/* * This file is a part of the SteamWar software. * * Copyright (C) 2025 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.misslewars; import java.util.HashSet; import java.util.Set; public abstract class StateDependent { private static Set listeners = new HashSet<>(); private final Set active; private boolean running; public StateDependent(final Set active) { this.active = active; running = false; listeners.add(this); } public abstract void enable(); public abstract void disable(); static void setupState(FightState state) { if (state == FightState.FIGHTING) { FightScoreboard.startTime(); } for (StateDependent listener : listeners) { if (listener.running && !listener.active.contains(state)) { listener.disable(); listener.running = false; } else if (!listener.running && listener.active.contains(state)) { listener.enable(); listener.running = true; } } } }