/* This file is a part of the SteamWar software. Copyright (C) 2020 SteamWar.de-Serverteam This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package de.steamwar.misslewars; import java.util.HashSet; import java.util.Set; public abstract class StateDependent { private static Set listeners = new HashSet<>(); private final Set active; private boolean running; public StateDependent(final Set active){ this.active = active; running = false; listeners.add(this); } public abstract void enable(); public abstract void disable(); static void setupState(FightState state){ if (state == FightState.FIGHTING) { FightScoreboard.startTime(); } for(StateDependent listener : listeners){ if(listener.running && !listener.active.contains(state)){ listener.disable(); listener.running = false; }else if(!listener.running && listener.active.contains(state)){ listener.enable(); listener.running = true; } } } }