/* * This file is a part of the SteamWar software. * * Copyright (C) 2025 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.tntleague.command import de.steamwar.command.SWCommand import de.steamwar.tntleague.game.TNTLeagueGame import org.bukkit.entity.Player object ReadyCommand: SWCommand("ready") { @Register fun invitePlayer(@Validator("isLeader") sender: Player) { if (TNTLeagueGame.state != TNTLeagueGame.GameState.LOBBY) return TNTLeagueGame.getTeam(sender)?.also { it.isReady = it.isReady.not() } } }