valid for 1 min) HELP_VIEW_8 = §8/§7schem §echeck §8[§7schematic§8|§7selection§8|§7clipboard§8] [§7schematictype§8] - §7Checks the schematic for errors HELP_EDIT = Save & Edit HELP_EDIT_HOVER = Modification of schematics and folders HELP_EDIT_1 = §8/§7schem §esave §8[§7schematic§8] - §7Saves your clipboard as a schematic HELP_EDIT_2 = §8/§7schem §eordner §8[§7directory§8] - §7Create an empty folder HELP_EDIT_3 = §8/§7schem §emove §8[§7schematic§8] [§7new path§8] - §7Move a schematic HELP_EDIT_4 = §8/§7schem §erename §8[§7schematic§8] [§7new path§8] - §7Give the schematic a new name HELP_EDIT_5 = §8/§7schem §echangetype §8[§7schematic§8] - §7Changes the type of your schematic HELP_EDIT_6 = §8/§7schem §elockreplay §8[§7schematic§8] - §7Locks replays of the schematic HELP_EDIT_7 = §8/§7schem §ereplacecolor §8[§7schematic§8] - §7Changes color substitution in the arena HELP_EDIT_8 = §8/§7schem §edelete §8[§7schematic§8] - §7Deletes a schematic HELP_EDIT_9 = §8/§7schem §efix §8[§7schematictype§8] - §7Tries to fix the schematic in your clipboard HELP_SHARE = Ownership HELP_SHARE_HOVER = Share Schematics with others HELP_SHARE_1 = §8/§7schem §eaddmember §8[§7schematic§8] §8[§7Spieler§8] - §7Adds a player to a schematic HELP_SHARE_2 = §8/§7schem §edelmember §8[§7schematic§8] §8[§7Spieler§8] - §7Removes a player from a schematic HELP_SHARE_3 = §8/§7schem §eclearmember §8[§7schematic§8] - §7Removes all players from the schematic HELP_SHARE_4 = §8/§7schem §edelallmember §8[§7player§8] - §7Removes a player from all your schematics HELP_SHARE_5 = §8/§7schem §eaddteam §8[§7schematic§8] - §7Add everyone from your team to the schematic HELP_SHARE_6 = §8/§7schem §edelteam §8[§7schematic§8] - §7Remove everyone from your team from the Schematic GUI_TITLE = Schematics \{1\} GUI_FOLDER_PROPERTIES = §7Directory properties GUI_INFO_LOAD = §eLoading GUI_INFO_BACK = §eBack GUI_INFO_STATUS = §eState {0} GUI_INFO_STATUS_LORE = §7{0} GUI_INFO_MAT = §e{0} GUI_INFO_TYPE = §e{0} GUI_INFO_DOWNLOAD = §eDownload GUI_INFO_COLOR = Color translation GUI_INFO_REPLAY = Replay playback GUI_INFO_REPLAY_OFF = §7§lTurn off GUI_INFO_REPLAY_TITLE = Lock playback permanently GUI_INFO_MEMBER = §eMembers GUI_INFO_MOVE = §eMove GUI_INFO_RENAME = §eRename GUI_INFO_RENAME_TITLE = {0} rename GUI_INFO_DELETE = §cDelete GUI_INFO_MEMBER_FROM = §7Owner §e{0} GUI_INFO_MEMBER_REMOVE = §cRemove access GUI_CHANGE_TYPE = Change type GUI_CHANGE_TYPE_NOT_POSSIBLE = §cThe Schematic is too big GUI_CHANGE_TYPE_NOT_POSSIBLE_COLOR = §7{0} GUI_DELETE_OWN_DELETED = Schematic §e{0} §7deleted GUI_DELETE_OWN_TITLE = Delete {0} GUI_DELETE_MEMBER_TITLE = Remove {0} GUI_DELETE_MEMBER_DONE = Access to Schematic §e{0} §7removed GUI_DELETE_MEMBERS_TITLE = Remove members GUI_CHANGE_ITEM = Change item GUI_LOAD_LATEST = §eLeft §7Click → §eLoad latest GUI_LOAD_REVISION = §eRight §7Click → §eList Revisions GUI_LOAD_REVISION_TITLE = Select Revision AUTO_CHECK_RESULT_NOT_LOAD = The schematic could not be loaded AUTO_CHECK_RESULT_TOO_WIDE = The schematic is too wide ({0} > {1}) AUTO_CHECK_RESULT_TOO_LONG = The schematic is too long ({0} > {1}) AUTO_CHECK_RESULT_TOO_HIGH = The schematic is too high ({0} > {1}) AUTO_CHECK_RESULT_TOO_MANY_BLOCK = The block {0} was used {1} times too often AUTO_CHECK_RESULT_TOO_MANY_BLOCKS = The block combination {0} was used {1} times too often AUTO_CHECK_RESULT_TOO_MANY_ALL_BLOCKS = Too many blocks ({0} > {1}) AUTO_CHECK_RESULT_TOO_MANY_RECORDS = No records allowed ({0} found) AUTO_CHECK_RESULT_FORBIDDEN_ITEM = In {0}s the forbidden item {1} {2} times was found AUTO_CHECK_RESULT_FORBIDDEN_ITEM_NBT = In {0}s the forbidden item {1} {2} times was found with custom tag AUTO_CHECK_RESULT_TOO_MANY_DISPENSER_ITEMS = One launcher contains more than {0} arrows and fireballs AUTO_CHECK_RESULT_TOO_MANY_DISPENSERS_ITEMS = {0} launchers contains more than {1} arrows and fireballs AUTO_CHECK_RESULT_NBTS_WARNING = {0} {1}s contain no or incorrect NBT data AUTO_CHECK_RESULT_NBT_WARNING = One {0} contains no or incorrect NBT data. SAFE_NODE_NOT_A_DIR = §cThe selected Schematic is not a folder SAFE_NODE_ALREADY_IN_DIRECTORY = §cThe schematic is already available in this folder SAFE_NODE_INVALID_NAME = §cThis name is illegal SAFE_NODE_NOT_OWNER = §cYou are not the owner of this schematic DOWNLOAD_ERROR = §cAn error occurred while uploading the schematic AUTO_CHECKER_RESULT_HEADER = §7---=== (§eAuto-Check: {0}§7) ===--- AUTO_CHECKER_RESULT_WIDTH = §7Width: §c{0}§7, Max: §e{1} AUTO_CHECKER_RESULT_LENGTH = §7Length: §c{0}§7, Max: §e{1} AUTO_CHECKER_RESULT_HEIGHT = §7Height: §c{0}§7, Max: §e{1} AUTO_CHECKER_RESULT_BLOCKS = §7Blocks: §c{0}§7, Max: §e{1} AUTO_CHECKER_RESULT_UNKNOWN_MATERIAL = §7Unknown block: §c{0} AUTO_CHECKER_RESULT_TOO_MANY_BLOCK = §7{0}: §c{1}§7, Max: §e{2} AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK = §7Forbidden block: §c{0} AUTO_CHECKER_RESULT_WIND_CHARGES = §7Windcharges: §c{0}§7, Max: §e2048 AUTO_CHECKER_RESULT_WIND_CHARGES_DISPENSER = §7Dispenser: §c[{0}, {1}, {2}]§7, Windcharges: §c{3}§7 AUTO_CHECKER_RESULT_FORBIDDEN_ITEM = §7Forbidden Item: [{0}, {1}, {2}] -> §c{3} AUTO_CHECKER_RESULT_DEFUNCT_NBT = §7Defunct NBT: §7[{0}, {1}, {2}] AUTO_CHECKER_RESULT_DESIGN_BLOCK = §7{0} in Design: [{1}, {2}, {3}] AUTO_CHECKER_RESULT_ENTITY = §7Entity: §7[{0}, {1}, {2}] AUTO_CHECKER_RESULT_RECORD = §7Record: §c[{0}, {1}, {2}] AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS = §7Dispenser: §c[{0}, {1}, {2}]§7, §c{3} §7items, Max: §e{4} AUTO_CHECKER_RESULT_FORBIDDEN_ITEM_NBT = §7Forbidden Item NBT: [{0}, {1}, {2}] -> §c{3} AUTO_CHECKER_RESULT_TELEPORT_HERE = §7Teleport to block AUTO_CHECKER_RESULT_AFTER_DEADLINE = §cThe deadline has expired: {0} REVISIONS_TITLE = §7Revisions: REVISIONS_REVISION_NUMBER = §7#{0}: §e{1} REVISIONS_EMPTY = §cNo Revisions