/* * This file is a part of the SteamWar software. * * Copyright (C) 2023 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.bausystem.utils; import lombok.Getter; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; import java.util.Collections; import java.util.HashSet; import java.util.Set; public class BauMemberUpdateEvent extends Event { @Getter private final Set changed; @Getter private final Set newSpectator; @Getter private final Set newBuilder; public BauMemberUpdateEvent(Set newSpectator, Set newBuilder) { this.newSpectator = Collections.unmodifiableSet(newSpectator); this.newBuilder = Collections.unmodifiableSet(newBuilder); Set changed = new HashSet<>(); changed.addAll(newSpectator); changed.addAll(newBuilder); this.changed = Collections.unmodifiableSet(changed); } private static final HandlerList handlers = new HandlerList(); public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }