package de.steamwar.lobby.particle.elements; import de.steamwar.lobby.particle.ParticleElement; import de.steamwar.lobby.particle.ParticleTickData; import de.steamwar.lobby.particle.ParticleTickType; import org.bukkit.Location; import org.bukkit.util.Vector; public class DoubleCircle extends Circle { private ParticleElement second; private double distance; private double speed; public DoubleCircle(ParticleElement first, ParticleElement second) { super(first); this.second = second; this.distance = 1; this.speed = 1; } public DoubleCircle(ParticleElement first, ParticleElement second, double distance, double speed) { super(first); this.second = second; this.distance = distance; this.speed = speed; } @Override public String attribute() { return "PARTICLE_ATTRIBUTE_BI_CIRCLE"; } @Override public ParticleTickType tickType() { if (particleElement.tickType() == second.tickType()) { return particleElement.tickType(); } return ParticleTickType.MOVE; } @Override public void tick(ParticleTickData particleTickData) { Location location = particleTickData.getLocation(); Vector vector = new Vector(distance, 0, 0); vector.rotateAroundY((particleTickData.getDeg() * speed) % 360); ParticleTickData nParticleTickData = particleTickData.withLocation(location.clone().add(vector)); particleElement.tick(nParticleTickData); vector.setX(-vector.getX()); vector.setZ(-vector.getZ()); nParticleTickData = particleTickData.withLocation(location.clone().add(vector)); second.tick(nParticleTickData); } }