/* * This file is a part of the SteamWar software. * * Copyright (C) 2021 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.lobby.command; import de.steamwar.command.SWCommand; import de.steamwar.linkage.Linked; import de.steamwar.lobby.LobbySystem; import de.steamwar.lobby.listener.PlayerSpawn; import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.UserPerm; import org.bukkit.Bukkit; import org.bukkit.GameMode; import org.bukkit.entity.HumanEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.player.PlayerQuitEvent; import java.util.HashSet; import java.util.Set; @Linked public class ModifyCommand extends SWCommand implements Listener { private static final Set modifying = new HashSet<>(); public static boolean modifying(HumanEntity player) { return modifying.contains(player); } public ModifyCommand() { super("modify"); Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance()); } @Register public void modify(Player player) { SteamwarUser user = SteamwarUser.get(player.getUniqueId()); if(!user.hasPerm(UserPerm.ADMINISTRATION)) { return; } if(modifying(player)) { modifying.remove(player); LobbySystem.getEntityServer(true).removePlayer(player); player.setGameMode(GameMode.ADVENTURE); player.setOp(false); PlayerSpawn.giveItems(player); }else { modifying.add(player); LobbySystem.getEntityServer(true).addPlayer(player); player.setGameMode(GameMode.CREATIVE); player.setOp(true); } } @EventHandler public void onLeave(PlayerQuitEvent event) { Player player = event.getPlayer(); modifying.remove(player); player.setOp(false); } @Register("waitinghallspawn") public void setWaitingHallSpawn(Player player) { SteamwarUser user = SteamwarUser.get(player.getUniqueId()); if(!user.hasPerm(UserPerm.ADMINISTRATION)) return; LobbySystem.config().setWaitingHallSpawn(player.getLocation()); } }